cull(engine-cleanup): pass-9 cascade round 1 after UIPanel stub

This commit is contained in:
gamer147
2026-07-03 23:29:52 -04:00
parent 853b060f02
commit 36bd90c2b3
12 changed files with 2 additions and 551 deletions

View File

@@ -133,7 +133,6 @@ namespace UnityEngine
public void SetParent(Transform p, bool worldPositionStays) { }
public void SetSiblingIndex(int i) { }
public int GetSiblingIndex() => 0;
public Vector3 lossyScale => Vector3.one;
public Vector3 up { get => Vector3.up; set { } }
public Vector3 TransformPoint(Vector3 p) => p;
public Vector3 TransformPoint(float x, float y, float z) => new Vector3(x, y, z);
@@ -381,7 +380,7 @@ public void Play(int hash, int layer, float normalizedTime) { }
public static int targetFrameRate { get; set; }
public static RuntimePlatform platform => RuntimePlatform.WindowsPlayer;
}
public enum RuntimePlatform { WindowsPlayer, OSXPlayer, IPhonePlayer, Android, WindowsEditor, OSXEditor, XBOX360, BlackBerryPlayer}
public enum RuntimePlatform { WindowsPlayer, OSXPlayer, IPhonePlayer, Android, OSXEditor, BlackBerryPlayer}
public static partial class Time
{
public static float deltaTime => 0f;