fix(battle-node): NodeCrypto.GenerateKey masks rand source with & 0xF
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@@ -42,6 +42,21 @@ public class NodeCryptoTests
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Assert.Throws<ArgumentException>(() => NodeCrypto.DecryptForNode("tooshort"));
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}
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[Test]
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public void GenerateKey_RandSourceReturnsOutOfRange_MasksToLowFourBits()
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{
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// Defensive: misbehaving caller returns 31 (binary 11111). Internal contract is
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// "each call produces one hex digit"; without masking, 31 widens to "1f" (two
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// chars) which throws off the base64 length math. After masking with & 0xF,
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// 31 becomes 15 — one hex digit "f". This pair distinguishes because
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// base64-of-repeated-"1f" and base64-of-repeated-"f" differ at every position.
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var keyFromThirtyOne = NodeCrypto.GenerateKey(() => 31);
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var keyFromFifteen = NodeCrypto.GenerateKey(() => 15);
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Assert.That(keyFromThirtyOne, Is.EqualTo(keyFromFifteen),
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"31 & 0xF == 15 — GenerateKey must mask out-of-range bits, not let them widen the hex digit.");
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}
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[Test]
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public void EncryptForNode_FixedVector_ProducesStableOutput()
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{
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