cull(engine-cleanup): pass-8 phase-2 cascade round 2 after MyPageItemBattle stub

This commit is contained in:
gamer147
2026-07-03 21:52:04 -04:00
parent 006a6ae7ab
commit 22ef593593
26 changed files with 1 additions and 769 deletions

View File

@@ -11,15 +11,6 @@ public class DeckSelectUI : MonoBehaviour
{
public class InitOptions
{
public Action<DeckUI> OnUpdateDeckUICustomize { get; set; }
public Action OnClickInfoButton { get; set; }
public DeckData PrimaryFirstDisplayDeck { get; set; }
public bool CanUseNonPossessionCard { get; set; }
public IFirstDisplayPageIndexGetter FirstDisplayPageIndexGetter { get; set; }
}
private enum ChangeMoveDirection
@@ -135,9 +126,6 @@ public class DeckSelectUI : MonoBehaviour
private static readonly Vector3 OUTSIDE_LEFT_PAGE_POSITION = VIEW_PAGE_POSITION + Vector3.left * 1400f;
[SerializeField]
private DeckUI _deckFrameOriginal;
[SerializeField]
private UILabel _titleLabel;
@@ -164,15 +152,6 @@ public class DeckSelectUI : MonoBehaviour
[SerializeField]
private UILabel _noDeckText;
[SerializeField]
private UILabel _cautionLabel;
[SerializeField]
private UIGrid[] _deckTableGrids = new UIGrid[2];
[SerializeField]
private UIButton _infoButton;
private DeckTable[] _deckTables = new DeckTable[2];
private int _deckTableIndex;
@@ -195,45 +174,6 @@ public class DeckSelectUI : MonoBehaviour
public bool IsPageMoving { get; private set; }
public void UpdateDeckView(List<DeckGroup> deckGroupList, Format format, bool isVisibleCreateNew, Action onSettingDeckListFinish = null, DeckData primaryFirstDisplayDeck = null, IFirstDisplayPageIndexGetter firstDisplayPageIndexGetter = null)
{
List<DeckData> list = new List<DeckData>();
foreach (DeckGroup deckGroup in deckGroupList)
{
list.AddRange(deckGroup.DeckDataList);
}
LoadResources(list, delegate
{
if (!_isOnDestroy)
{
if (firstDisplayPageIndexGetter == null)
{
firstDisplayPageIndexGetter = new DefaultFirstDisplayPageIndexGetter();
}
CreateDeckGroupPages(deckGroupList, isVisibleCreateNew, format, primaryFirstDisplayDeck, firstDisplayPageIndexGetter);
onSettingDeckListFinish.Call();
}
});
}
private void OnClickDeck(DeckUI deckUI)
{
OnSelectDeck.Call(deckUI.Deck);
}
private void OnDragPanel(Vector2 dir)
{
if (dir.x >= 70f)
{
PrevPage();
}
else if (dir.x <= -70f)
{
NextPage();
}
}
private void NextPage()
{
if (_pageList.Count > 1)