cull(engine-cleanup): pass-8 phase-2 cascade round 3 after MyPageItemHome stub
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@@ -7,8 +7,6 @@ namespace Cute;
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public class BootNetwork : MonoBehaviour
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{
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public bool IsDoneGameStartCheck { get; set; }
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private void Awake()
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{
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Object.DontDestroyOnLoad(base.gameObject);
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