chore(bootstrap): refresh stale GlobalsImporter references in docs/test names

This commit is contained in:
gamer147
2026-05-26 16:44:54 -04:00
parent c02991a5c2
commit 141f34f817
19 changed files with 41 additions and 44 deletions

View File

@@ -6,13 +6,13 @@ using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Importers;
public class GlobalsImporterPackTests
public class PackSeedingPipelineTests
{
[Test]
public async Task ImportAll_loads_pack_catalog_from_fixture()
public async Task SeedGlobals_loads_pack_catalog_from_fixture()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync(); // uses prod-captures fixture dir copied into test output
await factory.SeedGlobalsAsync(); // uses test-fixture seed overlay copied into the test output dir (see SVSim.UnitTests.csproj)
using var scope = factory.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
@@ -28,7 +28,7 @@ public class GlobalsImporterPackTests
}
[Test]
public async Task ImportAll_persists_child_gachas_with_correct_types_and_costs()
public async Task SeedGlobals_persists_child_gachas_with_correct_types_and_costs()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();
@@ -46,7 +46,7 @@ public class GlobalsImporterPackTests
}
[Test]
public async Task ImportAll_is_idempotent_on_rerun()
public async Task SeedGlobals_is_idempotent_on_rerun()
{
using var factory = new SVSimTestFactory();
await factory.SeedGlobalsAsync();

View File

@@ -5,7 +5,7 @@ using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Importers;
public class GlobalsImporterPuzzleTests
public class PuzzleSeedingPipelineTests
{
[Test]
public async Task ImportsAllPuzzleGroupsAndPuzzles()