feat(free-battle): add FreeBattleFinishResponseDto
This commit is contained in:
@@ -0,0 +1,35 @@
|
|||||||
|
using System.Text.Json.Serialization;
|
||||||
|
using MessagePack;
|
||||||
|
|
||||||
|
namespace SVSim.EmulatedEntrypoint.Models.Dtos.FreeBattle;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Free-battle /finish wire response. Strict subset of the rank-battle variant —
|
||||||
|
/// FreeMatchFinishDetail : MatchFinishBase is an empty subclass (no extra fields),
|
||||||
|
/// so the rank-only block (rank / after_battle_point / after_master_point /
|
||||||
|
/// battle_point / master_point / successive_win_* / promotion / grand_master) is
|
||||||
|
/// dropped. See Shadowverse_Code_2026-05-23/FreeMatchFinishDetail.cs and
|
||||||
|
/// MatchFinishBase.cs.
|
||||||
|
///
|
||||||
|
/// Phase-3 stub: echo battle_result, emit zeros for class XP (class_level=1 so the
|
||||||
|
/// UI doesn't underflow). Real reward / class-XP / mission math is a separate spec.
|
||||||
|
/// </summary>
|
||||||
|
[MessagePackObject(keyAsPropertyName: true)]
|
||||||
|
public sealed class FreeBattleFinishResponseDto
|
||||||
|
{
|
||||||
|
[JsonPropertyName("battle_result")]
|
||||||
|
[Key("battle_result")]
|
||||||
|
public int BattleResult { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("get_class_experience")]
|
||||||
|
[Key("get_class_experience")]
|
||||||
|
public int GetClassExperience { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("class_experience")]
|
||||||
|
[Key("class_experience")]
|
||||||
|
public int ClassExperience { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("class_level")]
|
||||||
|
[Key("class_level")]
|
||||||
|
public int ClassLevel { get; set; } = 1;
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user