feat(mission): /mission/receive_reward stub (refresh-only, no decomp)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -6,6 +6,7 @@ using SVSim.Database.Repositories.Mission;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Mission;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Mission;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Mission;
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using SVSim.EmulatedEntrypoint.Services;
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namespace SVSim.EmulatedEntrypoint.Controllers;
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@@ -133,6 +134,22 @@ public class MissionController : SVSimController
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return Ok(dto);
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}
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[HttpPost("receive_reward")]
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public async Task<IActionResult> ReceiveReward(MissionReceiveRewardRequest _, CancellationToken ct)
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{
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if (!TryGetViewerId(out long viewerId)) return Unauthorized();
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// Spec is INFERRED — no decomp task class. Safe stub: refresh MissionInfoDetail
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// so the client sees its current state. Real reward granting deferred until we
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// observe a wire call.
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var viewer = await LoadViewer(viewerId, ct);
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await _state.EnsureCurrentAsync(viewer.Id, ct);
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await _db.SaveChangesAsync(ct);
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var dto = await _assembler.BuildAsync(viewer, ct);
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return Ok(dto);
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}
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private Task<Viewer> LoadViewer(long viewerId, CancellationToken ct) =>
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_db.Viewers
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.Include(v => v.MissionData)
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@@ -0,0 +1,17 @@
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using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Mission;
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/// <summary>
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/// INFERRED shape — the spec at docs/api-spec/endpoints/post-login/mission-receive-reward.md
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/// flags this as not present in the client decompilation. Almost certainly an id of the
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/// mission to claim.
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/// </summary>
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[MessagePackObject]
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public class MissionReceiveRewardRequest : BaseRequest
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{
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[JsonPropertyName("id")]
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[Key("id")]
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public long Id { get; set; }
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}
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@@ -0,0 +1,26 @@
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using System.Net;
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using System.Text;
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using NUnit.Framework;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Controllers;
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public class MissionControllerReceiveRewardTests
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{
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[Test]
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public async Task ReceiveReward_returns_ok()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(tutorialState: 0);
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using var client = factory.CreateAuthenticatedClient(viewerId);
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// INFERRED: id of the mission to claim. Defensive stub accepts even when
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// the id doesn't match a current mission — there is no decomp Parse() to
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// tell us how the server errors.
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var requestJson = """{"id":1,"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
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var response = await client.PostAsync("/mission/receive_reward",
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new StringContent(requestJson, Encoding.UTF8, "application/json"));
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Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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}
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}
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