Commit Graph

19 Commits

Author SHA1 Message Date
896b8c8dd1 Update rank service to handle dealing with rank entries that dont make it on the list and adding start of unit tests 2021-11-07 20:50:34 -05:00
e14f7fae74 rank endpoint done 2021-11-07 14:00:18 -05:00
e232accdb1 Switch upload-> update, switch damage to be a float, we can make better adjustments tomorrow and get rank wrapped up 2021-11-07 02:34:18 -05:00
aa3a2cb4f4 Add updatetime to rank entries 2021-11-07 00:43:38 -04:00
6f591af5ae more rank stuff, might be ready for use 2021-11-07 00:24:33 -04:00
b5dfbcc09b Rank updates 2021-11-06 23:23:57 -04:00
f23d108fe7 I'm an idiot, they store encoded data for towers, we dont need a separate object unless we want to 2021-11-06 22:18:12 -04:00
7ef9c0d498 Looks like it works yeeha 2021-11-06 16:38:49 -04:00
d1840fb164 Trying out some json converters 2021-11-06 16:25:14 -04:00
12c90a27b4 Fixed game luck crit 2021-11-02 10:57:30 -04:00
0b94455b4b More additions, lucky card based on day, redo of migrations because i messed up 2021-11-01 14:59:36 -04:00
a3a50a5e07 Finished playerdata endpoint aside from donation stuff and bug testing, moved what controllers use out to services 2021-10-31 11:38:52 -04:00
aa68670221 Added support for savemaxpower 2021-10-31 02:57:30 -04:00
05340b5cc8 Card levels now save and get sent back properly 2021-10-30 22:12:47 -04:00
20cac8c378 Lots of additions and restructuring 2021-10-30 21:58:43 -04:00
9cf11e982f Lots of additions and changes 2021-10-30 11:20:36 -04:00
3051b63e44 Now supports saving card groups, this is probably the ugliest code ive ever written but anything to avoid 20 cardgroup properties. we should see if there's a better way, it could probably be a lot cleaner 2021-10-29 00:46:00 -04:00
05c9c05bc4 Added automapper 2021-10-28 17:50:36 -04:00
28fbc4598e DB added and more 2021-10-28 17:03:15 -04:00