85 lines
2.5 KiB
Lua
Executable File
85 lines
2.5 KiB
Lua
Executable File
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function Spawn( entityKeyValues )
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if not IsServer() then
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return
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end
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if thisEntity == nil then
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return
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end
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thisEntity.hEchoStompAbility = thisEntity:FindAbilityByName( "creature_elder_titan_echo_stomp" )
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thisEntity.hEarthSplitterAbility = thisEntity:FindAbilityByName( "creature_elder_titan_earth_splitter" )
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thisEntity:SetContextThink( "ElderTitanThink", ElderTitanThink, 0.5 )
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end
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--------------------------------------------------------------------------------
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function ElderTitanThink()
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if not IsServer() then
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return
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end
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if thisEntity == nil or thisEntity:IsNull() or ( not thisEntity:IsAlive() ) then
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return -1
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end
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if GameRules:IsGamePaused() == true then
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return 0.1
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end
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if thisEntity.hEchoStompAbility and thisEntity.hEchoStompAbility:IsFullyCastable() then
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local fEchoSearchRadius = 400
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local hEnemiesToEcho = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), thisEntity, fEchoSearchRadius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NONE, FIND_CLOSEST, false )
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if #hEnemiesToEcho > 0 then
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return CastEchoStomp()
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end
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end
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if thisEntity.hEarthSplitterAbility and thisEntity.hEarthSplitterAbility:IsFullyCastable() then
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local fSplitterSearchRadius = thisEntity.hEarthSplitterAbility:GetCastRange() -- note: this range is more or less global
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local hEnemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), thisEntity, fSplitterSearchRadius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NONE, FIND_FARTHEST, false )
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if #hEnemies > 0 then
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local hFarthestEnemy = hEnemies[ 1 ]
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return CastEarthSplitter( hFarthestEnemy )
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end
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end
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return 0.5
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end
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--------------------------------------------------------------------------------
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function CastEchoStomp()
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ExecuteOrderFromTable({
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UnitIndex = thisEntity:entindex(),
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OrderType = DOTA_UNIT_ORDER_CAST_NO_TARGET,
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AbilityIndex = thisEntity.hEchoStompAbility:entindex(),
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Queue = false,
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})
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return 3
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end
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--------------------------------------------------------------------------------
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function CastEarthSplitter( hTarget )
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if hTarget == nil or hTarget:IsNull() or hTarget:IsAlive() == false then
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return 0.5
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end
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ExecuteOrderFromTable({
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UnitIndex = thisEntity:entindex(),
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OrderType = DOTA_UNIT_ORDER_CAST_POSITION,
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Position = hTarget:GetOrigin(),
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AbilityIndex = thisEntity.hEarthSplitterAbility:entindex(),
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Queue = false,
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})
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return 2
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end
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--------------------------------------------------------------------------------
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