212 lines
7.5 KiB
Lua
Executable File
212 lines
7.5 KiB
Lua
Executable File
function OnYuyuko01SpellStart(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local casterPoint = caster:GetAbsOrigin()
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local range = caster:Script_GetAttackRange()
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local powerChance = 0
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local pv = caster:GetAbilityPowerValue("thtd_yuyuko_02")
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if pv ~= nil then
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powerChance = pv[1]
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end
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caster.thtd_yuyuko_kill_chance = caster:GetAbilityValue("thtd_yuyuko_02", "chance") + powerChance
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caster:EmitSound("Sound_THTD.thtd_yuyuka_01")
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local count = keys.max_count
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local tick = keys.tick_time
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if caster:IsPower666() then
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count = count + 3
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end
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caster:SetContextThink(DoUniqueString("ability_yuyuko_01_casted"),
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function()
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if GameRules:IsGamePaused() then return 0.1 end
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if not THTD_IsValid(caster) then
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return nil
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end
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if count <= 0 then
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return nil
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end
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local targets = THTD_FindUnitsInRadius(caster,casterPoint,range)
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for k,v in pairs(targets) do
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local info =
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{
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Target = v,
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Source = caster,
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Ability = keys.ability,
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EffectName = "particles/heroes/thtd_yuyuko/ability_yuyuko_01.vpcf",
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iMoveSpeed = 750,
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vSourceLoc= caster:GetAbsOrigin(), -- Optional (HOW)
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bDrawsOnMinimap = false, -- Optional
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bDodgeable = true, -- Optional
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bIsAttack = false, -- Optional
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bVisibleToEnemies = true, -- Optional
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bReplaceExisting = false, -- Optional
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flExpireTime = GameRules:GetGameTime() + 10, -- Optional but recommended
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bProvidesVision = true, -- Optional
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iVisionRadius = 400, -- Optional
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iVisionTeamNumber = caster:GetTeamNumber() -- Optional
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}
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local projectile = ProjectileManager:CreateTrackingProjectile(info)
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ParticleManager:DestroyLinearProjectileSystem(projectile,false)
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end
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count = count - 1
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return tick
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end,
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0)
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end
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function OnYuyuko01SpellHit(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local target = keys.target
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caster:EmitSound("Hero_Necrolyte.ProjectileImpact")
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if RollPercentage(caster.thtd_yuyuko_kill_chance) then
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caster:AbilityKill(target, keys.ability)
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else
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local DamageTable = {
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ability = keys.ability,
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victim = target,
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attacker = caster,
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damage = caster:THTD_GetAbilityPowerDamage(keys.ability),
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damage_type = keys.ability:GetAbilityDamageType(),
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damage_flags = DOTA_DAMAGE_FLAG_NONE
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}
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UnitDamageTarget(DamageTable)
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end
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end
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function OnSpellStartYuyuko03(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local vecCaster = caster:GetOrigin()
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local vecForward = caster:GetForwardVector()
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local targetPoint = keys.target_points[1]
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caster.thtd_yuyuko_03_target_point = targetPoint
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caster.thtd_yuyuko_03_think_count = 0
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caster:EmitSound("Voice_Thdots_Yuyuko.AbilityYuyuko04")
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local unit = CreateUnitByName(
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"npc_dota2x_unit_yuyuko_04"
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,caster:GetOrigin() - vecForward * 100
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,false
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,caster
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,caster
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,caster:GetTeam()
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)
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local ability_dummy_unit = unit:FindAbilityByName("ability_dummy_unit")
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ability_dummy_unit:SetLevel(1)
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unit:StartGesture(ACT_DOTA_IDLE)
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local forwardRad = GetRadBetweenTwoVec2D(caster:GetOrigin(),unit:GetOrigin())
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unit:SetForwardVector(Vector(math.cos(forwardRad+math.pi/2),math.sin(forwardRad+math.pi/2),0))
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local effectIndex = ParticleManager:CreateParticle("particles/heroes/thtd_yuyuko/ability_yuyuko_04.vpcf", PATTACH_CUSTOMORIGIN, unit)
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ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/yuyuko/ability_yuyuko_04_effect_d.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex2, 0, caster:GetOrigin())
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ParticleManager:DestroyParticleSystemTime(effectIndex2,2.0)
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unit:SetContextThink(DoUniqueString("thtd_yuyuko_03_unit_remove"),
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function ()
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if GameRules:IsGamePaused() then return 0.1 end
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unit:RemoveSelf()
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return nil
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end,
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5.0)
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local powerChance = 0
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local pv = caster:GetAbilityPowerValue("thtd_yuyuko_02")
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if pv ~= nil then
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powerChance = pv[1]
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end
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caster.thtd_yuyuko_kill_chance = caster:GetAbilityValue("thtd_yuyuko_02", "chance") + powerChance
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local ability = caster:FindAbilityByName("thtd_yuyuko_01")
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caster:SetContextThink(DoUniqueString("ability_yuyuko_01_casted"),
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function()
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if GameRules:IsGamePaused() then return 0.1 end
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if not THTD_IsValid(caster) then
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return nil
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end
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if not caster:HasModifier("modifier_yuyuko_03_think") then
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return nil
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end
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local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.damage_radius)
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for k,v in pairs(targets) do
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local info =
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{
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Target = v,
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Source = caster,
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Ability = ability,
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EffectName = "particles/heroes/thtd_yuyuko/ability_yuyuko_01.vpcf",
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iMoveSpeed = 750,
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vSourceLoc= caster:GetAbsOrigin(), -- Optional (HOW)
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bDrawsOnMinimap = false, -- Optional
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bDodgeable = true, -- Optional
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bIsAttack = false, -- Optional
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bVisibleToEnemies = true, -- Optional
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bReplaceExisting = false, -- Optional
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flExpireTime = GameRules:GetGameTime() + 10, -- Optional but recommended
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bProvidesVision = true, -- Optional
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iVisionRadius = 400, -- Optional
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iVisionTeamNumber = caster:GetTeamNumber() -- Optional
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}
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local projectile = ProjectileManager:CreateTrackingProjectile(info)
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ParticleManager:DestroyLinearProjectileSystem(projectile,false)
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end
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return 0.25
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end,
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0)
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end
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function OnThinkYuyuko03(keys)
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local caster = EntIndexToHScript(keys.caster_entindex)
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local targetPoint = caster.thtd_yuyuko_03_target_point
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local powerDamage = 0
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local pv = caster:GetAbilityPowerValue("thtd_yuyuko_03")
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if pv ~= nil then
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powerDamage = pv[1]
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end
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caster.thtd_yuyuko_03_health_kill = keys.health_kill + powerDamage
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local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.damage_radius)
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for _,v in pairs(targets) do
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if caster.thtd_yuyuko_03_think_count%4 == 0 then
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/yuyuko/ability_yuyuko_04_effect.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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end
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if v.thtd_damage_lock ~= true and v:HasModifier("modifier_yuyuko04_killed") ~= true and v:GetHealthPercent() <= caster.thtd_yuyuko_03_health_kill then
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keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_yuyuko04_killed", {})
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local effectIndex = ParticleManager:CreateParticle("particles/thd2/heroes/yuyuko/ability_yuyuko_04_effect_a.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex, 0, v:GetOrigin())
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ParticleManager:SetParticleControl(effectIndex, 5, v:GetOrigin())
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ParticleManager:DestroyParticleSystem(effectIndex,false)
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local effectIndex2 = ParticleManager:CreateParticle("particles/heroes/yuyuko/ability_yuyuko_04_effect_d.vpcf", PATTACH_CUSTOMORIGIN, caster)
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ParticleManager:SetParticleControl(effectIndex2, 0, v:GetOrigin())
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ParticleManager:DestroyParticleSystemTime(effectIndex2,2.0)
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caster:AbilityKill(v, keys.ability)
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end
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end
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caster.thtd_yuyuko_03_think_count = caster.thtd_yuyuko_03_think_count + 1
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end
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