103 lines
2.8 KiB
Lua
Executable File
103 lines
2.8 KiB
Lua
Executable File
|
|
--------------------------------------------------------------------------------
|
|
|
|
function Spawn( entityKeyValues )
|
|
if not IsServer() then
|
|
return
|
|
end
|
|
|
|
if thisEntity == nil then
|
|
return
|
|
end
|
|
|
|
SmashAbility = thisEntity:FindAbilityByName( "hellbear_smash" )
|
|
|
|
thisEntity:SetContextThink( "HellbearThink", HellbearThink, 1 )
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
function HellbearThink()
|
|
if ( not thisEntity:IsAlive() ) then
|
|
return -1
|
|
end
|
|
|
|
if GameRules:IsGamePaused() == true then
|
|
return 1
|
|
end
|
|
|
|
if not thisEntity.bInitialized then
|
|
thisEntity.vInitialSpawnPos = thisEntity:GetOrigin()
|
|
thisEntity.bInitialized = true
|
|
end
|
|
|
|
-- Increase acquisition range after the initial aggro
|
|
if ( not thisEntity.bAcqRangeModified ) and thisEntity:GetAggroTarget() then
|
|
thisEntity:SetAcquisitionRange( 750 )
|
|
thisEntity.bAcqRangeModified = true
|
|
end
|
|
|
|
if thisEntity:GetAggroTarget() then
|
|
thisEntity.fTimeWeLostAggro = nil
|
|
end
|
|
|
|
if thisEntity:GetAggroTarget() and ( thisEntity.fTimeAggroStarted == nil ) then
|
|
--print( "Do we have aggro and need to get a timestamp?" )
|
|
thisEntity.fTimeAggroStarted = GameRules:GetGameTime()
|
|
end
|
|
|
|
if ( not thisEntity:GetAggroTarget() ) and ( thisEntity.fTimeAggroStarted ~= nil ) then
|
|
--print( "We lost aggro." )
|
|
thisEntity.fTimeWeLostAggro = GameRules:GetGameTime()
|
|
thisEntity.fTimeAggroStarted = nil
|
|
end
|
|
|
|
if ( not thisEntity:GetAggroTarget() ) then
|
|
if thisEntity.fTimeWeLostAggro and ( GameRules:GetGameTime() > ( thisEntity.fTimeWeLostAggro + 1.0 ) ) then
|
|
return RetreatHome()
|
|
end
|
|
end
|
|
|
|
local enemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), nil, 300, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO + DOTA_UNIT_TARGET_BASIC, DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES + DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE, FIND_CLOSEST, false )
|
|
if #enemies == 0 then
|
|
return 0.5
|
|
end
|
|
|
|
if SmashAbility ~= nil and SmashAbility:IsCooldownReady() then
|
|
return Smash()
|
|
end
|
|
|
|
return 0.5
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
function Smash()
|
|
thisEntity:AddNewModifier( thisEntity, nil, "modifier_provide_vision", { duration = 1.3 } )
|
|
|
|
ExecuteOrderFromTable({
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_CAST_NO_TARGET,
|
|
AbilityIndex = SmashAbility:entindex(),
|
|
Queue = false,
|
|
})
|
|
|
|
return 1.1 -- was 1.2
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
function RetreatHome()
|
|
--print( "RetreatHome - " .. thisEntity:GetUnitName() .. " is returning to home position" )
|
|
|
|
ExecuteOrderFromTable({
|
|
UnitIndex = thisEntity:entindex(),
|
|
OrderType = DOTA_UNIT_ORDER_ATTACK_MOVE,
|
|
Position = thisEntity.vInitialSpawnPos,
|
|
})
|
|
|
|
return 0.5
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|