Files
2HUCardTDGame/scripts/vscripts/abilities/abilitylunasa.lua
2021-10-24 15:36:18 -04:00

105 lines
3.4 KiB
Lua
Executable File

function OnLunasa01SpellStart(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local targetPoint = keys.target_points[1]
caster:EmitSound("Sound_THTD.thtd_lunasa_01")
local targets = THTD_FindUnitsInRadius(caster,targetPoint,keys.radius)
for k,v in pairs(targets) do
keys.ability:ApplyDataDrivenModifier(caster, v, "modifier_lunasa_01_debuff", nil)
UpdatePrismriverComboName(caster,v)
local comboName = GetPrismriverComboName(v)
if comboName == "lyricamerlinlunasa" then
OnLyricaMerlinLunasa(keys,caster,v)
ResetPrismriverComboName(v)
elseif comboName == "merlinlyricalunasa" then
OnMerlinLyricaLunasa(keys,caster,v)
ResetPrismriverComboName(v)
end
local time = keys.duration_time
v:SetContextThink(DoUniqueString("thtd_lunasa01_debuff"),
function()
if GameRules:IsGamePaused() then return 0.03 end
if time <= 0 then return nil end
if v==nil or v:IsNull() or v:IsAlive()==false then return nil end
local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * 0.5
local DamageTable = {
ability = keys.ability,
victim = v,
attacker = caster,
damage = damage,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = DOTA_DAMAGE_FLAG_NONE
}
UnitDamageTarget(DamageTable)
time = time - 0.5
return 0.5
end,
0)
end
local effectIndex = ParticleManager:CreateParticle("particles/heroes/lunasa/ability_lunasa_01.vpcf", PATTACH_CUSTOMORIGIN, caster)
ParticleManager:SetParticleControl(effectIndex, 0, targetPoint)
ParticleManager:DestroyParticleSystem(effectIndex,false)
end
function OnLunasa02AttackLanded(keys)
local caster = EntIndexToHScript(keys.caster_entindex)
local target = keys.target
if keys.ability:GetLevel() < 1 then return end
local abilty_01 = caster:FindAbilityByName("thtd_lunasa_01")
abilty_01:ApplyDataDrivenModifier(caster, target, "modifier_lunasa_01_debuff", nil)
local time = abilty_01:GetSpecialValueFor("duration_time")
target:SetContextThink(DoUniqueString("thtd_lunasa02_debuff"),
function()
if GameRules:IsGamePaused() then return 0.03 end
if time <= 0 then return nil end
if target==nil or target:IsNull() or target:IsAlive()==false then return nil end
local damage = caster:THTD_GetAbilityPowerDamage(keys.ability) * 0.5
local DamageTable = {
ability = keys.ability,
victim = target,
attacker = caster,
damage = damage,
damage_type = keys.ability:GetAbilityDamageType(),
damage_flags = DOTA_DAMAGE_FLAG_NONE
}
UnitDamageTarget(DamageTable)
time = time - 0.5
return 0.5
end,
0)
UpdatePrismriverComboName(caster,target)
end
function OnLyricaMerlinLunasa(keys,caster,target)
local modifier = target:FindModifierByName("modifier_lunasa_01_pause")
if modifier ~= nil then
modifier:SetDuration(keys.stun_time1,false)
else
keys.ability:ApplyDataDrivenModifier(caster,target,"modifier_lunasa_01_pause",{Duration = keys.stun_time1})
end
end
function OnMerlinLyricaLunasa(keys,caster,target)
local targets = THTD_FindUnitsInRadius(caster,target:GetOrigin(),keys.radius)
for k,v in pairs(targets) do
local modifier = v:FindModifierByName("modifier_lunasa_01_pause")
if modifier ~= nil then
modifier:SetDuration(keys.stun_time2,false)
else
keys.ability:ApplyDataDrivenModifier(caster,v,"modifier_lunasa_01_pause",{Duration = keys.stun_time2})
end
end
end