Files
2HUCardTDGame/aghanim_singleplayer/scripts/vscripts/encounters/encounter_broodmothers.lua
2021-10-24 15:36:18 -04:00

225 lines
5.8 KiB
Lua
Executable File

require( "map_encounter" )
require( "aghanim_utility_functions" )
require( "spawner" )
require( "portalspawnerv2" )
require( "utility_functions" )
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if CMapEncounter_Broodmothers == nil then
CMapEncounter_Broodmothers = class( {}, {}, CMapEncounter )
end
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function CMapEncounter_Broodmothers:Precache( context )
CMapEncounter.Precache( self, context )
PrecacheResource( "particle", "particles/units/heroes/hero_batrider/batrider_flaming_lasso.vpcf", context )
end
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function CMapEncounter_Broodmothers:constructor( hRoom, szEncounterName )
CMapEncounter.constructor( self, hRoom, szEncounterName )
self:SetCalculateRewardsFromUnitCount( true )
-- Pre-placed eggs (done this way to use only a subset of the map spawners)
self.szEggSpawner = "spider_sac_position"
local nAscLevel = GameRules.Aghanim:GetAscensionLevel()
local nPreplacedSacs = 9 + ( 2 * nAscLevel )
self.vEggSchedule =
{
{
Time = 0,
Count = nPreplacedSacs,
},
}
self:AddSpawner( CDotaSpawner( self.szEggSpawner, self.szEggSpawner,
{
{
EntityName = "npc_dota_spider_sac",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
}
) )
self:SetSpawnerSchedule( self.szEggSpawner, self.vEggSchedule )
-- Pre-placed broodmothers
self.szBroodmotherSpawner = "preplaced_broodmother"
self.vBroodmotherSchedule =
{
{
Time = 0,
Count = 5,
},
}
self:AddSpawner( CDotaSpawner( self.szBroodmotherSpawner, self.szBroodmotherSpawner,
{
{
EntityName = "npc_dota_creature_broodmother",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
}
) )
self:SetSpawnerSchedule( self.szBroodmotherSpawner, self.vBroodmotherSchedule )
-- Portals
self.vHugeBroodSchedule =
{
{
Time = 34,
Count = 1,
},
{
Time = 64,
Count = 1,
},
}
self.vKidnapperSchedule =
{
{
Time = 10,
Count = 1,
},
{
Time = 45,
Count = 1,
},
{
Time = 80,
Count = 1,
},
{
Time = 115,
Count = 1,
},
}
self.szHugeBroodPortal = "portal_huge_brood"
self.szKidnapperPortal = "portal_kidnapper"
local bInvulnerable = true
local nHealth = 1
self:AddPortalSpawnerV2( CPortalSpawnerV2( self.szHugeBroodPortal, self.szHugeBroodPortal, nHealth, 5, 1.0,
{
{
EntityName = "npc_dota_creature_huge_broodmother",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
}, bInvulnerable
) )
self:AddPortalSpawnerV2( CPortalSpawnerV2( self.szKidnapperPortal, self.szKidnapperPortal, nHealth, 5, 1.0,
{
{
EntityName = "npc_dota_creature_kidnap_spider",
Team = DOTA_TEAM_BADGUYS,
Count = 1,
PositionNoise = 0.0,
},
}, bInvulnerable
) )
self:SetSpawnerSchedule( self.szHugeBroodPortal, self.vHugeBroodSchedule )
self:SetSpawnerSchedule( self.szKidnapperPortal, self.vKidnapperSchedule )
end
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function CMapEncounter_Broodmothers:GetPreviewUnit()
return "npc_dota_creature_huge_broodmother"
end
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function CMapEncounter_Broodmothers:Start()
CMapEncounter.Start( self )
self:StartAllSpawnerSchedules( 0 )
end
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function CMapEncounter_Broodmothers:OnThink()
-- We'll pop the eggs when all the important spiders are dead
if self:AreScheduledSpawnsComplete() and not self:HasAnyPortals() then
--printf( "Scheduled spawns are complete and there are no portals" )
-- Search for enemies remaining
local fSearchRange = 6000
local vRoomOrigin = self:GetRoom():GetOrigin()
local hCreatures = FindUnitsInRadius( DOTA_TEAM_BADGUYS, vRoomOrigin, nil, fSearchRange,
DOTA_TEAM_BADGUYS, DOTA_UNIT_TARGET_HERO + DOTA_UNIT_TARGET_BASIC, DOTA_UNIT_TARGET_FLAG_INVULNERABLE, FIND_CLOSEST, false
)
local nCaptainsRemaining = 0
for _, hCreature in pairs( hCreatures ) do
if hCreature and ( not hCreature:IsNull() ) and hCreature:IsAlive() then
if hCreature:GetUnitName() == "npc_dota_creature_kidnap_spider" or hCreature:GetUnitName() == "npc_dota_creature_broodmother" or hCreature:GetUnitName() == "npc_dota_creature_huge_broodmother" then
nCaptainsRemaining = nCaptainsRemaining + 1
end
end
end
if nCaptainsRemaining == 0 then
--printf( "All the captain spiders are dead" )
for _, hCreature in pairs( hCreatures ) do
if hCreature:GetUnitName() == "npc_dota_spider_sac" then
--printf( "Popping an egg" )
hCreature:Kill( nil, nil )
end
end
end
end
CMapEncounter.OnThink( self )
end
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function CMapEncounter_Broodmothers:OnSpawnerFinished( hSpawner, hSpawnedUnits )
CMapEncounter.OnSpawnerFinished( self, hSpawner, hSpawnedUnits )
if hSpawner:GetSpawnerType() == "CDotaSpawner" then -- standing enemies in the map should not aggro to players
return
end
if hSpawner:GetSpawnerName() == self.szKidnapperPortal then -- kidnap spiders do their own thing, their ai was getting broken by SetInitialGoalEntity
return
end
local heroes = FindRealLivingEnemyHeroesInRadius( DOTA_TEAM_BADGUYS, self.hRoom:GetOrigin(), FIND_UNITS_EVERYWHERE )
if #heroes > 0 then
for _,hSpawnedUnit in pairs( hSpawnedUnits ) do
local hero = heroes[RandomInt(1, #heroes)]
if hero ~= nil then
--printf( "Set initial goal entity for unit \"%s\" to \"%s\"", hSpawnedUnit:GetUnitName(), hero:GetUnitName() )
hSpawnedUnit:SetInitialGoalEntity( hero )
end
end
end
end
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return CMapEncounter_Broodmothers