Files
2HUCardTDGame/aghanim_singleplayer/scripts/vscripts/ai/elder_titan.lua
2021-10-24 15:36:18 -04:00

85 lines
2.5 KiB
Lua
Executable File

function Spawn( entityKeyValues )
if not IsServer() then
return
end
if thisEntity == nil then
return
end
thisEntity.hEchoStompAbility = thisEntity:FindAbilityByName( "creature_elder_titan_echo_stomp" )
thisEntity.hEarthSplitterAbility = thisEntity:FindAbilityByName( "creature_elder_titan_earth_splitter" )
thisEntity:SetContextThink( "ElderTitanThink", ElderTitanThink, 0.5 )
end
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function ElderTitanThink()
if not IsServer() then
return
end
if thisEntity == nil or thisEntity:IsNull() or ( not thisEntity:IsAlive() ) then
return -1
end
if GameRules:IsGamePaused() == true then
return 0.1
end
if thisEntity.hEchoStompAbility and thisEntity.hEchoStompAbility:IsFullyCastable() then
local fEchoSearchRadius = 400
local hEnemiesToEcho = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), thisEntity, fEchoSearchRadius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NONE, FIND_CLOSEST, false )
if #hEnemiesToEcho > 0 then
return CastEchoStomp()
end
end
if thisEntity.hEarthSplitterAbility and thisEntity.hEarthSplitterAbility:IsFullyCastable() then
local fSplitterSearchRadius = thisEntity.hEarthSplitterAbility:GetCastRange() -- note: this range is more or less global
local hEnemies = FindUnitsInRadius( thisEntity:GetTeamNumber(), thisEntity:GetOrigin(), thisEntity, fSplitterSearchRadius, DOTA_UNIT_TARGET_TEAM_ENEMY, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NONE, FIND_FARTHEST, false )
if #hEnemies > 0 then
local hFarthestEnemy = hEnemies[ 1 ]
return CastEarthSplitter( hFarthestEnemy )
end
end
return 0.5
end
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function CastEchoStomp()
ExecuteOrderFromTable({
UnitIndex = thisEntity:entindex(),
OrderType = DOTA_UNIT_ORDER_CAST_NO_TARGET,
AbilityIndex = thisEntity.hEchoStompAbility:entindex(),
Queue = false,
})
return 3
end
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function CastEarthSplitter( hTarget )
if hTarget == nil or hTarget:IsNull() or hTarget:IsAlive() == false then
return 0.5
end
ExecuteOrderFromTable({
UnitIndex = thisEntity:entindex(),
OrderType = DOTA_UNIT_ORDER_CAST_POSITION,
Position = hTarget:GetOrigin(),
AbilityIndex = thisEntity.hEarthSplitterAbility:entindex(),
Queue = false,
})
return 2
end
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