changed localization identifiers

This commit is contained in:
2022-07-23 12:27:20 -04:00
parent aaa089715d
commit e48fdbe323
10 changed files with 51 additions and 51 deletions

View File

@@ -712,7 +712,7 @@ end
local data = json.decode(sBody)
if data then
if data.code == "0000" then
CustomGameEventManager:Send_ServerToPlayer(PlayerResource:GetPlayer(playerId), "show_message", {msg="pet_cumstom_saved", duration=15, params={}, color="#ff0"})
CustomGameEventManager:Send_ServerToPlayer(PlayerResource:GetPlayer(playerId), "show_message", {msg="#pet_cumstom_saved", duration=15, params={}, color="#ff0"})
else
CustomGameEventManager:Send_ServerToPlayer(PlayerResource:GetPlayer(playerId), "thtd_server_msg", {code = data.code, msg = data.msg})
end
@@ -762,7 +762,7 @@ end
hero:AddItem(item)
end
end
CustomGameEventManager:Send_ServerToPlayer(PlayerResource:GetPlayer(playerId), "show_message", {msg="key_made_tip", duration=3, params={}, color="#ff0"})
CustomGameEventManager:Send_ServerToPlayer(PlayerResource:GetPlayer(playerId), "show_message", {msg="#key_made_tip", duration=3, params={}, color="#ff0"})
ParticleManager:DestroyParticleSystem(hero.thtd_emoji_effect,true)
hero.thtd_emoji_effect = ParticleManager:CreateParticle("particles/thtd/emoji/thtd_msg_hongliange.vpcf", PATTACH_OVERHEAD_FOLLOW, hero)
ParticleManager:SetParticleControlEnt(hero.thtd_emoji_effect , 0, hero, PATTACH_OVERHEAD_FOLLOW, "attach_hitloc", Vector(0,0,0), true) --灵梦用 attach_emoji