• Joined on 2021-10-13
conco opened issue conco/Roguelike_Algorithm_Visualizer…#23 2024-02-14 14:43:25 +00:00
Add Documentation
conco commented on pull request TeamLucker/LuckerGame#2 2023-08-07 05:24:32 +00:00
feature/Lucker-misc_RoundFramework

Idk if we should be deleting branches after merge but I did for this one. @conco opinion?

No real thoughts either way from me, the commits and PRs stick around so we aren't losing much getting…

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:10:34 +00:00
feature/Lucker-misc_RoundFramework

I'd prefer setting up a round structure in a separate PR due to it moving logic around, but I agree with the definition, along with the idea that after a round ends a new one begins at the first…

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:09:15 +00:00
feature/Lucker-misc_RoundFramework

Yep, should be fixed now

conco pushed to feature/Lucker-misc_RoundFramework at TeamLucker/LuckerGame 2023-08-06 02:09:04 +00:00
90cc343560 Fixes convar
conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:06:52 +00:00
feature/Lucker-misc_RoundFramework

Done

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:06:44 +00:00
feature/Lucker-misc_RoundFramework

Done

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:06:36 +00:00
feature/Lucker-misc_RoundFramework

Variables should be renamed now based on the naming of 'Lucker' as opposed to player for the most part

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:06:13 +00:00
feature/Lucker-misc_RoundFramework

Should be fixed

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-06 02:05:40 +00:00
feature/Lucker-misc_RoundFramework

Should now be fixed, looks like something weird with S&box convars and setting them via GUI

conco pushed to feature/Lucker-misc_RoundFramework at TeamLucker/LuckerGame 2023-08-06 02:04:56 +00:00
5735087889 Updates based on PR feedback
conco opened issue TeamLucker/LuckerGame#5 2023-08-05 05:53:30 +00:00
Common Pawn Cleanup
conco commented on pull request TeamLucker/LuckerGame#2 2023-08-05 05:43:41 +00:00
feature/Lucker-misc_RoundFramework

we can, but I don't believe it would be necessary. Since LoadedMinigame gets nulled out (which actually should be deleted before we do so, need to fix), the manager shouldn't necessarily be doing…

conco commented on pull request TeamLucker/LuckerGame#2 2023-08-05 05:42:10 +00:00
feature/Lucker-misc_RoundFramework

I agree with the variable naming, and will go through and do that.

I think an investigation into handling client disconnects should be done in another ticket however, as I believe there's both an…

conco opened issue TeamLucker/LuckerGame#4 2023-08-05 05:39:26 +00:00
Minigame UI Structuring
conco commented on pull request TeamLucker/LuckerGame#2 2023-08-05 05:27:52 +00:00
feature/Lucker-misc_RoundFramework

Please ask bing chat which version of C# it believes supports this feature

conco pushed to feature/Lucker-misc_RoundFramework at TeamLucker/LuckerGame 2023-08-04 04:04:00 +00:00
1b34af21ee Updates roulette, fixes camera cursor and lucker entity setting along with minigame cleanup
conco created pull request TeamLucker/LuckerGame#2 2023-08-04 01:36:46 +00:00
feature/Lucker-misc_RoundFramework
conco pushed to feature/Lucker-misc_RoundFramework at TeamLucker/LuckerGame 2023-08-04 01:31:54 +00:00
5f804f5c24 Adds basic lucker stats component holding score, removes unused client input fixes up lucker entity setting to properly set owner on the target entity
8650c75f2b Updates the russian roulette fail noise
Compare 2 commits »
conco pushed to feature/Lucker-misc_RoundFramework at TeamLucker/LuckerGame 2023-08-03 16:42:47 +00:00
35b16afd9a Change how minigames are found and loaded to avoid needing to reset tons of state in initialize