• Joined on 2021-10-13
conco pushed to master at 2huCardTD/API 2022-02-03 06:04:29 +00:00
1b2b28b6d8 update drone again
conco pushed tag v0.9 to 2huCardTD/API 2022-02-03 06:01:41 +00:00
conco pushed to master at 2huCardTD/API 2022-02-03 05:56:15 +00:00
caaf019fde Merge branch 'master' of ssh://git.orfl.xyz:2222/2huCardTD/API
c6d5eb3a3d release added to drone
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conco pushed to master at 2huCardTD/API 2022-02-03 05:37:59 +00:00
e899d8a035 Update 'README.md'
conco pushed to master at 2huCardTD/API 2022-02-03 05:37:50 +00:00
f6125c7dcc Add 'README.md'
conco pushed to master at 2huCardTD/API 2022-02-03 05:34:35 +00:00
e115e82ca7 typo
conco pushed to master at 2huCardTD/API 2022-02-03 05:33:21 +00:00
6b803de3cd drone test
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2022-01-20 13:49:35 +00:00
a01ff2ec0e Renderers no longer have an init function and are expected to be prepared in their constructor (whatever it is)
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2022-01-20 13:20:20 +00:00
bc6fa836b0 Moved out renderer to being selected in engine constructor based on a parsed enum. Next is to have the renderer initialize in constructor, and probably make game into a templated parameter that does the same along with input processor
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-22 17:33:49 +00:00
1a917af13c fixed several memory leaks caused by not including virtual destructors, added a config for the visualizer, next up is lua
conco commented on issue conco/Roguelike_Algorithm_Visualizer…#5 2021-12-13 13:55:45 +00:00
Renderer draw functions enhancement

Color keying done

conco closed issue conco/Roguelike_Algorithm_Visualizer…#3 2021-12-13 13:55:20 +00:00
Lua
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-13 04:36:15 +00:00
00abbbebbd Fixed an issue with lua context manager, tested to make sure it worked, started a document for the algorithm lua structure, updated engine loop
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-12 22:17:11 +00:00
8213dd8cb3 started pulling in lua stuff, fixed an issue with camera range
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-12 17:06:34 +00:00
d5fd89e228 ranges done, cool stuff
f360be0c8d About to test out ranges of points
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conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-12 08:48:58 +00:00
cd37945791 Added some helpers to camera and range lib to replace the standard ranges library due to some issues clangd has with the gcc implementation
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-12 03:00:24 +00:00
a328246a1e added support for smaller maps than the window
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-12 02:32:46 +00:00
2308ef4eb2 Camera implemented
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-11 17:10:58 +00:00
10e2b3c538 Added default font and exception throwing to replace some nullptr returns
conco pushed to master at conco/Roguelike_Algorithm_Visualizer… 2021-12-10 16:53:11 +00:00
d2826f08fe color keying for sprite sheets and properly keyed texture map params