package mod.sin.creatures; import com.wurmonline.server.bodys.BodyTemplate; import com.wurmonline.server.bodys.Wound; import com.wurmonline.server.combat.ArmourTemplate; import com.wurmonline.server.combat.ArmourTypes; import com.wurmonline.server.items.Materials; import com.wurmonline.server.skills.SkillList; import com.wurmonline.shared.constants.CreatureTypes; import org.gotti.wurmunlimited.modsupport.CreatureTemplateBuilder; import org.gotti.wurmunlimited.modsupport.creatures.ModCreature; public class IceCat implements ModCreature, CreatureTypes { public static int templateId; @Override public CreatureTemplateBuilder createCreateTemplateBuilder() { // {C_TYPE_MOVE_LOCAL, C_TYPE_VEHICLE, C_TYPE_ANIMAL, C_TYPE_LEADABLE, C_TYPE_GRAZER, C_TYPE_OMNIVORE, C_TYPE_DOMINATABLE, C_TYPE_AGG_HUMAN, C_TYPE_NON_NEWBIE, C_TYPE_BURNING}; - Hell Horse // int[] types = new int[]{7, 6, 13, 3, 29, 39, 60, 61}; - Spider int[] types = { CreatureTypes.C_TYPE_MOVE_LOCAL, CreatureTypes.C_TYPE_AGG_HUMAN, CreatureTypes.C_TYPE_HUNTING, CreatureTypes.C_TYPE_ANIMAL, CreatureTypes.C_TYPE_CARNIVORE, CreatureTypes.C_TYPE_NON_NEWBIE }; //public CreatureTemplateBuilder(final String identifier, final String name, final String description, // final String modelName, final int[] types, final byte bodyType, final short vision, final byte sex, final short centimetersHigh, final short centimetersLong, final short centimetersWide, // final String deathSndMale, final String deathSndFemale, final String hitSndMale, final String hitSndFemale, // final float naturalArmour, final float handDam, final float kickDam, final float biteDam, final float headDam, final float breathDam, final float speed, final int moveRate, // final int[] itemsButchered, final int maxHuntDist, final int aggress) { CreatureTemplateBuilder builder = new CreatureTemplateBuilder("mod.creature.ice.cat", "Iced wild cat", "A bone-chilling feline.", "model.creature.quadraped.cat.wild", types, BodyTemplate.TYPE_DOG, (short) 5, (byte) 0, (short) 85, (short) 50, (short) 85, "sound.death.cat", "sound.death.cat", "sound.combat.hit.cat", "sound.combat.hit.cat", 0.6f, 7f, 0f, 10.0f, 0.0f, 0.0f, 1.0f, 500, new int[]{}, 10, 74, Materials.MATERIAL_MEAT_CAT); builder.skill(SkillList.BODY_STRENGTH, 20.0f); builder.skill(SkillList.BODY_STAMINA, 30.0f); builder.skill(SkillList.BODY_CONTROL, 35.0f); builder.skill(SkillList.MIND_LOGICAL, 30.0f); builder.skill(SkillList.MIND_SPEED, 30.0f); builder.skill(SkillList.SOUL_STRENGTH, 30.0f); builder.skill(SkillList.SOUL_DEPTH, 30.0f); builder.skill(SkillList.WEAPONLESS_FIGHTING, 30.0f); builder.skill(SkillList.GROUP_FIGHTING, 20.0f); builder.boundsValues(-0.5f, -1.0f, 0.5f, 1.42f); builder.handDamString("claw"); builder.maxAge(100); builder.armourType(ArmourTemplate.ARMOUR_TYPE_CLOTH); builder.baseCombatRating(5.0f); builder.combatDamageType(Wound.TYPE_COLD); builder.maxGroupAttackSize(100); templateId = builder.getTemplateId(); return builder; } @Override public void addEncounters() { if (templateId == 0) return; } }