package mod.sin.creatures; import org.gotti.wurmunlimited.modsupport.CreatureTemplateBuilder; import org.gotti.wurmunlimited.modsupport.creatures.EncounterBuilder; import org.gotti.wurmunlimited.modsupport.creatures.ModCreature; import org.gotti.wurmunlimited.modsupport.vehicles.ModVehicleBehaviour; import org.gotti.wurmunlimited.modsupport.vehicles.VehicleFacade; import com.wurmonline.mesh.Tiles; import com.wurmonline.server.behaviours.Vehicle; import com.wurmonline.server.bodys.BodyTemplate; import com.wurmonline.server.bodys.Wound; import com.wurmonline.server.combat.ArmourTypes; import com.wurmonline.server.creatures.Creature; import com.wurmonline.server.creatures.CreatureTypes; import com.wurmonline.server.items.Item; import com.wurmonline.server.items.Materials; import com.wurmonline.server.skills.SkillList; public class Charger implements ModCreature, CreatureTypes { public static int templateId; @Override public CreatureTemplateBuilder createCreateTemplateBuilder() { // {C_TYPE_MOVE_LOCAL, C_TYPE_VEHICLE, C_TYPE_ANIMAL, C_TYPE_LEADABLE, C_TYPE_GRAZER, C_TYPE_OMNIVORE, C_TYPE_DOMINATABLE, C_TYPE_AGG_HUMAN, C_TYPE_NON_NEWBIE, C_TYPE_BURNING}; - Hell Horse // int[] types = new int[]{7, 6, 13, 3, 29, 39, 60, 61}; - Spider int[] types = { CreatureTypes.C_TYPE_CARNIVORE, CreatureTypes.C_TYPE_MOVE_GLOBAL, CreatureTypes.C_TYPE_VEHICLE, CreatureTypes.C_TYPE_LEADABLE, CreatureTypes.C_TYPE_SWIMMING, CreatureTypes.C_TYPE_HUNTING, CreatureTypes.C_TYPE_DOMINATABLE, CreatureTypes.C_TYPE_MONSTER, CreatureTypes.C_TYPE_NON_NEWBIE, CreatureTypes.C_TYPE_HORSE, CreatureTypes.C_TYPE_ANIMAL }; //public CreatureTemplateBuilder(final String identifier, final String name, final String description, // final String modelName, final int[] types, final byte bodyType, final short vision, final byte sex, final short centimetersHigh, final short centimetersLong, final short centimetersWide, // final String deathSndMale, final String deathSndFemale, final String hitSndMale, final String hitSndFemale, // final float naturalArmour, final float handDam, final float kickDam, final float biteDam, final float headDam, final float breathDam, final float speed, final int moveRate, // final int[] itemsButchered, final int maxHuntDist, final int aggress) { CreatureTemplateBuilder builder = new CreatureTemplateBuilder("mod.creature.charger", "Charger", "A blazing-fast stallion.", "model.creature.quadraped.horse.hell", types, BodyTemplate.TYPE_HORSE, (short) 5, (byte) 0, (short) 85, (short) 50, (short) 85, "sound.death.horse", "sound.death.horse", "sound.combat.hit.horse", "sound.combat.hit.horse", 1.1f, 12f, 10f, 10.0f, 0.0f, 0.0f, 1.6f, 1000, new int[]{}, 10, 74, Materials.MATERIAL_MEAT_HORSE); builder.skill(SkillList.BODY_STRENGTH, 37.0f); builder.skill(SkillList.BODY_STAMINA, 30.0f); builder.skill(SkillList.BODY_CONTROL, 25.0f); builder.skill(SkillList.MIND_LOGICAL, 30.0f); builder.skill(SkillList.MIND_SPEED, 20.0f); builder.skill(SkillList.SOUL_STRENGTH, 30.0f); builder.skill(SkillList.SOUL_DEPTH, 30.0f); builder.skill(SkillList.WEAPONLESS_FIGHTING, 25.0f); builder.skill(SkillList.GROUP_FIGHTING, 20.0f); builder.boundsValues(-0.5f, -1.0f, 0.5f, 1.42f); builder.handDamString("burn"); builder.maxAge(100); builder.armourType(ArmourTypes.ARMOUR_LEATHER); builder.baseCombatRating(13.0f); builder.combatDamageType(Wound.TYPE_BURN); builder.denMaterial(Materials.MATERIAL_WOOD_BIRCH); builder.denName("charger lair"); builder.maxGroupAttackSize(100); templateId = builder.getTemplateId(); return builder; } public ModVehicleBehaviour getVehicleBehaviour() { return new ModVehicleBehaviour() { @Override public void setSettingsForVehicle(Item item, Vehicle vehicle) { } @Override public void setSettingsForVehicle(Creature creature, Vehicle v) { VehicleFacade vehicle = wrap(v); vehicle.createPassengerSeats(0); vehicle.setSeatFightMod(0, 0.8f, 1.1f); vehicle.setSeatOffset(0, 0.0f, 0.0f, 0.3f); vehicle.setCreature(true); vehicle.setSkillNeeded(37.0f); vehicle.setName(creature.getName()); vehicle.setMaxHeightDiff(0.09f); vehicle.setMaxDepth(-1.7f); vehicle.setMaxSpeed(46.0f); vehicle.setCommandType((byte) 3); vehicle.setCanHaveEquipment(true); } }; } @Override public void addEncounters() { if (templateId == 0) return; new EncounterBuilder(Tiles.Tile.TILE_STEPPE.id) .addCreatures(templateId, 1) .build(3); new EncounterBuilder(Tiles.Tile.TILE_STEPPE.id) .addCreatures(templateId, 1) .build(1); } }