Overhauled itemBonuses to actually work. Have yet to test timed bonuses, I think they use auxdata for number of hours left. Wood essence also introduced.
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@@ -6,6 +6,7 @@ import com.wurmonline.server.deities.Deities;
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import com.wurmonline.server.deities.Deity;
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import com.wurmonline.server.items.Item;
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import com.wurmonline.server.players.Player;
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import com.wurmonline.server.skills.SkillList;
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import net.coldie.tools.BmlForm;
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import java.io.IOException;
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@@ -46,6 +47,7 @@ public class BookConversionQuestion extends Question {
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p.setAlignment(Math.abs(p.getAlignment()));
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}
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p.setFaith(p.getFaith()*0.9f);
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//p.setSkill(SkillList.CHANNELING, (float)p.getChannelingSkill().getKnowledge()*0.9f);
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p.getCommunicator().sendAlertServerMessage(Deities.getDeityName(deity)+" accepts your conversion.");
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} catch (IOException e) {
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e.printStackTrace();
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