Update to latest version 1.2 for Wurm Unlimited 1.8
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@@ -6,10 +6,10 @@ import java.lang.reflect.Method;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Logger;
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import com.wurmonline.server.Servers;
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import com.wurmonline.server.combat.ArmourTemplate;
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import mod.sin.items.caches.*;
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import org.gotti.wurmunlimited.modloader.ReflectionUtil;
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import org.gotti.wurmunlimited.modloader.classhooks.HookManager;
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@@ -17,7 +17,6 @@ import org.gotti.wurmunlimited.modloader.classhooks.InvocationHandlerFactory;
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import org.gotti.wurmunlimited.modsupport.actions.ModActions;
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import com.wurmonline.server.behaviours.ActionEntry;
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import com.wurmonline.server.combat.Armour;
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import com.wurmonline.server.combat.Weapon;
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import com.wurmonline.server.creatures.Creature;
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import com.wurmonline.server.items.Item;
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@@ -116,7 +115,6 @@ public class ItemMod {
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CORPSE_DECORATION.createTemplate();
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DEPTH_DRILL.createTemplate();
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DISINTEGRATION_ROD.createTemplate();
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//ELECTRUM_LUMP.createTemplate();
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ENCHANT_ORB.createTemplate();
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ETERNAL_ORB.createTemplate();
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EVISCERATOR.createTemplate();
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@@ -200,7 +198,6 @@ public class ItemMod {
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//COIN_DECORATION.initCreationEntry();
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//CORPSE_DECORATION.initCreationEntry();
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DEPTH_DRILL.initCreationEntry();
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//ELECTRUM_LUMP.initCreationEntry();
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EVISCERATOR.initCreationEntry();
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KNUCKLES.initCreationEntry();
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MASS_STORAGE_UNIT.initCreationEntry();
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@@ -227,47 +224,28 @@ public class ItemMod {
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GLIMMERSCALE_HOSE.initCreationEntry();
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GLIMMERSCALE_SLEEVE.initCreationEntry();
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GLIMMERSCALE_VEST.initCreationEntry();*/
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// Allow sickle heads from steel & moon metals:
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// [3/28/18] Disabled: Implemented in WU 1.6.
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/*CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.steelBar,
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ItemList.sickleBlade, false, true, 0.0f, false, false, CreationCategories.BLADES);
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CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.adamantineBar,
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ItemList.sickleBlade, false, true, 0.0f, false, false, CreationCategories.BLADES);
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CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.glimmerSteelBar,
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ItemList.sickleBlade, false, true, 0.0f, false, false, CreationCategories.BLADES);
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CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.seryllBar,
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ItemList.sickleBlade, false, true, 0.0f, false, false, CreationCategories.BLADES);
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// Allow steel staff to be created from moon metals:
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CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.adamantineBar,
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ItemList.staffSteel, false, true, 0.0f, false, false, CreationCategories.BLADES);
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CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.glimmerSteelBar,
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ItemList.staffSteel, false, true, 0.0f, false, false, CreationCategories.BLADES);
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CreationEntryCreator.createSimpleEntry(SkillList.SMITHING_WEAPON_BLADES, ItemList.anvilLarge, ItemList.seryllBar,
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ItemList.staffSteel, false, true, 0.0f, false, false, CreationCategories.BLADES);*/
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}
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public static void createCustomArmours(){
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try {
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logger.info("Beginning custom armour creation.");
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Map<Integer, Armour> armours = ReflectionUtil.getPrivateField(null, ReflectionUtil.getField(Armour.class, "armours"));
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armours.put(SpectralBoot.templateId, new Armour(SpectralBoot.templateId, 0.002f, 0.3f));
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armours.put(SpectralCap.templateId, new Armour(SpectralCap.templateId, 0.003f, 0.3f));
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armours.put(SpectralGlove.templateId, new Armour(SpectralGlove.templateId, 0.002f, 0.3f));
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armours.put(SpectralHose.templateId, new Armour(SpectralHose.templateId, 0.0075f, 0.3f));
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armours.put(SpectralJacket.templateId, new Armour(SpectralJacket.templateId, 0.01f, 0.3f));
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armours.put(SpectralSleeve.templateId, new Armour(SpectralSleeve.templateId, 0.004f, 0.3f));
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new ArmourTemplate(SpectralBoot.templateId, ArmourTemplate.ARMOUR_TYPE_LEATHER_DRAGON, 0.002f);
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new ArmourTemplate(SpectralCap.templateId, ArmourTemplate.ARMOUR_TYPE_LEATHER_DRAGON, 0.003f);
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new ArmourTemplate(SpectralGlove.templateId, ArmourTemplate.ARMOUR_TYPE_LEATHER_DRAGON, 0.002f);
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new ArmourTemplate(SpectralHose.templateId, ArmourTemplate.ARMOUR_TYPE_LEATHER_DRAGON, 0.0075f);
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new ArmourTemplate(SpectralJacket.templateId, ArmourTemplate.ARMOUR_TYPE_LEATHER_DRAGON, 0.01f);
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new ArmourTemplate(SpectralSleeve.templateId, ArmourTemplate.ARMOUR_TYPE_LEATHER_DRAGON, 0.004f);
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armours.put(GlimmerscaleBoot.templateId, new Armour(GlimmerscaleBoot.templateId, 0.002f, 0.15f));
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armours.put(GlimmerscaleGlove.templateId, new Armour(GlimmerscaleGlove.templateId, 0.001f, 0.15f));
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armours.put(GlimmerscaleHelmet.templateId, new Armour(GlimmerscaleHelmet.templateId, 0.008f, 0.15f));
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armours.put(GlimmerscaleHose.templateId, new Armour(GlimmerscaleHose.templateId, 0.05f, 0.15f));
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armours.put(GlimmerscaleSleeve.templateId, new Armour(GlimmerscaleSleeve.templateId, 0.008f, 0.15f));
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armours.put(GlimmerscaleVest.templateId, new Armour(GlimmerscaleVest.templateId, 0.05f, 0.15f));
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new ArmourTemplate(GlimmerscaleBoot.templateId, ArmourTemplate.ARMOUR_TYPE_SCALE_DRAGON, 0.002f);
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new ArmourTemplate(GlimmerscaleGlove.templateId, ArmourTemplate.ARMOUR_TYPE_SCALE_DRAGON, 0.001f);
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new ArmourTemplate(GlimmerscaleHelmet.templateId, ArmourTemplate.ARMOUR_TYPE_SCALE_DRAGON, 0.008f);
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new ArmourTemplate(GlimmerscaleHose.templateId, ArmourTemplate.ARMOUR_TYPE_SCALE_DRAGON, 0.05f);
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new ArmourTemplate(GlimmerscaleSleeve.templateId, ArmourTemplate.ARMOUR_TYPE_SCALE_DRAGON, 0.008f);
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new ArmourTemplate(GlimmerscaleVest.templateId, ArmourTemplate.ARMOUR_TYPE_SCALE_DRAGON, 0.05f);
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//ReflectionUtil.setPrivateField(null, ReflectionUtil.getField(Armour.class, "armours"), armours);
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} catch (IllegalArgumentException | IllegalAccessException | ClassCastException | NoSuchFieldException e) {
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} catch (IllegalArgumentException | ClassCastException e) {
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e.printStackTrace();
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}
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}
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@@ -277,7 +255,7 @@ public class ItemMod {
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logger.info("Beginning custom weapon creation.");
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new Weapon(BattleYoyo.templateId, 6.85f, 3.85f, 0.008f, 2, 2, 0.0f, 0d);
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new Weapon(Club.templateId, 8.1f, 4.5f, 0.002f, 3, 3, 0.4f, 0.5d);
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new Weapon(Knuckles.templateId, 3.6f, 2.2f, 0.002f, 1, 1, 0.2f, 0.5d);
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new Weapon(Knuckles.templateId, 3.7f, 2.2f, 0.002f, 1, 1, 0.2f, 0.5d);
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new Weapon(Warhammer.templateId, 9.40f, 5.6f, 0.008f, 4, 3, 1f, 0d);
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//new Weapon(ItemList.stoneChisel, 50f, 1f, 0.5f, 8, 1, 3f, -5f);
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// Titan weaponry
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@@ -360,6 +338,10 @@ public class ItemMod {
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ReflectionUtil.setPrivateField(creatureCage, ReflectionUtil.getField(creatureCage.getClass(), "value"), 100000);
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ReflectionUtil.setPrivateField(creatureCage, ReflectionUtil.getField(creatureCage.getClass(), "fullprice"), true);
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// Resurrection Stones to 2 silver instead of 5 silver.
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ItemTemplate resurrectionStone = ItemTemplateFactory.getInstance().getTemplate(ItemList.resurrectionStone);
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ReflectionUtil.setPrivateField(resurrectionStone, ReflectionUtil.getField(resurrectionStone.getClass(), "value"), 20000);
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// Set transmutation rod to 2 gold instead of 50 silver.
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//ItemTemplate transmutationRod = ItemTemplateFactory.getInstance().getTemplate(668);
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//ReflectionUtil.setPrivateField(transmutationRod, ReflectionUtil.getField(transmutationRod.getClass(), "value"), 2000000);
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