Fix for armour limit factors no longer working.
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@@ -53,6 +53,18 @@ armourEffectiveness-1:cloth;bite,0.90
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# Syntax identical to effectiveness settings.
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armourGlanceRate-1:leather;bite,0.30
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# > Armour Limit Factor < #
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#These values are meant to determine the bonus or reduction to spellcasting and archery while wearing armour.
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# ** Valid values are between -0.99 and 0.3 only. Anything lower than -0.99 risks damaging the calculations in the game. Anything over 0.3 will simply apply as 0.3.
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# I personally do not like the original setup of them, and will only leave a commented out "vanilla" setup, then using my own below.
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armourLimitFactor-1:cloth,0.3
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armourLimitFactor-2:leather,0.3
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armourLimitFactor-3:studded,0.0
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armourLimitFactor-4:chain,-0.15
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armourLimitFactor-5:plate,-0.3
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armourLimitFactor-6:drake,-0.3
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armourLimitFactor-7:dragonscale,-0.3
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# -- Item Material Configuration -- #
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#enableItemMaterialChanges: Enables or disables the whole item material configuration section.
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enableItemMaterialChanges=true
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