Files
OpenMaidEngine/godot/GodotAdvHost.cs
2026-08-02 21:02:27 -04:00

55 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using Age.Engine.Hosting;
using Age.Engine.Model;
using Age.Engine.Sys4;
using Age.Engine.Text;
public sealed partial class GodotAdvHost : IHost
{
private readonly Main _main;
private readonly ResourceMap _res;
private readonly string _rootScene;
private readonly int _screenWidth;
private readonly int _screenHeight;
private readonly Age.Engine.Hosting.FrameClock _clock;
private readonly GodotTimelineLog? _timeline;
private readonly PageLocatorState _locator;
public GodotAdvHost(Main main, ResourceMap res, string scene, Age.Engine.Hosting.FrameClock clock,
PageLocatorState locator, Sys4LogicalCanvas logicalCanvas,
IGlyphMaskRasterizer surfaceTextRasterizer,
GodotTimelineLog? timeline = null,
bool synchronizeExplicitPresentation = true,
int surfaceTextMaskCacheCapacity = 2048)
{
_main = main; _res = res; _rootScene = scene; _clock = clock;
_locator = locator; _timeline = timeline;
_screenWidth = logicalCanvas.Width;
_screenHeight = logicalCanvas.Height;
_slotDims[0] = (_screenWidth, _screenHeight);
_synchronizeExplicitPresentation = synchronizeExplicitPresentation;
ArgumentNullException.ThrowIfNull(surfaceTextRasterizer);
_surfaceTextBackendInfo =
(surfaceTextRasterizer as IIdentifiedGlyphMaskRasterizer)?.BackendInfo
?? throw new ArgumentException(
"Gameplay glyph rasterizers must identify their policy.",
nameof(surfaceTextRasterizer));
_surfaceTextMaskCache = new CachedGlyphMaskRasterizer(
surfaceTextRasterizer, capacity: surfaceTextMaskCacheCapacity);
_surfaceTextPixelRenderer =
new ImmediateSurfaceTextRenderer(
_surfaceTextMaskCache, _surfaceTextBackendInfo.Policy);
_retainedGlyphLayoutEngine =
new RetainedGlyphLayoutEngine(_surfaceTextMaskCache);
}
public Sys4LogicalCanvas LogicalCanvas => new(_screenWidth, _screenHeight);
public void ReportWarning(string message) => System.Console.Error.WriteLine(message);
}
public sealed record GodotHostDiagnosticSnapshot(
string CurrentScene, bool IsInputWaiting, bool IsTransitionWaiting, bool IsSleeping,
bool IsTextRevealing, bool IsModalMovieWaiting, bool IsAdvPagePresentationSuspended,
bool IsMessageSkipActive, bool IsScreenTransitionActive, long TransitionStartedAtMs,
IReadOnlyList<MovieSurfaceDiagnostic> MovieSurfaces, IReadOnlyList<long> CompletedMoviePlaybackIds);