Files
OpenMaidEngine/engine/Age.Engine.Tests/GfxStateTests.cs
gamer147 62fa3231bc fix(gfx): 0x1f7 is a registry ERASE, not a create
RE correction: op 0x1f7's worker gfx_registry_erase_range (@0x47d8b0) loops
gfx_registry_erase over [handle, handle+count) — a teardown, not a create.
Objects are created lazily by the geometry SET ops (gfx_object_get_or_create).
GfxState.EraseRange + VM case + tests; opcodes.toml renamed gfx-elem-create ->
gfx-elem-erase; Ghidra handler + workers annotated. Booted SC0000 CG geometry
unchanged for the working CGs (no regression). Engine 40 green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 19:05:31 -04:00

63 lines
2.0 KiB
C#

using Age.Engine.Model;
using Xunit;
public class GfxStateTests
{
[Fact]
public void DistinctHandlesGetDistinctSlots()
{
var g = new GfxState();
int s1 = g.GetOrCreate(0x1000).Slot;
int s2 = g.GetOrCreate(0x2000).Slot;
Assert.NotEqual(s1, s2);
Assert.Equal(s1, g.QuerySlot(0x1000)); // stable
Assert.Equal(-1, g.QuerySlot(0x9999)); // unknown -> -1 (matches native 0xffffffff)
}
[Fact]
public void VectorsRoundTripPerObject()
{
var g = new GfxState();
g.GetOrCreate(0x1000).V18 = (10, 20, 30);
g.GetOrCreate(0x1000).V24 = (40, 50, 60);
Assert.Equal((10L, 20L, 30L), g.TryGet(0x1000)!.V18);
Assert.Equal((40L, 50L, 60L), g.TryGet(0x1000)!.V24);
Assert.Null(g.TryGet(0x2000)); // untouched handle absent
}
[Fact]
public void ReleaseFreesTheSlotForReuse()
{
var g = new GfxState();
int s1 = g.GetOrCreate(0x1000).Slot;
g.Release(0x1000);
Assert.Equal(-1, g.QuerySlot(0x1000));
Assert.Equal(s1, g.GetOrCreate(0x2000).Slot); // freed slot reused
}
[Fact]
public void PackColorPacksArgb()
=> Assert.Equal(0x80_112233L, GfxState.PackColor(0x80, 0x112233));
[Fact]
public void EraseRangeRemovesHandlesInRange()
{
var g = new GfxState();
g.GetOrCreate(0x10); g.GetOrCreate(0x11); g.GetOrCreate(0x12); g.GetOrCreate(0x20);
g.EraseRange(0x10, 3); // count>1 → erase [0x10, 0x13)
Assert.Equal(-1, g.QuerySlot(0x10));
Assert.Equal(-1, g.QuerySlot(0x12));
Assert.NotEqual(-1, g.QuerySlot(0x20)); // outside the range, kept
}
[Fact]
public void EraseRangeCountLeOneErasesSingleHandle()
{
var g = new GfxState();
g.GetOrCreate(0x10); g.GetOrCreate(0x11);
g.EraseRange(0x10, 1); // count<=1 → single handle
Assert.Equal(-1, g.QuerySlot(0x10));
Assert.NotEqual(-1, g.QuerySlot(0x11));
}
}