37 lines
1.9 KiB
C#
37 lines
1.9 KiB
C#
using Age.Engine.Model;
|
|
|
|
namespace Age.Engine.Hosting;
|
|
public interface IHost
|
|
{
|
|
void ShowText(int offset, string text);
|
|
// Native ADV text subsystem: op 0x7a updates the selected layout's last 20-byte cursor record;
|
|
// op 0x204 rasterizes a string into a numbered surface before 0x1fb binds that surface.
|
|
void SetAdvTextCursor(int layoutSlot, int x, int y) { }
|
|
void DrawStringToSurface(int surfaceSlot, int x, int y, string text) { }
|
|
void WaitForInput();
|
|
void Sleep(long duration);
|
|
void FrameYield();
|
|
// Native 0x1c7/0x1cc query two distinct ADV skip channels. Headless and non-interactive
|
|
// hosts default to normal playback; the Godot host supplies the live interactive values.
|
|
bool IsMessageSkipActive => false;
|
|
bool IsAdvReadSkipActive => false;
|
|
// Normal playback reaches op 0x21c and parks until a queued 0x223 transition completes. The
|
|
// read/message-skip branch reaches op 0x20c and presents the completed endpoint immediately.
|
|
void WaitForForegroundTransition(GfxState gfx) { }
|
|
void PresentFrame(GfxState gfx) { }
|
|
void CreateTexture(int slot, int width, int height);
|
|
void SetTexture(long resourceId, int slot);
|
|
void ReleaseSurface(int slot) { }
|
|
void DrawTexture(int slot, int srcX, int srcY, int width, int height, int dstX, int dstY);
|
|
(int Width, int Height) GetTextureSize(int slot);
|
|
void PlayBgm(long id);
|
|
void PlayVoice(long id);
|
|
void LoadSoundEffect(long resourceId, int channel) { }
|
|
void StartSoundEffect(int channel) { }
|
|
void ReleaseSoundEffect(int channel) { }
|
|
void FadeBgm(int targetPercent, long durationMs) { }
|
|
// Native op 0x236 binds a DirectShow movie decoder to an existing retained texture surface.
|
|
// Playback is non-modal: the VM advances to the following instruction while the host publishes frames.
|
|
void PlayMovieToSurface(long resourceId, int surfaceSlot, long movieFlags, long syncMask) { }
|
|
}
|