using System.Collections.Generic;
using System.IO;
using System.Text.Json;
///
/// Thread-safe bridge between the VM trace, the ADV host's page waits, and the Godot UI.
/// A page number is run-relative; the script + wait offset is its canonical locator.
///
public sealed class PageLocatorState : System.IDisposable
{
private readonly object _lock = new();
private readonly string _rootScene;
private readonly StreamWriter? _writer;
private string _script = "";
private int _offset = -1;
private string[] _callStack = System.Array.Empty();
private string? _pageStartScript;
private int? _pageStartOffset;
private string? _textScript;
private int? _textOffset;
private int? _textStringOffset;
private string? _text;
private string _currentDisplay;
private bool _disposed;
public PageLocatorState(string rootScene, string? mapPath)
{
_rootScene = rootScene.ToUpperInvariant();
_currentDisplay = _rootScene;
if (mapPath == null) return;
var dir = Path.GetDirectoryName(mapPath);
if (!string.IsNullOrEmpty(dir)) Directory.CreateDirectory(dir);
_writer = new StreamWriter(mapPath, append: false) { AutoFlush = true };
}
public string CurrentDisplay { get { lock (_lock) return _currentDisplay; } }
public void Step(string script, int offset)
{
lock (_lock)
{
_script = NormalizeScript(script);
_offset = offset;
if (_pageStartOffset == null)
{
_pageStartScript = _script;
_pageStartOffset = offset;
}
}
}
public void CallStack(string[] callStack)
{
lock (_lock)
{
_callStack = new string[callStack.Length];
for (int i = 0; i < callStack.Length; i++) _callStack[i] = NormalizeScript(callStack[i]);
}
}
public void Text(int stringOffset, string text)
{
lock (_lock)
{
_textScript = _script;
_textOffset = _offset;
_textStringOffset = stringOffset;
_text = text;
}
}
public void Wait(int page)
{
lock (_lock)
{
string preview = Preview(_text);
string textLocation = _textOffset is int textOffset
? $"{_textScript}@0x{textOffset:x}"
: "none";
_currentDisplay = $"{_rootScene} P{page:000} · wait {_script}@0x{_offset:x} · text {textLocation}";
if (preview.Length > 0) _currentDisplay += $" · {preview}";
if (_writer != null && !_disposed)
{
var row = new Dictionary
{
["root_scene"] = _rootScene,
["page"] = page,
["page_start_script"] = _pageStartScript,
["page_start_offset"] = Hex(_pageStartOffset),
["wait_script"] = _script,
["wait_offset"] = Hex(_offset),
["text_script"] = _textScript,
["text_offset"] = Hex(_textOffset),
["text_string_offset"] = Hex(_textStringOffset),
["text"] = _text,
["call_stack"] = _callStack,
};
_writer.WriteLine(JsonSerializer.Serialize(row));
}
// The display remains parked on this page, but text/start observations for the next page must
// not inherit stale values if a page contains no show-text operation of its own.
_pageStartScript = null;
_pageStartOffset = null;
_textScript = null;
_textOffset = null;
_textStringOffset = null;
_text = null;
}
}
private static string NormalizeScript(string script)
=> Path.GetFileNameWithoutExtension(script).ToUpperInvariant();
private static string? Hex(int? value) => value is int v ? $"0x{v:x}" : null;
private static string Preview(string? text)
{
if (string.IsNullOrWhiteSpace(text)) return "";
string oneLine = text.Replace('\r', ' ').Replace('\n', ' ').Trim();
if (oneLine.Length > 36) oneLine = oneLine[..35] + "…";
return $"「{oneLine}」";
}
public void Dispose()
{
lock (_lock)
{
if (_disposed) return;
_disposed = true;
_writer?.Dispose();
}
}
}