using System.Collections.Generic; using Age.Engine.Hosting; using Age.Engine.Sys4; using Age.Engine.Vm; using Xunit; public class TextureOpsTests { private sealed class RecHost : IHost { public List<(long resId, int slot)> Sets = new(); public List<(int slot, int w, int h)> Draws = new(); public int Creates; public void ShowText(int o, string t) { } public void CallScript(long id) { } public void OnStub(int op) { } public void WaitForInput() { } public void CreateTexture(int slot, int w, int h) => Creates++; public void SetTexture(long resId, int slot) => Sets.Add((resId, slot)); public void DrawTexture(int slot, int srcX, int srcY, int w, int h, int dstX, int dstY) => Draws.Add((slot, w, h)); public (int Width, int Height) GetTextureSize(int slot) => (0, 0); public void PlayBgm(long id) { } public void PlayVoice(long id) { } } [Fact] public void SC0000FiresTextureOpsWithSlot0FullScreenSlideshow() { var table = OpcodeTableJson.Load(Paths.OpcodesJson); var script = Sys4Loader.Load(Paths.Scripts()["SC0000.BIN"], table); var host = new RecHost(); new VirtualMachine(script, table, host).Run(); Assert.True(host.Creates > 0, "create-texture should fire"); // The intro loads a sequence of full-screen images into slot 0; res 0x23 is the first bg. Assert.Contains(host.Sets, s => s.resId == 0x23 && s.slot == 0); Assert.Contains(host.Draws, d => d.slot == 0 && d.w == 0x320 && d.h == 0x258); } }