namespace Age.Engine.Model; /// How an object's surface composites onto the canvas. Opaque = straight copy; Alpha = source-alpha /// blend (fades). Additive (glow/flash, native blit mode 2/3) is a documented seam — NOT implemented in the /// blend/transparency slice; see docs/superpowers/specs/2026-07-08-blend-transparency-design.md. public enum BlendKind { Opaque, Alpha, Additive }