using Age.Engine.Model; using Xunit; public class GfxStateTests { [Fact] public void QueryRegistryIsPopulatedOnlyByRegister_NotByGeometryOps() { // Native contract (docs/engine-re.md op 0x215/0x1a2): the op-0x215 query registry is populated ONLY by // op 0x1a2 (gfx-cmd-register). Merely giving a handle geometry (GetOrCreate, as the set-geom ops do) // must NOT make query-gfx-object return a slot for it — otherwise a CG handle (never 0x1a2-registered) // wrongly takes label_12649's existing branch and collapses off-screen. var g = new GfxState(); g.GetOrCreate(0xcb2a).V18 = (400, 600, 0); // geometry only, like the fresh CG-load branch Assert.Equal(-1, g.QuerySlot(0xcb2a)); // NOT registered => -1 => fresh branch (correct) g.Register(0xd); // op 0x1a2 registers a small system/UI handle Assert.Equal(0xd, g.QuerySlot(0xd)); // native map[handle]=handle; the value doubles as its slot Assert.Equal(-1, g.QuerySlot(0x9999)); // unknown -> -1 (matches native 0xffffffff) } [Fact] public void VectorsRoundTripPerObject() { var g = new GfxState(); g.GetOrCreate(0x1000).V18 = (10, 20, 30); g.GetOrCreate(0x1000).V24 = (40, 50, 60); Assert.Equal((10L, 20L, 30L), g.TryGet(0x1000)!.V18); Assert.Equal((40L, 50L, 60L), g.TryGet(0x1000)!.V24); Assert.Null(g.TryGet(0x2000)); // untouched handle absent } [Fact] public void ReleaseRemovesTheHandleFromTheQueryRegistry() { var g = new GfxState(); g.Register(0x10); Assert.Equal(0x10, g.QuerySlot(0x10)); g.Release(0x10); // op 0x1fa / 0x1f7 tear down the registration too Assert.Equal(-1, g.QuerySlot(0x10)); } [Fact] public void PackColorPacksArgb() => Assert.Equal(0x80_112233L, GfxState.PackColor(0x80, 0x112233)); [Fact] public void EraseRangeRemovesHandlesInRange() { var g = new GfxState(); g.Register(0x10); g.Register(0x11); g.Register(0x12); g.Register(0x20); g.EraseRange(0x10, 3); // count>1 → erase [0x10, 0x13) Assert.Equal(-1, g.QuerySlot(0x10)); Assert.Equal(-1, g.QuerySlot(0x12)); Assert.NotEqual(-1, g.QuerySlot(0x20)); // outside the range, kept } [Fact] public void EraseRangeCountLeOneErasesSingleHandle() { var g = new GfxState(); g.Register(0x10); g.Register(0x11); g.EraseRange(0x10, 1); // count<=1 → single handle Assert.Equal(-1, g.QuerySlot(0x10)); Assert.NotEqual(-1, g.QuerySlot(0x11)); } [Fact] public void BindDrawMakesAVisibleRenderObjectFromItsSurface() { var g = new GfxState(); g.SetSurface(4, 0x25, 0); // load resId 0x25 into surface slot 4 g.BindDraw(0xcb2a, 4, 0, 0, 800, 600, 0, 0); // object 0xcb2a draws surface 4 at (0,0) var vis = g.SnapshotVisibleObjects(); Assert.Single(vis); Assert.Equal(0xcb2a, vis[0].Handle); Assert.Equal(0x25, vis[0].SurfaceResId); // resolved from the object's live source slot Assert.Equal((800, 600, 0, 0), (vis[0].W, vis[0].H, vis[0].DstX, vis[0].DstY)); } [Fact] public void VisibleObjectsComeInAscendingHandleOrder() // ascending handle == the engine's z-order { var g = new GfxState(); g.SetSurface(4, 0x1, 0); g.SetSurface(5, 0x2, 0); g.BindDraw(0xcf08, 5, 0, 0, 10, 10, 0, 0); // higher handle (should be on top / last) g.BindDraw(0xcb20, 4, 0, 0, 10, 10, 0, 0); // lower handle (behind / first) var vis = g.SnapshotVisibleObjects(); Assert.Equal(2, vis.Count); Assert.Equal(0xcb20, vis[0].Handle); Assert.Equal(0xcf08, vis[1].Handle); } [Fact] public void EraseRangeRemovesTheObjectFromCompositing() { var g = new GfxState(); g.SetSurface(4, 0x1, 0); g.BindDraw(0x10, 4, 0, 0, 10, 10, 0, 0); g.EraseRange(0x10, 1); Assert.Empty(g.SnapshotVisibleObjects()); // erased => gone from the registry => not composited } }