gamer147
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fb84bc3fa9
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Sanitize CP932 WAV metadata for Godot
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2026-07-22 10:00:13 -04:00 |
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gamer147
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4f5137a98f
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Harden movie playback lifecycle and diagnostics
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2026-07-22 09:44:57 -04:00 |
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gamer147
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816673cf6a
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Enable paced FFmpeg movie playback
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2026-07-22 08:39:27 -04:00 |
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gamer147
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760f84e218
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Add isolated FFmpeg movie decoder shim
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2026-07-22 00:17:27 -04:00 |
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gamer147
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f53056818d
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Prevent failed combat movies from blocking
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2026-07-21 20:46:10 -04:00 |
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gamer147
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6b58dd156e
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Record live combat movie backend validation
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2026-07-21 20:37:42 -04:00 |
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gamer147
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1a2ea008c6
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Use universal packed resource resolution
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2026-07-21 20:23:32 -04:00 |
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gamer147
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cca7d3d82e
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Correct native packed resource addressing docs
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2026-07-21 20:14:07 -04:00 |
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gamer147
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e1294307cd
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Document BTL movie playback blockers
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2026-07-21 19:44:53 -04:00 |
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gamer147
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6e147014ec
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Implement DEBUGMAP combat frontier
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2026-07-21 19:30:56 -04:00 |
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gamer147
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cc6db721db
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Implement deployment card numeric rendering
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2026-07-21 17:31:57 -04:00 |
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gamer147
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56cafeb9f2
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Implement BUNKI string layout opcodes
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2026-07-21 16:32:39 -04:00 |
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gamer147
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3785706426
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Document BUNKI menu opcode contracts
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2026-07-21 16:26:39 -04:00 |
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gamer147
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89cc099ba3
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Implement numeric HUD rendering
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2026-07-21 15:54:13 -04:00 |
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gamer147
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e2973f66b1
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Document numeric HUD opcode contracts
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2026-07-21 15:40:46 -04:00 |
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gamer147
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fdcfbd9fa6
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Implement movie surface stop-time queries
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2026-07-21 14:43:24 -04:00 |
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gamer147
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b0971f2047
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Decode color drag-pan cursor
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2026-07-21 13:14:02 -04:00 |
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gamer147
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44bbf5b6b4
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Render DEBUGMAP tiled field surfaces
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2026-07-21 13:02:02 -04:00 |
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gamer147
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a0df85825e
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Implement indexed party roster sort
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2026-07-21 11:56:04 -04:00 |
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gamer147
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f840e356cf
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Implement script-configured input bindings
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2026-07-21 10:32:37 -04:00 |
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gamer147
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313d57f01f
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Document SYS4 logical input bindings
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2026-07-21 10:07:21 -04:00 |
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gamer147
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d0b2d31d2e
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Implement ADV layout cursor and bounds
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2026-07-21 09:48:25 -04:00 |
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gamer147
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a29bd52045
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Implement startup string and block copy opcodes
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2026-07-21 09:23:18 -04:00 |
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gamer147
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e86abfbf65
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Capture natural Game Start diagnostics
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2026-07-21 01:20:07 -04:00 |
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gamer147
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f6479209ea
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Implement ROOM fades and character voices
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2026-07-21 00:47:29 -04:00 |
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gamer147
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0dfba316f1
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Add hidden title debug mode and pace menu polls
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2026-07-20 23:38:19 -04:00 |
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gamer147
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b8cf21245a
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Implement native exit request control flow
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2026-07-20 23:02:27 -04:00 |
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gamer147
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f21a4c06bf
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Implement root reload and title debug launcher
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2026-07-20 22:32:49 -04:00 |
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gamer147
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df17747f63
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Implement modal startup movies
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2026-07-20 20:23:15 -04:00 |
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gamer147
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ec185c9561
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Fix packed raw menu sound effects
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2026-07-20 18:39:38 -04:00 |
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gamer147
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9582731f6f
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Document packed raw SFX addressing
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2026-07-20 18:32:56 -04:00 |
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gamer147
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097473fe16
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Land SYSTEM4-rooted Godot boot
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2026-07-20 18:13:32 -04:00 |
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gamer147
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7250de7fea
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Document B0 natural boot control spine
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2026-07-20 17:29:38 -04:00 |
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gamer147
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71ceab5458
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Document Phase B execution framework
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2026-07-11 13:10:22 -04:00 |
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