Commit Graph

130 Commits

Author SHA1 Message Date
gamer147
f885ac4189 Implement native text face selection 2026-07-28 14:16:24 -04:00
gamer147
1828701872 Persist shared profile on clean shutdown 2026-07-24 23:55:06 -04:00
gamer147
0a4e200876 Complete native numbered-save round trips 2026-07-24 23:25:54 -04:00
gamer147
4db7e412bd Match native surface persistence policy 2026-07-24 20:28:59 -04:00
gamer147
7a11a3853d Restore complete numbered save state 2026-07-24 18:43:21 -04:00
gamer147
db41f77eb5 Document native persistence file formats 2026-07-24 17:15:27 -04:00
gamer147
aba29b9078 Load shared save preview metadata 2026-07-24 17:05:13 -04:00
gamer147
eff45f8dad Validate persistence through real SAVE UI 2026-07-24 16:48:32 -04:00
gamer147
3ace5371e6 Implement native layout-3 save restoration 2026-07-24 16:23:01 -04:00
gamer147
3b63c42826 Implement numbered save pair lifecycle 2026-07-24 15:32:55 -04:00
gamer147
bda586aa28 Implement native RT.DAT read history 2026-07-24 15:11:30 -04:00
gamer147
f17c89ec9a Implement native shared profile persistence 2026-07-24 14:52:05 -04:00
gamer147
e46d64ecc6 Implement native DAT container codec 2026-07-24 14:00:33 -04:00
gamer147
bf43e90a63 Map native persistence formats and opcodes 2026-07-24 13:40:18 -04:00
gamer147
8f0c40f43f Implement mounted append AUTORUN boot 2026-07-24 13:03:43 -04:00
gamer147
93486afade Decode battle experience rewards 2026-07-24 10:13:43 -04:00
gamer147
801a4fbfe0 Add semantic append INIT inspection 2026-07-24 09:45:40 -04:00
gamer147
a876ddc269 Decode persistent unit stat growth 2026-07-24 09:12:49 -04:00
gamer147
c494b786bf Decode battle passive activation state 2026-07-24 08:58:32 -04:00
gamer147
2641a62106 Decode selected movement routes 2026-07-24 00:08:33 -04:00
gamer147
87bee51c12 Name ADV graphics layer slots 2026-07-23 23:58:38 -04:00
gamer147
f855c3d01f Classify stage authoring difficulty tiers 2026-07-23 23:45:46 -04:00
gamer147
796b0e850e Decode stage definition tables 2026-07-23 23:36:02 -04:00
gamer147
35080a086e Decode battle animation tables 2026-07-23 23:17:47 -04:00
gamer147
a74a1469ce Decode CDINIT2 card effects 2026-07-23 22:58:01 -04:00
gamer147
21b7751085 Decode CDINIT card generation lists 2026-07-23 22:41:32 -04:00
gamer147
dd3d6fc4dd Decode TRINIT training actions 2026-07-23 22:25:41 -04:00
gamer147
9d5cc80cce Decode SPINIT H-scene gallery 2026-07-23 21:57:32 -04:00
gamer147
e4998951c8 Decode LAINIT terrain definitions 2026-07-23 21:47:48 -04:00
gamer147
9646b23ae2 Decode MPINIT stage terrain atlas 2026-07-23 21:31:43 -04:00
gamer147
3a46b2236a Decode CVINIT voice configuration 2026-07-23 20:01:53 -04:00
gamer147
7bec889eed Decode AFINIT and CTINIT data tables 2026-07-23 19:42:32 -04:00
gamer147
825b1b08fd Decode ALINIT alchemy recipes 2026-07-23 19:26:49 -04:00
gamer147
aa375d0b5e Decode CGINIT gallery registry 2026-07-23 19:06:21 -04:00
gamer147
316d44a9a1 Decode CNINIT unit name registry 2026-07-23 18:54:22 -04:00
gamer147
8a1c11ebed Decode ILINIT condition and RECOVER schemas 2026-07-23 18:45:53 -04:00
gamer147
7f344739e6 Decode MAINIT and message infrastructure 2026-07-23 18:14:19 -04:00
gamer147
197adf2e1a Adopt GPU retained renderer 2026-07-22 15:37:42 -04:00
gamer147
4ea352e45d Profile and optimize retained rendering 2026-07-22 14:19:20 -04:00
gamer147
4c9719c5dc Document performance baselines and native animation cadence 2026-07-22 12:06:54 -04:00
gamer147
9fd94ff540 fix: avoid AGF decode during movie preroll 2026-07-21 15:15:23 -04:00
gamer147
fdcfbd9fa6 Implement movie surface stop-time queries 2026-07-21 14:43:24 -04:00
gamer147
e81a142f23 Implement ADV system menu input routing 2026-07-21 11:16:50 -04:00
gamer147
1f8b36937b Document ADV system menu input path 2026-07-21 11:01:50 -04:00
gamer147
c6b4985984 Implement held ADV fast-forward input 2026-07-21 10:45:46 -04:00
gamer147
f840e356cf Implement script-configured input bindings 2026-07-21 10:32:37 -04:00
gamer147
313d57f01f Document SYS4 logical input bindings 2026-07-21 10:07:21 -04:00
gamer147
745e6e18b5 Document opcode 0x1fe current rotation 2026-07-20 16:51:30 -04:00
gamer147
7d438a7574 Implement ADV skip lifecycle 2026-07-20 16:41:44 -04:00
gamer147
6aede1e525 Implement detached object animation control 2026-07-20 14:53:34 -04:00