gamer147
ef2cd03af2
docs(a2b): implementation plan for the engine-driven background layer
...
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 15:44:07 -04:00
gamer147
5af5622601
docs(a2b): spec for the engine-driven background layer (SC0000)
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 15:37:05 -04:00
gamer147
e42655a849
docs(a2a): implementation plan for the interactive dialogue loop
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 14:42:15 -04:00
gamer147
26dcf001f2
docs(a2a): spec for the interactive dialogue loop (Godot + Age.Engine)
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 14:31:57 -04:00
gamer147
a50b7f600a
docs(a1): implementation plan for the C# VM core
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 13:45:05 -04:00
gamer147
a6cd43ce74
docs(a1): spec for the C# VM core (headless, trace-diff vs vm0.py)
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 13:32:42 -04:00
gamer147
463877773c
chore: initialize age-reimpl repo
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Reverse-engineering + open reimplementation workspace for Eushully's AGE/SYS4
engine (first target: Himegari). The repo root is age-reimpl/; the original game
install and the extracted ALF data are siblings outside the repo and are never
tracked. build/ (derived corpora) is gitignored and regenerated by the tools.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-06 12:58:30 -04:00