gamer147
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1a9989b3ce
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Decode STINIT initial object states
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2026-07-23 09:47:22 -04:00 |
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gamer147
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9c05451369
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Join STINIT object definitions
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2026-07-23 09:34:23 -04:00 |
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gamer147
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9e5fa94073
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Decode STINIT tagged object payloads
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2026-07-23 09:07:58 -04:00 |
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gamer147
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643a462af4
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Decode STINIT enemy spawn semantics
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2026-07-23 08:40:22 -04:00 |
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gamer147
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3fb3d3cfd8
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Decode STINIT map and object placement data
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2026-07-23 00:22:03 -04:00 |
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gamer147
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86a7cb1750
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Extract and profile STINIT stage records
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2026-07-22 23:50:43 -04:00 |
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gamer147
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d75503cbf2
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Name confirmed EBINIT table columns
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2026-07-22 23:25:03 -04:00 |
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gamer147
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00640696dc
|
Expose semantic INIT column names
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2026-07-22 23:15:33 -04:00 |
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gamer147
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511895fc05
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Join item and skill message semantics
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2026-07-22 23:04:24 -04:00 |
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gamer147
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84fb0fc62c
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Map EB roster events and critical chance
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2026-07-22 22:46:21 -04:00 |
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gamer147
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44f78f8696
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Map EBINIT presentation and reward fields
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2026-07-22 21:18:12 -04:00 |
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gamer147
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7f2a81885a
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Recover signed INIT data semantics
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2026-07-22 21:05:48 -04:00 |
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gamer147
|
5f743275bf
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Model linked INIT record tables
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2026-07-22 16:57:59 -04:00 |
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gamer147
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d6a69ba9b4
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Correct INIT extraction and profile item fields
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2026-07-22 16:44:53 -04:00 |
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gamer147
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197adf2e1a
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Adopt GPU retained renderer
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2026-07-22 15:37:42 -04:00 |
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gamer147
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4ea352e45d
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Profile and optimize retained rendering
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2026-07-22 14:19:20 -04:00 |
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gamer147
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4c9719c5dc
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Document performance baselines and native animation cadence
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2026-07-22 12:06:54 -04:00 |
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gamer147
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fb84bc3fa9
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Sanitize CP932 WAV metadata for Godot
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2026-07-22 10:00:13 -04:00 |
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gamer147
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4f5137a98f
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Harden movie playback lifecycle and diagnostics
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2026-07-22 09:44:57 -04:00 |
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gamer147
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816673cf6a
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Enable paced FFmpeg movie playback
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2026-07-22 08:39:27 -04:00 |
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gamer147
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760f84e218
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Add isolated FFmpeg movie decoder shim
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2026-07-22 00:17:27 -04:00 |
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gamer147
|
f53056818d
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Prevent failed combat movies from blocking
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2026-07-21 20:46:10 -04:00 |
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gamer147
|
6b58dd156e
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Record live combat movie backend validation
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2026-07-21 20:37:42 -04:00 |
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gamer147
|
1a2ea008c6
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Use universal packed resource resolution
|
2026-07-21 20:23:32 -04:00 |
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gamer147
|
cca7d3d82e
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Correct native packed resource addressing docs
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2026-07-21 20:14:07 -04:00 |
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gamer147
|
e1294307cd
|
Document BTL movie playback blockers
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2026-07-21 19:44:53 -04:00 |
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gamer147
|
6e147014ec
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Implement DEBUGMAP combat frontier
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2026-07-21 19:30:56 -04:00 |
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gamer147
|
cc6db721db
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Implement deployment card numeric rendering
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2026-07-21 17:31:57 -04:00 |
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gamer147
|
56cafeb9f2
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Implement BUNKI string layout opcodes
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2026-07-21 16:32:39 -04:00 |
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gamer147
|
3785706426
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Document BUNKI menu opcode contracts
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2026-07-21 16:26:39 -04:00 |
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gamer147
|
89cc099ba3
|
Implement numeric HUD rendering
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2026-07-21 15:54:13 -04:00 |
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gamer147
|
e2973f66b1
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Document numeric HUD opcode contracts
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2026-07-21 15:40:46 -04:00 |
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gamer147
|
9fd94ff540
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fix: avoid AGF decode during movie preroll
|
2026-07-21 15:15:23 -04:00 |
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gamer147
|
fdcfbd9fa6
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Implement movie surface stop-time queries
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2026-07-21 14:43:24 -04:00 |
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gamer147
|
b0971f2047
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Decode color drag-pan cursor
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2026-07-21 13:14:02 -04:00 |
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gamer147
|
44bbf5b6b4
|
Render DEBUGMAP tiled field surfaces
|
2026-07-21 13:02:02 -04:00 |
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gamer147
|
a0df85825e
|
Implement indexed party roster sort
|
2026-07-21 11:56:04 -04:00 |
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gamer147
|
e81a142f23
|
Implement ADV system menu input routing
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2026-07-21 11:16:50 -04:00 |
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gamer147
|
1f8b36937b
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Document ADV system menu input path
|
2026-07-21 11:01:50 -04:00 |
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gamer147
|
c6b4985984
|
Implement held ADV fast-forward input
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2026-07-21 10:45:46 -04:00 |
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gamer147
|
f840e356cf
|
Implement script-configured input bindings
|
2026-07-21 10:32:37 -04:00 |
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gamer147
|
313d57f01f
|
Document SYS4 logical input bindings
|
2026-07-21 10:07:21 -04:00 |
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gamer147
|
d0b2d31d2e
|
Implement ADV layout cursor and bounds
|
2026-07-21 09:48:25 -04:00 |
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gamer147
|
a29bd52045
|
Implement startup string and block copy opcodes
|
2026-07-21 09:23:18 -04:00 |
|
gamer147
|
e86abfbf65
|
Capture natural Game Start diagnostics
|
2026-07-21 01:20:07 -04:00 |
|
gamer147
|
f6479209ea
|
Implement ROOM fades and character voices
|
2026-07-21 00:47:29 -04:00 |
|
gamer147
|
0dfba316f1
|
Add hidden title debug mode and pace menu polls
|
2026-07-20 23:38:19 -04:00 |
|
gamer147
|
b8cf21245a
|
Implement native exit request control flow
|
2026-07-20 23:02:27 -04:00 |
|
gamer147
|
b71328738d
|
Document TITLE debug script routes
|
2026-07-20 22:35:26 -04:00 |
|
gamer147
|
f21a4c06bf
|
Implement root reload and title debug launcher
|
2026-07-20 22:32:49 -04:00 |
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