gamer147
|
9e5fa94073
|
Decode STINIT tagged object payloads
|
2026-07-23 09:07:58 -04:00 |
|
gamer147
|
643a462af4
|
Decode STINIT enemy spawn semantics
|
2026-07-23 08:40:22 -04:00 |
|
gamer147
|
3fb3d3cfd8
|
Decode STINIT map and object placement data
|
2026-07-23 00:22:03 -04:00 |
|
gamer147
|
86a7cb1750
|
Extract and profile STINIT stage records
|
2026-07-22 23:50:43 -04:00 |
|
gamer147
|
00640696dc
|
Expose semantic INIT column names
|
2026-07-22 23:15:33 -04:00 |
|
gamer147
|
511895fc05
|
Join item and skill message semantics
|
2026-07-22 23:04:24 -04:00 |
|
gamer147
|
7f2a81885a
|
Recover signed INIT data semantics
|
2026-07-22 21:05:48 -04:00 |
|
gamer147
|
5f743275bf
|
Model linked INIT record tables
|
2026-07-22 16:57:59 -04:00 |
|
gamer147
|
d6a69ba9b4
|
Correct INIT extraction and profile item fields
|
2026-07-22 16:44:53 -04:00 |
|
gamer147
|
4c9719c5dc
|
Document performance baselines and native animation cadence
|
2026-07-22 12:06:54 -04:00 |
|
gamer147
|
4f5137a98f
|
Harden movie playback lifecycle and diagnostics
|
2026-07-22 09:44:57 -04:00 |
|
gamer147
|
f53056818d
|
Prevent failed combat movies from blocking
|
2026-07-21 20:46:10 -04:00 |
|
gamer147
|
cca7d3d82e
|
Correct native packed resource addressing docs
|
2026-07-21 20:14:07 -04:00 |
|
gamer147
|
cc6db721db
|
Implement deployment card numeric rendering
|
2026-07-21 17:31:57 -04:00 |
|
gamer147
|
3785706426
|
Document BUNKI menu opcode contracts
|
2026-07-21 16:26:39 -04:00 |
|
gamer147
|
e2973f66b1
|
Document numeric HUD opcode contracts
|
2026-07-21 15:40:46 -04:00 |
|
gamer147
|
fdcfbd9fa6
|
Implement movie surface stop-time queries
|
2026-07-21 14:43:24 -04:00 |
|
gamer147
|
1f8b36937b
|
Document ADV system menu input path
|
2026-07-21 11:01:50 -04:00 |
|
gamer147
|
f840e356cf
|
Implement script-configured input bindings
|
2026-07-21 10:32:37 -04:00 |
|
gamer147
|
313d57f01f
|
Document SYS4 logical input bindings
|
2026-07-21 10:07:21 -04:00 |
|
gamer147
|
f6479209ea
|
Implement ROOM fades and character voices
|
2026-07-21 00:47:29 -04:00 |
|
gamer147
|
9582731f6f
|
Document packed raw SFX addressing
|
2026-07-20 18:32:56 -04:00 |
|
gamer147
|
7250de7fea
|
Document B0 natural boot control spine
|
2026-07-20 17:29:38 -04:00 |
|
gamer147
|
745e6e18b5
|
Document opcode 0x1fe current rotation
|
2026-07-20 16:51:30 -04:00 |
|
gamer147
|
7d438a7574
|
Implement ADV skip lifecycle
|
2026-07-20 16:41:44 -04:00 |
|
gamer147
|
458b65aee6
|
Reverse shared SAVE.DAT integer opcodes
|
2026-07-20 13:33:27 -04:00 |
|
gamer147
|
26b6c2137c
|
Reverse opcode 0x1ad save resume boundary
|
2026-07-20 12:06:02 -04:00 |
|
gamer147
|
0fb608c35e
|
Implement ADV text publication service
|
2026-07-20 10:18:10 -04:00 |
|
gamer147
|
e0aae05f32
|
Implement AGE text line spacing
|
2026-07-19 23:32:38 -04:00 |
|
gamer147
|
b8928ec7b8
|
Implement History mouse wheel navigation
|
2026-07-19 21:38:34 -04:00 |
|
gamer147
|
5ba16505d6
|
Implement History timed callback scrolling
|
2026-07-19 21:15:15 -04:00 |
|
gamer147
|
8f94ef86ac
|
Implement ADV History voice replay
|
2026-07-19 14:11:49 -04:00 |
|
gamer147
|
280705d69c
|
Correct ADV History layout addressing
|
2026-07-19 10:43:52 -04:00 |
|
gamer147
|
ac5437c5cf
|
Implement ADV History data navigation
|
2026-07-18 23:41:23 -04:00 |
|
gamer147
|
9a6bc38f40
|
Document ADV History retained-record model
|
2026-07-18 23:16:50 -04:00 |
|
gamer147
|
56f8adfa2d
|
Correct ADV Hide Window restore behavior
|
2026-07-18 22:23:06 -04:00 |
|
gamer147
|
d8ead3da6e
|
Implement native ADV Hide Window path
|
2026-07-18 21:14:06 -04:00 |
|
gamer147
|
6255f42794
|
Document ADV history and remaining button paths
|
2026-07-18 20:28:36 -04:00 |
|
gamer147
|
d52e5b4725
|
Implement native ADV message skip
|
2026-07-18 17:32:12 -04:00 |
|
gamer147
|
05518a200f
|
Implement ADV controls and native Auto timing
|
2026-07-18 17:16:06 -04:00 |
|
gamer147
|
96e5306148
|
Fix retained background lifecycle
|
2026-07-12 00:00:45 -04:00 |
|
gamer147
|
fb3a7206ce
|
feat: add runtime ADV page locator
|
2026-07-11 22:52:26 -04:00 |
|
gamer147
|
593a24b510
|
fix(gfx): restore third CG glow
|
2026-07-11 20:05:51 -04:00 |
|
gamer147
|
99ce351041
|
Implement native-backed SC0000 SFX lifecycle
|
2026-07-11 02:15:17 -04:00 |
|
gamer147
|
34db35903b
|
Implement native ADV retained text
|
2026-07-10 22:46:27 -04:00 |
|
gamer147
|
8bee45f483
|
Refresh retained presentation references
|
2026-07-10 21:56:57 -04:00 |
|
gamer147
|
82afcf5506
|
Fix native retained presentation batching
|
2026-07-10 21:37:42 -04:00 |
|
gamer147
|
bb16a5496a
|
feat: add affine rotation rendering and timeline diagnostics
|
2026-07-10 17:54:33 -04:00 |
|
gamer147
|
014d128ccd
|
fix: align animation pacing and transforms with native
|
2026-07-10 15:41:17 -04:00 |
|
gamer147
|
d9611a03b1
|
feat: model ADV coroutines and retained effect teardown
|
2026-07-10 09:45:43 -04:00 |
|