gamer147
|
ecf7289c7d
|
Prevent FIELD redraw flicker
|
2026-07-27 12:01:35 -04:00 |
|
gamer147
|
a547fc4c11
|
Fix repeated FIELD BGM restarts
|
2026-07-27 11:40:54 -04:00 |
|
gamer147
|
760e9663f4
|
Fix FIELD movement sprite ghosting
|
2026-07-27 11:34:40 -04:00 |
|
gamer147
|
50a6bd5a40
|
Fix ADV and BUNKI animation polish
|
2026-07-27 11:15:41 -04:00 |
|
gamer147
|
843b282cc4
|
Add synchronized MPEG movie audio
|
2026-07-25 11:49:50 -04:00 |
|
gamer147
|
1828701872
|
Persist shared profile on clean shutdown
|
2026-07-24 23:55:06 -04:00 |
|
gamer147
|
0a4e200876
|
Complete native numbered-save round trips
|
2026-07-24 23:25:54 -04:00 |
|
gamer147
|
4db7e412bd
|
Match native surface persistence policy
|
2026-07-24 20:28:59 -04:00 |
|
gamer147
|
7a11a3853d
|
Restore complete numbered save state
|
2026-07-24 18:43:21 -04:00 |
|
gamer147
|
aba29b9078
|
Load shared save preview metadata
|
2026-07-24 17:05:13 -04:00 |
|
gamer147
|
eff45f8dad
|
Validate persistence through real SAVE UI
|
2026-07-24 16:48:32 -04:00 |
|
gamer147
|
3ace5371e6
|
Implement native layout-3 save restoration
|
2026-07-24 16:23:01 -04:00 |
|
gamer147
|
3b63c42826
|
Implement numbered save pair lifecycle
|
2026-07-24 15:32:55 -04:00 |
|
gamer147
|
bda586aa28
|
Implement native RT.DAT read history
|
2026-07-24 15:11:30 -04:00 |
|
gamer147
|
f17c89ec9a
|
Implement native shared profile persistence
|
2026-07-24 14:52:05 -04:00 |
|
gamer147
|
e46d64ecc6
|
Implement native DAT container codec
|
2026-07-24 14:00:33 -04:00 |
|
gamer147
|
8f0c40f43f
|
Implement mounted append AUTORUN boot
|
2026-07-24 13:03:43 -04:00 |
|
gamer147
|
d6a69ba9b4
|
Correct INIT extraction and profile item fields
|
2026-07-22 16:44:53 -04:00 |
|
gamer147
|
197adf2e1a
|
Adopt GPU retained renderer
|
2026-07-22 15:37:42 -04:00 |
|
gamer147
|
4ea352e45d
|
Profile and optimize retained rendering
|
2026-07-22 14:19:20 -04:00 |
|
gamer147
|
fb84bc3fa9
|
Sanitize CP932 WAV metadata for Godot
|
2026-07-22 10:00:13 -04:00 |
|
gamer147
|
4f5137a98f
|
Harden movie playback lifecycle and diagnostics
|
2026-07-22 09:44:57 -04:00 |
|
gamer147
|
816673cf6a
|
Enable paced FFmpeg movie playback
|
2026-07-22 08:39:27 -04:00 |
|
gamer147
|
760f84e218
|
Add isolated FFmpeg movie decoder shim
|
2026-07-22 00:17:27 -04:00 |
|
gamer147
|
f53056818d
|
Prevent failed combat movies from blocking
|
2026-07-21 20:46:10 -04:00 |
|
gamer147
|
1a2ea008c6
|
Use universal packed resource resolution
|
2026-07-21 20:23:32 -04:00 |
|
gamer147
|
6e147014ec
|
Implement DEBUGMAP combat frontier
|
2026-07-21 19:30:56 -04:00 |
|
gamer147
|
cc6db721db
|
Implement deployment card numeric rendering
|
2026-07-21 17:31:57 -04:00 |
|
gamer147
|
56cafeb9f2
|
Implement BUNKI string layout opcodes
|
2026-07-21 16:32:39 -04:00 |
|
gamer147
|
89cc099ba3
|
Implement numeric HUD rendering
|
2026-07-21 15:54:13 -04:00 |
|
gamer147
|
9fd94ff540
|
fix: avoid AGF decode during movie preroll
|
2026-07-21 15:15:23 -04:00 |
|
gamer147
|
fdcfbd9fa6
|
Implement movie surface stop-time queries
|
2026-07-21 14:43:24 -04:00 |
|
gamer147
|
b0971f2047
|
Decode color drag-pan cursor
|
2026-07-21 13:14:02 -04:00 |
|
gamer147
|
44bbf5b6b4
|
Render DEBUGMAP tiled field surfaces
|
2026-07-21 13:02:02 -04:00 |
|
gamer147
|
a0df85825e
|
Implement indexed party roster sort
|
2026-07-21 11:56:04 -04:00 |
|
gamer147
|
e81a142f23
|
Implement ADV system menu input routing
|
2026-07-21 11:16:50 -04:00 |
|
gamer147
|
c6b4985984
|
Implement held ADV fast-forward input
|
2026-07-21 10:45:46 -04:00 |
|
gamer147
|
f840e356cf
|
Implement script-configured input bindings
|
2026-07-21 10:32:37 -04:00 |
|
gamer147
|
d0b2d31d2e
|
Implement ADV layout cursor and bounds
|
2026-07-21 09:48:25 -04:00 |
|
gamer147
|
a29bd52045
|
Implement startup string and block copy opcodes
|
2026-07-21 09:23:18 -04:00 |
|
gamer147
|
f6479209ea
|
Implement ROOM fades and character voices
|
2026-07-21 00:47:29 -04:00 |
|
gamer147
|
0dfba316f1
|
Add hidden title debug mode and pace menu polls
|
2026-07-20 23:38:19 -04:00 |
|
gamer147
|
b8cf21245a
|
Implement native exit request control flow
|
2026-07-20 23:02:27 -04:00 |
|
gamer147
|
f21a4c06bf
|
Implement root reload and title debug launcher
|
2026-07-20 22:32:49 -04:00 |
|
gamer147
|
df17747f63
|
Implement modal startup movies
|
2026-07-20 20:23:15 -04:00 |
|
gamer147
|
ec185c9561
|
Fix packed raw menu sound effects
|
2026-07-20 18:39:38 -04:00 |
|
gamer147
|
097473fe16
|
Land SYSTEM4-rooted Godot boot
|
2026-07-20 18:13:32 -04:00 |
|
gamer147
|
7d438a7574
|
Implement ADV skip lifecycle
|
2026-07-20 16:41:44 -04:00 |
|
gamer147
|
6aede1e525
|
Implement detached object animation control
|
2026-07-20 14:53:34 -04:00 |
|
gamer147
|
d740c27b4a
|
Implement retained graphics lifecycle ops
|
2026-07-20 14:29:41 -04:00 |
|