gamer147
|
c045e4f639
|
Fix ADV config opacity and text lifetime
|
2026-07-28 12:21:32 -04:00 |
|
gamer147
|
b2f1b4a45e
|
Fix retained ADV text in menu layouts
|
2026-07-27 13:29:17 -04:00 |
|
gamer147
|
8bc60d89ad
|
Fix New Game fade presentation
|
2026-07-27 12:16:53 -04:00 |
|
gamer147
|
ecf7289c7d
|
Prevent FIELD redraw flicker
|
2026-07-27 12:01:35 -04:00 |
|
gamer147
|
50a6bd5a40
|
Fix ADV and BUNKI animation polish
|
2026-07-27 11:15:41 -04:00 |
|
gamer147
|
843b282cc4
|
Add synchronized MPEG movie audio
|
2026-07-25 11:49:50 -04:00 |
|
gamer147
|
0a4e200876
|
Complete native numbered-save round trips
|
2026-07-24 23:25:54 -04:00 |
|
gamer147
|
3b63c42826
|
Implement numbered save pair lifecycle
|
2026-07-24 15:32:55 -04:00 |
|
gamer147
|
4ea352e45d
|
Profile and optimize retained rendering
|
2026-07-22 14:19:20 -04:00 |
|
gamer147
|
4f5137a98f
|
Harden movie playback lifecycle and diagnostics
|
2026-07-22 09:44:57 -04:00 |
|
gamer147
|
816673cf6a
|
Enable paced FFmpeg movie playback
|
2026-07-22 08:39:27 -04:00 |
|
gamer147
|
f53056818d
|
Prevent failed combat movies from blocking
|
2026-07-21 20:46:10 -04:00 |
|
gamer147
|
1a2ea008c6
|
Use universal packed resource resolution
|
2026-07-21 20:23:32 -04:00 |
|
gamer147
|
6e147014ec
|
Implement DEBUGMAP combat frontier
|
2026-07-21 19:30:56 -04:00 |
|
gamer147
|
9fd94ff540
|
fix: avoid AGF decode during movie preroll
|
2026-07-21 15:15:23 -04:00 |
|
gamer147
|
fdcfbd9fa6
|
Implement movie surface stop-time queries
|
2026-07-21 14:43:24 -04:00 |
|
gamer147
|
c6b4985984
|
Implement held ADV fast-forward input
|
2026-07-21 10:45:46 -04:00 |
|
gamer147
|
d0b2d31d2e
|
Implement ADV layout cursor and bounds
|
2026-07-21 09:48:25 -04:00 |
|
gamer147
|
f6479209ea
|
Implement ROOM fades and character voices
|
2026-07-21 00:47:29 -04:00 |
|
gamer147
|
0dfba316f1
|
Add hidden title debug mode and pace menu polls
|
2026-07-20 23:38:19 -04:00 |
|
gamer147
|
f21a4c06bf
|
Implement root reload and title debug launcher
|
2026-07-20 22:32:49 -04:00 |
|
gamer147
|
df17747f63
|
Implement modal startup movies
|
2026-07-20 20:23:15 -04:00 |
|
gamer147
|
ec185c9561
|
Fix packed raw menu sound effects
|
2026-07-20 18:39:38 -04:00 |
|
gamer147
|
097473fe16
|
Land SYSTEM4-rooted Godot boot
|
2026-07-20 18:13:32 -04:00 |
|
gamer147
|
d740c27b4a
|
Implement retained graphics lifecycle ops
|
2026-07-20 14:29:41 -04:00 |
|
gamer147
|
e3b2cbed83
|
Implement deferred SFX and voice duck control
|
2026-07-20 11:29:12 -04:00 |
|
gamer147
|
0fb608c35e
|
Implement ADV text publication service
|
2026-07-20 10:18:10 -04:00 |
|
gamer147
|
8f94ef86ac
|
Implement ADV History voice replay
|
2026-07-19 14:11:49 -04:00 |
|
gamer147
|
538e87d368
|
Clear ADV History presentation on exit
|
2026-07-19 11:32:36 -04:00 |
|
gamer147
|
32a67b88de
|
Implement visible ADV History presentation
|
2026-07-18 23:59:26 -04:00 |
|
gamer147
|
56f8adfa2d
|
Correct ADV Hide Window restore behavior
|
2026-07-18 22:23:06 -04:00 |
|
gamer147
|
d8ead3da6e
|
Implement native ADV Hide Window path
|
2026-07-18 21:14:06 -04:00 |
|
gamer147
|
ec2a6c22b0
|
Pace ADV message skip by engine ticks
|
2026-07-18 19:04:15 -04:00 |
|
gamer147
|
d52e5b4725
|
Implement native ADV message skip
|
2026-07-18 17:32:12 -04:00 |
|
gamer147
|
05518a200f
|
Implement ADV controls and native Auto timing
|
2026-07-18 17:16:06 -04:00 |
|
gamer147
|
96e5306148
|
Fix retained background lifecycle
|
2026-07-12 00:00:45 -04:00 |
|
gamer147
|
fb3a7206ce
|
feat: add runtime ADV page locator
|
2026-07-11 22:52:26 -04:00 |
|
gamer147
|
5275ec5f4f
|
Restore ADV wait indicator
|
2026-07-11 21:12:24 -04:00 |
|
gamer147
|
3b5dbc6c2c
|
Optimize static wait presentation
|
2026-07-11 13:56:30 -04:00 |
|
gamer147
|
78174df03a
|
Fix movie compositor publication
|
2026-07-11 12:41:37 -04:00 |
|
gamer147
|
024accd8d1
|
Implement SC0000 movie playback lifecycle
|
2026-07-11 12:27:51 -04:00 |
|
gamer147
|
233f791c10
|
Migrate audio payloads onto asset VFS
|
2026-07-11 11:01:11 -04:00 |
|
gamer147
|
a1f6d0ab51
|
Decode AGF textures through the asset store
|
2026-07-11 09:55:58 -04:00 |
|
gamer147
|
99ce351041
|
Implement native-backed SC0000 SFX lifecycle
|
2026-07-11 02:15:17 -04:00 |
|
gamer147
|
34db35903b
|
Implement native ADV retained text
|
2026-07-10 22:46:27 -04:00 |
|
gamer147
|
8bee45f483
|
Refresh retained presentation references
|
2026-07-10 21:56:57 -04:00 |
|
gamer147
|
82afcf5506
|
Fix native retained presentation batching
|
2026-07-10 21:37:42 -04:00 |
|
gamer147
|
7f900c8fc6
|
Implement ADV foreground transition lifecycle
|
2026-07-10 18:49:53 -04:00 |
|
gamer147
|
bb16a5496a
|
feat: add affine rotation rendering and timeline diagnostics
|
2026-07-10 17:54:33 -04:00 |
|
gamer147
|
014d128ccd
|
fix: align animation pacing and transforms with native
|
2026-07-10 15:41:17 -04:00 |
|