Read op 0x215's real handler FUN_0042a0b0 (resolved via the dispatch table
ctx[0x26c93+op]; Kelebek's 0x421160 is VA-drift). It writes cmd-type 5 into the
current gfx-object record and returns a std::map::find over an engine-internal
registry populated by sibling gfx ops (0x1a2 hash insert). The return is native
command-buffer state, not the VM global bank -> seeding story-state cannot fix
the drift. Verdict: (b) a genuine native op, NOT (a) state-divergence.
Reconcile the previously contradictory drift accounts onto one canonical home
(engine-re.md op 0x215), with opcodes.toml carrying the opcode-level semantics
and phase-a-slice-plan / tools-reference / frida README corrected to point at it
instead of repeating the disproven state-divergence conclusion.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
op 0x1a2 resolve-handle? -> gfx-cmd-register (verified handler FUN_0042d360, gfx
command-buffer op). name-resolution: decision->scene hop is native+unidentified, not
u00428010 (disproven). Regenerated opcode-reference + shim.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Investigation upgrade: 0x215 queries the native object manager by element
handle-id (0x62455[idx]) and returns the object's slot/status; sign-tested to
drive label_12649's slot-select. Stubbing it collapses all draws onto slot 0 →
the anchor-preserve geometry reads foreign textures → cumulative bg/sprite
drift. Keystone for the graphics object-manager; exact return via unicorn
(handler @0x421160).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reverse-engineering + open reimplementation workspace for Eushully's AGE/SYS4
engine (first target: Himegari). The repo root is age-reimpl/; the original game
install and the extracted ALF data are siblings outside the repo and are never
tracked. build/ (derived corpora) is gitignored and regenerated by the tools.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>