gamer147
458b65aee6
Reverse shared SAVE.DAT integer opcodes
2026-07-20 13:33:27 -04:00
gamer147
6841751bac
Document opcode 0x1a2 compatibility debt
2026-07-20 13:13:38 -04:00
gamer147
26b6c2137c
Reverse opcode 0x1ad save resume boundary
2026-07-20 12:06:02 -04:00
gamer147
e3b2cbed83
Implement deferred SFX and voice duck control
2026-07-20 11:29:12 -04:00
gamer147
0fb608c35e
Implement ADV text publication service
2026-07-20 10:18:10 -04:00
gamer147
e0aae05f32
Implement AGE text line spacing
2026-07-19 23:32:38 -04:00
gamer147
b8928ec7b8
Implement History mouse wheel navigation
2026-07-19 21:38:34 -04:00
gamer147
5ba16505d6
Implement History timed callback scrolling
2026-07-19 21:15:15 -04:00
gamer147
3fa09b8b42
Correct ADV History metadata ordering
2026-07-19 20:55:16 -04:00
gamer147
8f94ef86ac
Implement ADV History voice replay
2026-07-19 14:11:49 -04:00
gamer147
538e87d368
Clear ADV History presentation on exit
2026-07-19 11:32:36 -04:00
gamer147
c30cf6cb08
Restore multi-row ADV History display
2026-07-19 10:57:58 -04:00
gamer147
280705d69c
Correct ADV History layout addressing
2026-07-19 10:43:52 -04:00
gamer147
1fdedfb41f
Implement ADV History interaction
2026-07-19 00:13:47 -04:00
gamer147
32a67b88de
Implement visible ADV History presentation
2026-07-18 23:59:26 -04:00
gamer147
ac5437c5cf
Implement ADV History data navigation
2026-07-18 23:41:23 -04:00
gamer147
b7ea16b54c
Implement retained ADV History writers
2026-07-18 23:28:26 -04:00
gamer147
9a6bc38f40
Document ADV History retained-record model
2026-07-18 23:16:50 -04:00
gamer147
c81a89d040
Refresh History implementation inventory
2026-07-18 22:43:45 -04:00
gamer147
0e5c0d79c8
Defer read-message skip persistence design
2026-07-18 22:42:17 -04:00
gamer147
56f8adfa2d
Correct ADV Hide Window restore behavior
2026-07-18 22:23:06 -04:00
gamer147
d8ead3da6e
Implement native ADV Hide Window path
2026-07-18 21:14:06 -04:00
gamer147
6255f42794
Document ADV history and remaining button paths
2026-07-18 20:28:36 -04:00
gamer147
ec2a6c22b0
Pace ADV message skip by engine ticks
2026-07-18 19:04:15 -04:00
gamer147
d52e5b4725
Implement native ADV message skip
2026-07-18 17:32:12 -04:00
gamer147
05518a200f
Implement ADV controls and native Auto timing
2026-07-18 17:16:06 -04:00
gamer147
96e5306148
Fix retained background lifecycle
2026-07-12 00:00:45 -04:00
gamer147
b41ae36168
Fix AE001H cyclic color blending
2026-07-11 22:21:10 -04:00
gamer147
f195934324
Fix AE001H translation target query
2026-07-11 21:40:16 -04:00
gamer147
5275ec5f4f
Restore ADV wait indicator
2026-07-11 21:12:24 -04:00
gamer147
0bf6b43a32
Fix AE001H spritesheet animation
2026-07-11 20:37:26 -04:00
gamer147
593a24b510
fix(gfx): restore third CG glow
2026-07-11 20:05:51 -04:00
gamer147
54d11f513d
Fix ADV chrome one-shot blending
2026-07-11 13:28:31 -04:00
gamer147
78174df03a
Fix movie compositor publication
2026-07-11 12:41:37 -04:00
gamer147
024accd8d1
Implement SC0000 movie playback lifecycle
2026-07-11 12:27:51 -04:00
gamer147
e0ca7936e2
Mount SYS4 append asset catalogs
2026-07-11 10:42:33 -04:00
gamer147
99ce351041
Implement native-backed SC0000 SFX lifecycle
2026-07-11 02:15:17 -04:00
gamer147
377987b5e0
Document Phase-A text rendering fidelity gap
2026-07-10 23:37:18 -04:00
gamer147
34db35903b
Implement native ADV retained text
2026-07-10 22:46:27 -04:00
gamer147
8bee45f483
Refresh retained presentation references
2026-07-10 21:56:57 -04:00
gamer147
82afcf5506
Fix native retained presentation batching
2026-07-10 21:37:42 -04:00
gamer147
992215cc48
Implement native 0x202 color interpolation
2026-07-10 20:49:28 -04:00
gamer147
7f900c8fc6
Implement ADV foreground transition lifecycle
2026-07-10 18:49:53 -04:00
gamer147
bb16a5496a
feat: add affine rotation rendering and timeline diagnostics
2026-07-10 17:54:33 -04:00
gamer147
014d128ccd
fix: align animation pacing and transforms with native
2026-07-10 15:41:17 -04:00
gamer147
29b2dfca27
docs: mark matrix composition provisional
2026-07-10 10:57:02 -04:00
gamer147
c14c7fdced
feat: split native scale and translation channels
2026-07-10 10:28:11 -04:00
gamer147
d9611a03b1
feat: model ADV coroutines and retained effect teardown
2026-07-10 09:45:43 -04:00
gamer147
54bd9a7006
docs: scene-entry state snapshot (capture_global_writes + --state)
...
engine-re.md: the write-log method, plaintext-value insight (store is obfuscated),
vm_operand_write ABI, the packer poll-until-unpacked fix, and the validation
(34k-global capture seeds the VM to match the engine's whole opening). Plus the
resync-tolerant align() / operand-hook blind-spot notes. tools-reference: the new
tool + trace --state.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-09 13:32:52 -04:00
gamer147
d2e9cc5a99
re: record differential oracle outcome + first divergence
...
engine-re.md: the offset-path diff method, the working capture (operand hook
0x41b940; tick 0x410fb0 sees ecx!=ctx), the two capture caveats (hook-before-load
gating + operand-mode argc>=1 filter), SC0000 codebase id, and the first
divergence found (op 0xa0 jcc @ 0x8d on uninitialized G[0x6c1], the ADV-chrome
enable — a two-boot-gap state hole, not the predicted coroutine yield).
tools-reference.md: trace_engine_ops.py, diff_optrace.py, --trace-json.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-07-09 12:00:12 -04:00