gamer147
|
77a4687f39
|
Fix ADV config opacity and text lifetime
|
2026-07-28 12:21:32 -04:00 |
|
gamer147
|
ac2416e2d0
|
Fix retained ADV text in menu layouts
|
2026-07-27 13:29:17 -04:00 |
|
gamer147
|
70ffb3df55
|
Fix New Game fade presentation
|
2026-07-27 12:16:53 -04:00 |
|
gamer147
|
3e85f1083e
|
Prevent FIELD redraw flicker
|
2026-07-27 12:01:35 -04:00 |
|
gamer147
|
9c99254a9a
|
Fix ADV and BUNKI animation polish
|
2026-07-27 11:15:41 -04:00 |
|
gamer147
|
4b5b451df0
|
Add synchronized MPEG movie audio
|
2026-07-25 11:49:50 -04:00 |
|
gamer147
|
b8bbd5c1eb
|
Complete native numbered-save round trips
|
2026-07-24 23:25:54 -04:00 |
|
gamer147
|
8fe610b66d
|
Implement numbered save pair lifecycle
|
2026-07-24 15:32:55 -04:00 |
|
gamer147
|
838f6d4245
|
Profile and optimize retained rendering
|
2026-07-22 14:19:20 -04:00 |
|
gamer147
|
740e10c550
|
Harden movie playback lifecycle and diagnostics
|
2026-07-22 09:44:57 -04:00 |
|
gamer147
|
5b66cb2cd2
|
Enable paced FFmpeg movie playback
|
2026-07-22 08:39:27 -04:00 |
|
gamer147
|
633e3b3085
|
Prevent failed combat movies from blocking
|
2026-07-21 20:46:10 -04:00 |
|
gamer147
|
88f2f65bda
|
Use universal packed resource resolution
|
2026-07-21 20:23:32 -04:00 |
|
gamer147
|
7a957a318d
|
Implement DEBUGMAP combat frontier
|
2026-07-21 19:30:56 -04:00 |
|
gamer147
|
8c0e19ceb6
|
fix: avoid AGF decode during movie preroll
|
2026-07-21 15:15:23 -04:00 |
|
gamer147
|
274744e9b6
|
Implement movie surface stop-time queries
|
2026-07-21 14:43:24 -04:00 |
|
gamer147
|
471cb51c50
|
Implement held ADV fast-forward input
|
2026-07-21 10:45:46 -04:00 |
|
gamer147
|
6243ceff64
|
Implement ADV layout cursor and bounds
|
2026-07-21 09:48:25 -04:00 |
|
gamer147
|
cffc75c64d
|
Implement ROOM fades and character voices
|
2026-07-21 00:47:29 -04:00 |
|
gamer147
|
2fa42b085a
|
Add hidden title debug mode and pace menu polls
|
2026-07-20 23:38:19 -04:00 |
|
gamer147
|
c84952e7d7
|
Implement root reload and title debug launcher
|
2026-07-20 22:32:49 -04:00 |
|
gamer147
|
a82f25230c
|
Implement modal startup movies
|
2026-07-20 20:23:15 -04:00 |
|
gamer147
|
e472c0c371
|
Fix packed raw menu sound effects
|
2026-07-20 18:39:38 -04:00 |
|
gamer147
|
d4510242d6
|
Land SYSTEM4-rooted Godot boot
|
2026-07-20 18:13:32 -04:00 |
|
gamer147
|
ae157da04c
|
Implement retained graphics lifecycle ops
|
2026-07-20 14:29:41 -04:00 |
|
gamer147
|
4179d90b8f
|
Implement deferred SFX and voice duck control
|
2026-07-20 11:29:12 -04:00 |
|
gamer147
|
3fa07c0ae5
|
Implement ADV text publication service
|
2026-07-20 10:18:10 -04:00 |
|
gamer147
|
d3698a0612
|
Implement ADV History voice replay
|
2026-07-19 14:11:49 -04:00 |
|
gamer147
|
eee9022cfb
|
Clear ADV History presentation on exit
|
2026-07-19 11:32:36 -04:00 |
|
gamer147
|
fef61323b1
|
Implement visible ADV History presentation
|
2026-07-18 23:59:26 -04:00 |
|
gamer147
|
66b13315f2
|
Correct ADV Hide Window restore behavior
|
2026-07-18 22:23:06 -04:00 |
|
gamer147
|
ad022ace51
|
Implement native ADV Hide Window path
|
2026-07-18 21:14:06 -04:00 |
|
gamer147
|
7f5b88117b
|
Pace ADV message skip by engine ticks
|
2026-07-18 19:04:15 -04:00 |
|
gamer147
|
dc50acaa9b
|
Implement native ADV message skip
|
2026-07-18 17:32:12 -04:00 |
|
gamer147
|
4bf98cc7af
|
Implement ADV controls and native Auto timing
|
2026-07-18 17:16:06 -04:00 |
|
gamer147
|
8c7c7158a7
|
Fix retained background lifecycle
|
2026-07-12 00:00:45 -04:00 |
|
gamer147
|
3aca514497
|
feat: add runtime ADV page locator
|
2026-07-11 22:52:26 -04:00 |
|
gamer147
|
5614fc7631
|
Restore ADV wait indicator
|
2026-07-11 21:12:24 -04:00 |
|
gamer147
|
9f1fcb5602
|
Optimize static wait presentation
|
2026-07-11 13:56:30 -04:00 |
|
gamer147
|
e8c9e1c6a7
|
Fix movie compositor publication
|
2026-07-11 12:41:37 -04:00 |
|
gamer147
|
36960d4118
|
Implement SC0000 movie playback lifecycle
|
2026-07-11 12:27:51 -04:00 |
|
gamer147
|
0d3078de03
|
Migrate audio payloads onto asset VFS
|
2026-07-11 11:01:11 -04:00 |
|
gamer147
|
ec07c76721
|
Decode AGF textures through the asset store
|
2026-07-11 09:55:58 -04:00 |
|
gamer147
|
2232216832
|
Implement native-backed SC0000 SFX lifecycle
|
2026-07-11 02:15:17 -04:00 |
|
gamer147
|
921c91474f
|
Implement native ADV retained text
|
2026-07-10 22:46:27 -04:00 |
|
gamer147
|
f94bca4ba5
|
Refresh retained presentation references
|
2026-07-10 21:56:57 -04:00 |
|
gamer147
|
85a66afe20
|
Fix native retained presentation batching
|
2026-07-10 21:37:42 -04:00 |
|
gamer147
|
d6d1be984e
|
Implement ADV foreground transition lifecycle
|
2026-07-10 18:49:53 -04:00 |
|
gamer147
|
768863b48e
|
feat: add affine rotation rendering and timeline diagnostics
|
2026-07-10 17:54:33 -04:00 |
|
gamer147
|
4d225618f9
|
fix: align animation pacing and transforms with native
|
2026-07-10 15:41:17 -04:00 |
|