gamer147
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768863b48e
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feat: add affine rotation rendering and timeline diagnostics
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2026-07-10 17:54:33 -04:00 |
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gamer147
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4d225618f9
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fix: align animation pacing and transforms with native
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2026-07-10 15:41:17 -04:00 |
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gamer147
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5427e9d776
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feat: split native scale and translation channels
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2026-07-10 10:28:11 -04:00 |
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gamer147
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f15561a410
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feat(gfx): surface anim channel to the compositor via RenderObject.AnimState
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-07 23:39:18 -04:00 |
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gamer147
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3b3cd79629
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feat(gfx): dispatch anim-start 0x234 + set-anim-clock 0x238 (revised global-clock model)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-07 23:38:15 -04:00 |
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gamer147
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69c741facc
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feat(gfx): label + dispatch set-anim-transform 0x21e/0x220 into GfxState
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-07 23:37:28 -04:00 |
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gamer147
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4c7f35c61c
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feat(gfx): GfxState animation-channel model (per-object transform + global clock)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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2026-07-07 23:34:52 -04:00 |
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