gamer147
96e5306148
Fix retained background lifecycle
2026-07-12 00:00:45 -04:00
gamer147
b41ae36168
Fix AE001H cyclic color blending
2026-07-11 22:21:10 -04:00
gamer147
f195934324
Fix AE001H translation target query
2026-07-11 21:40:16 -04:00
gamer147
0bf6b43a32
Fix AE001H spritesheet animation
2026-07-11 20:37:26 -04:00
gamer147
a014b90189
feat: wire SC0000 anim cluster ops (0x22f/0x229 pos, 0x239/0x231 sheet, 0x232 glow, 0x228/0x23f query)
...
Coverage 67->74/129; parity held (79/79, sweep 284/13).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-08 22:07:51 -04:00
gamer147
7ca51bfdf3
feat: add src-rect (spritesheet) + animated-color channel fields/mutators
...
Adapted to Task-1 RE: position is a direct V24 set (not ping-pong); the
oscillating channels are src-rect scroll (0x231/0x239) and color glow (0x232).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com >
2026-07-08 22:02:46 -04:00