Implement movie surface stop-time queries

This commit is contained in:
gamer147
2026-07-21 14:43:24 -04:00
parent b0971f2047
commit fdcfbd9fa6
15 changed files with 330 additions and 60 deletions

View File

@@ -15,6 +15,8 @@ public readonly record struct SurfaceRectFill(
public interface IHost
{
/// <summary>Report a recoverable runtime discrepancy while allowing script execution to continue.</summary>
void ReportWarning(string message) => System.Console.Error.WriteLine(message);
// Script-local resource ids resolve against the currently executing frame's SYS4INI section.
// Interactive hosts track this stack; headless hosts may keep the no-op/default identity behavior.
void EnterScriptContext(string scriptName) { }
@@ -111,7 +113,10 @@ public interface IHost
void FadeBgm(int targetPercent, long durationMs) { }
// Native op 0x236 binds a DirectShow movie decoder to an existing retained texture surface.
// Playback is non-modal: the VM advances to the following instruction while the host publishes frames.
void PlayMovieToSurface(long resourceId, int surfaceSlot, long movieFlags, long syncMask) { }
/// <returns>The initialized movie graph's stop position in truncated integer milliseconds, or null
/// when the host could not obtain usable timing metadata. Native op 0x23f queries this state
/// immediately after 0x236 returns.</returns>
long? PlayMovieToSurface(long resourceId, int surfaceSlot, long movieFlags, long syncMask) => null;
// Native op 0x20f uses a universal raw-catalog id and parks script execution until the movie
// reaches EOF or the player cancels it. The decoder remains asynchronous; the interactive host
// owns the modal wait so its render loop can continue publishing frames.

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@@ -299,6 +299,7 @@ public sealed class GfxState
_objects.Clear();
_fieldTable.Clear();
_surfaces.Clear();
_movieStopTimesMs.Clear();
_surfaceTransitions.Clear();
CurrentObject = 0;
CurrentRenderTargetSlot = -1;
@@ -314,8 +315,32 @@ public sealed class GfxState
// ---- surfaces (image buffers per slot): ctx+0x52bd4[slot], from create/set-texture ----
private readonly Dictionary<int, (long ResId, long ColorKey)> _surfaces = new();
// A separate entry models the native CMovieToTexture object attached to a surface. A null value means
// the movie object exists but its host decoder supplied no usable IMediaPosition stop time.
private readonly Dictionary<int, long?> _movieStopTimesMs = new();
private readonly Dictionary<int, SurfaceTransition> _surfaceTransitions = new();
public void SetSurface(int slot, long resId, long colorKey) { lock (_lock) { _surfaces[slot] = (resId, colorKey); } }
public void SetSurface(int slot, long resId, long colorKey)
{
lock (_lock)
{
_surfaces[slot] = (resId, colorKey);
_movieStopTimesMs.Remove(slot);
}
}
/// <summary>Op 0x236 handoff: retain the initialized movie graph's IMediaPosition stop time. Null
/// deliberately distinguishes a movie surface with unavailable metadata from an empty movie slot.</summary>
public void SetMovieStopTime(int slot, long? stopTimeMs)
{
lock (_lock) _movieStopTimesMs[slot] = stopTimeMs;
}
/// <summary>Op 0x23f query. False means no movie object occupies the slot; true with a null value
/// means the movie exists but its stop-time query failed or returned unusable metadata.</summary>
public bool TryGetMovieStopTime(int slot, out long? stopTimeMs)
{
lock (_lock) return _movieStopTimesMs.TryGetValue(slot, out stopTimeMs);
}
/// <summary>Op 0x20d: select a surface as the D3D render target; values at or above 1000 restore the
/// device backbuffer in the native engine.</summary>
@@ -333,6 +358,7 @@ public sealed class GfxState
for (int slot = firstSlot; slot < end; slot++)
{
_surfaces.Remove(slot);
_movieStopTimesMs.Remove(slot);
_surfaceTransitions.Remove(slot);
}
if (CurrentRenderTargetSlot >= firstSlot && CurrentRenderTargetSlot < end)
@@ -429,7 +455,14 @@ public sealed class GfxState
o.ColorAnim = true;
}
}
public void ClearSurface(int slot) { lock (_lock) { _surfaces[slot] = (0, 0); } } // create-texture (blank)
public void ClearSurface(int slot)
{
lock (_lock)
{
_surfaces[slot] = (0, 0); // create-texture (blank)
_movieStopTimesMs.Remove(slot);
}
}
/// <summary>Op 0x223: queue a type-0 timed alpha transition into a target surface slot.</summary>
public void QueueSurfaceAlphaTransition(long commandKey, int targetSlot,

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@@ -1425,7 +1425,8 @@ public sealed class VirtualMachine
// The native CMovieToTexture renderer replaces the pixels of the already-created surface.
// Retain the same resource binding so the compositor resolves live movie frames for its objects.
Gfx.SetSurface(surfaceSlot, resourceId, 0);
_host.PlayMovieToSurface(resourceId, surfaceSlot, Read(a[2]), Read(a[3]));
long? stopTimeMs = _host.PlayMovieToSurface(resourceId, surfaceSlot, Read(a[2]), Read(a[3]));
Gfx.SetMovieStopTime(surfaceSlot, stopTimeMs);
return pc + 1; // native cmd size 9 resumes at the next instruction; playback is asynchronous
}
// ---- gfx command-buffer ops (VM-internal GfxState; docs/engine-re.md op-contract table) ----
@@ -1490,8 +1491,26 @@ public sealed class VirtualMachine
else Write(a[0], 1); // native missing-object path leaves output operands untouched
return pc + 1;
}
case "u00422930": // 0x23f query-object: (out)(handle) <- 0 if the object exists, else -1
Write(a[0], Gfx.TryGet(Read(a[1])) != null ? 0 : -1); return pc + 1;
case "u00422930": // pre-reference compatibility
case "query-surface-stop-time-ms": // 0x23f (out_stop_time_ms)(surface_slot)
{
int surfaceSlot = (int)Read(a[1]);
if (!Gfx.TryGetMovieStopTime(surfaceSlot, out long? stopTimeMs))
{
Write(a[0], -1); // native null CMovieToTexture slot
return pc + 1;
}
if (!stopTimeMs.HasValue)
{
_host.ReportWarning(
$"movie stop-time unavailable {_cur.Script.Name}@0x{ins.Offset:x} " +
$"surface={surfaceSlot}; returning -1");
Write(a[0], -1);
return pc + 1;
}
Write(a[0], stopTimeMs.Value);
return pc + 1;
}
case "set-gfx-geom3-c": // 0x1ff: set current translation matrix
Gfx.SetCurrentTranslation(Read(a[0]), (Read(a[1]), Read(a[2]), Read(a[3]))); return pc + 1;
case "u00420620": // upstream ABI label