Classify stage authoring difficulty tiers

This commit is contained in:
gamer147
2026-07-23 23:45:46 -04:00
parent 796b0e850e
commit f855c3d01f
12 changed files with 81 additions and 30 deletions

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@@ -155,7 +155,8 @@ matrix, retaining three uncleared and three cleared lines per stage. The schema
event-only, and EX presentation; main-progression, unlock-group, and seven-column story gates;
tile/doubled-grid/minimap geometry; point and bronze/silver/gold coin rewards; all 174
entry/clear/failure decisions through SCINIT; and all 74 loader ids to STINIT.BIN. The 66 populated
cells at `0xedc4d` remain raw and explicitly unresolved because no script reads the column.
cells at `0xedc4d` are exposed as medium-confidence authoring-only difficulty tiers: their 1..8
ordering tracks challenge/reward progression, but no shipped script reads the array.
Footer-mode MPINIT classifies all 1,472 copies as fifty-cell rows within one stride-53 terrain atlas.
It derives grid Y from each destination, retains 127 implicit-zero gaps, and joins STINIT2's inclusive