Classify stage authoring difficulty tiers
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@@ -691,8 +691,9 @@ The v1 map labels *shapes and tables*; the next increments add *meaning*, cheape
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effects, with skill and weapon-class selection joined. STINIT2 closes 74 real stage rows (correcting
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247 description strings formerly misread as records), six pre/post-clear text slots, progression and
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story gates, map/minimap geometry, rewards, and 174 resolved entry/clear/failure transitions. With
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RTINIT's used-provider surface closed and ITMES/SKMES/VIMES/EIMES/CIMES/MAMES joined and INFOMES/MES
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classified, use live/native observation for STINIT2's sole script-unconsumed `0xedc4d` column next;
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RTINIT's used-provider surface closed, ITMES/SKMES/VIMES/EIMES/CIMES/MAMES joined, INFOMES/MES
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classified, and STINIT2's engine-dead authoring tier retained at medium confidence, continue with
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consumer-led tables that still have shipped readers;
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never assign one universal meaning to a parameter bank whose meaning varies by provider selector.
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2. **Label remaining 2D record tables by their readers** — cross-reference which scripts read each
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`rec[sN]` table and infer purpose from context, preserving reserved rows and sparse cells. RECOVER's
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