Implement root reload and title debug launcher

This commit is contained in:
gamer147
2026-07-20 22:32:49 -04:00
parent df17747f63
commit f21a4c06bf
20 changed files with 1151 additions and 56 deletions

View File

@@ -3,12 +3,16 @@ using Age.Engine.Hosting;
using Age.Engine.Model;
namespace Age.Engine.Vm;
/// <summary>A stable identity/snapshot of the exact script frame currently executing.</summary>
public sealed record DebugFrameSnapshot(long FrameId, string CurrentScript, IReadOnlyList<string> CallStack);
public sealed class VirtualMachine
{
private const long NoJump = 0xFFFFFFFF;
private const int HALT = int.MinValue;
private const int FRAME_RETURN = int.MinValue + 1;
private const int HOTSPOT_RETURN = int.MinValue + 2;
private const int ROOT_RELOAD = int.MinValue + 3;
private const int SceneEntryCoroutineGate = 0xaba5c;
private const int T_IMM = 0, T_STR = 2, T_GINT = 3, T_GFLOAT = 4, T_GSTR = 5, T_GPTR = 6,
T_GSTRPTR = 8, T_LINT = 9, T_LFLOAT = 10, T_LSTR = 11, T_LPTR = 12,
@@ -24,6 +28,12 @@ public sealed class VirtualMachine
private int _depth;
private readonly ITraceSink _sink;
private readonly object _interactiveLock = new();
private readonly object _debugControlLock = new();
private readonly List<string> _activeFrameNames = new();
private ExecFrame? _debugActiveFrame;
private long _debugActiveFrameId;
private long _debugNextFrameId;
private DebugFrameReturnRequest? _debugFrameReturnRequest;
private ExecFrame? _interactiveFrame;
private ExecFrame? _rawInputFrame;
private int _pointerX = int.MinValue, _pointerY = int.MinValue;
@@ -59,12 +69,40 @@ public sealed class VirtualMachine
}
public AdvTextHistory TextHistory { get; }
/// <summary>The currently executing recursive script frame and stack, or null outside VM execution.</summary>
public DebugFrameSnapshot? DebugFrame
{
get
{
lock (_debugControlLock)
return _debugActiveFrame == null
? null
: new DebugFrameSnapshot(_debugActiveFrameId, _debugActiveFrame.Script.Name,
_activeFrameNames.ToArray());
}
}
public VirtualMachine(Script s, OpcodeTable t, IHost host, VmOptions? o = null,
IScriptProvider? provider = null, ITraceSink? sink = null,
AdvTextHistory? textHistory = null)
{ _s = s; _t = t; _host = host; _o = o ?? new VmOptions(); _provider = provider;
_sink = sink ?? NullTraceSink.Instance; TextHistory = textHistory ?? new AdvTextHistory(); }
/// <summary>Queue global writes and return only the identified active frame at its next opcode boundary.
/// Writes are copied here and applied by the VM thread before another opcode executes.</summary>
public bool TryRequestDebugFrameReturn(long frameId, IReadOnlyDictionary<int, long> globalWrites)
{
ArgumentNullException.ThrowIfNull(globalWrites);
lock (_debugControlLock)
{
if (_debugActiveFrame == null || _debugActiveFrameId != frameId
|| _debugFrameReturnRequest != null) return false;
_debugFrameReturnRequest = new DebugFrameReturnRequest(
_debugActiveFrame, new Dictionary<int, long>(globalWrites));
return true;
}
}
/// <summary>Update the native 800x600 cursor coordinate without advancing the current ADV page.</summary>
public void UpdatePointer(int x, int y)
{
@@ -315,7 +353,9 @@ public sealed class VirtualMachine
? ReadStr(operand)
: unchecked((int)Read(operand)).ToString(System.Globalization.CultureInfo.InvariantCulture);
private enum FrameOutcome { Returned, Halted, RanOff }
private sealed class RootReloadRequestedException : Exception { }
private sealed record DebugFrameReturnRequest(ExecFrame Frame, IReadOnlyDictionary<int, long> GlobalWrites);
private enum FrameOutcome { Returned, DebugReturned, RootReload, Halted, RanOff }
public void Run(int entryOffset = 0)
{
@@ -324,14 +364,65 @@ public sealed class VirtualMachine
if (entryOffset == 0 && _s.Instructions.Any(ins => IsAdvLabeledYield(_s, ins)))
Globals[SceneEntryCoroutineGate] = 1;
var top = new ExecFrame(_s, _s.IndexByOffset.TryGetValue(entryOffset, out var idx) ? idx : 0);
var outcome = RunFrame(top, FrameCause.TopScene);
if (outcome == FrameOutcome.RanOff) HaltReason ??= "pc-out-of-range";
else if (outcome == FrameOutcome.Returned) HaltReason ??= "exit";
// Halted: HaltReason already set by the halting op.
Script root = _s;
int rootEntry = root.IndexByOffset.TryGetValue(entryOffset, out var idx) ? idx : 0;
FrameCause cause = FrameCause.TopScene;
while (true)
{
var outcome = RunFrame(new ExecFrame(root, rootEntry), cause);
if (outcome == FrameOutcome.RootReload)
{
// Native 0x9 performs the scene reset before attempting the resource-0 load. Keep
// that ordering even when a diagnostic provider cannot resolve the root script.
ResetSceneContextForRootReload();
var reloaded = _provider?.GetById(0);
if (reloaded == null)
{
HaltReason ??= "root-reload-unresolved:0x0";
break;
}
root = reloaded;
rootEntry = root.IndexByOffset.TryGetValue(0, out int ri) ? ri : 0;
cause = FrameCause.RootReload;
continue;
}
if (outcome == FrameOutcome.RanOff) HaltReason ??= "pc-out-of-range";
else if (outcome is FrameOutcome.Returned or FrameOutcome.DebugReturned) HaltReason ??= "exit";
// Halted: HaltReason already set by the halting op.
break;
}
_sink.Emit(TraceEvent.Halt(HaltReason ?? "unknown", Steps));
}
private void ResetSceneContextForRootReload()
{
Gfx.ResetSceneContext();
_valueSwitchTargets.Clear();
lock (_interactiveLock)
{
_interactiveFrame = null;
_rawInputFrame = null;
_mouseButtonState = 0;
_mouseWheelDelta = 0;
_heldInputCallbackMask = 0;
_queuedInputCallbackMask = 0;
}
lock (_debugControlLock)
{
_debugActiveFrame = null;
_debugActiveFrameId = 0;
_debugFrameReturnRequest = null;
}
_autoMessageEnabled = false;
_autoVoicePending = false;
_messageSkipEnabled = false;
_messageSkipServiceActive = false;
_advTextStyle = AdvTextStyle.Default;
TextHistory.SetRecordingEnabled(true);
_host.SetMessageSkipActive(false);
_host.ResetSceneContext();
}
private FrameOutcome RunFrame(ExecFrame frame, FrameCause cause, long callId = 0)
{
ExecFrame? previousInteractiveFrame;
@@ -342,6 +433,16 @@ public sealed class VirtualMachine
previousRawInputFrame = _rawInputFrame;
}
var prev = _cur; _cur = frame; _depth++;
ExecFrame? previousDebugActiveFrame;
long previousDebugActiveFrameId;
lock (_debugControlLock)
{
previousDebugActiveFrame = _debugActiveFrame;
previousDebugActiveFrameId = _debugActiveFrameId;
_debugActiveFrame = frame;
_debugActiveFrameId = ++_debugNextFrameId;
_activeFrameNames.Add(frame.Script.Name);
}
bool hostContextEntered = false;
try
{
@@ -350,22 +451,35 @@ public sealed class VirtualMachine
_sink.Emit(TraceEvent.FrameEnter(frame.Script.Name, _depth, cause, callId));
var outcome = FrameOutcome.RanOff;
int pc = frame.Pc;
while (pc >= 0 && pc < frame.Script.Instructions.Count)
try
{
if (Steps >= _o.MaxSteps) { HaltReason ??= "STEP-LIMIT"; outcome = FrameOutcome.Halted; break; }
Steps++;
if (_sink.TracingSteps) _sink.Emit(TraceEvent.Step(pc, frame.Script.Instructions[pc], _depth));
int next = Step(frame.Script.Instructions[pc], pc);
_host.FrameYield();
if (next == FRAME_RETURN) { outcome = FrameOutcome.Returned; break; }
if (next == HALT) { outcome = FrameOutcome.Halted; break; }
pc = next;
while (pc >= 0 && pc < frame.Script.Instructions.Count)
{
if (Steps >= _o.MaxSteps) { HaltReason ??= "STEP-LIMIT"; outcome = FrameOutcome.Halted; break; }
Steps++;
if (_sink.TracingSteps) _sink.Emit(TraceEvent.Step(pc, frame.Script.Instructions[pc], _depth));
int next = Step(frame.Script.Instructions[pc], pc);
_host.FrameYield();
if (next == FRAME_RETURN) { outcome = FrameOutcome.Returned; break; }
if (next == ROOT_RELOAD) { outcome = FrameOutcome.RootReload; break; }
if (next == HALT) { outcome = FrameOutcome.Halted; break; }
if (TryConsumeDebugFrameReturn(frame)) { outcome = FrameOutcome.DebugReturned; break; }
pc = next;
}
}
catch (RootReloadRequestedException) { outcome = FrameOutcome.RootReload; }
_sink.Emit(TraceEvent.FrameExit(frame.Script.Name, _depth, outcome.ToString()));
return outcome;
}
finally
{
lock (_debugControlLock)
{
if (ReferenceEquals(_debugFrameReturnRequest?.Frame, frame)) _debugFrameReturnRequest = null;
if (_activeFrameNames.Count > 0) _activeFrameNames.RemoveAt(_activeFrameNames.Count - 1);
_debugActiveFrame = previousDebugActiveFrame;
_debugActiveFrameId = previousDebugActiveFrameId;
}
lock (_interactiveLock)
{
if (cause == FrameCause.CallScript)
@@ -386,6 +500,20 @@ public sealed class VirtualMachine
}
}
private bool TryConsumeDebugFrameReturn(ExecFrame frame)
{
if (Volatile.Read(ref _debugFrameReturnRequest) is not { } pending
|| !ReferenceEquals(pending.Frame, frame)) return false;
lock (_debugControlLock)
{
if (!ReferenceEquals(_debugFrameReturnRequest?.Frame, frame)) return false;
foreach (var (address, value) in _debugFrameReturnRequest.GlobalWrites)
Globals[address] = value;
_debugFrameReturnRequest = null;
return true;
}
}
private bool ServiceHotspotCallback()
{
int target;
@@ -403,6 +531,7 @@ public sealed class VirtualMachine
if (_sink.TracingSteps) _sink.Emit(TraceEvent.Step(pc, _cur.Script.Instructions[pc], _depth));
int next = Step(_cur.Script.Instructions[pc], pc);
_host.FrameYield();
if (next == ROOT_RELOAD) throw new RootReloadRequestedException();
if (next == HOTSPOT_RETURN || next == FRAME_RETURN) break;
if (next == HALT) break;
pc = next;
@@ -593,11 +722,10 @@ public sealed class VirtualMachine
}
case "exit": return FRAME_RETURN;
case "exit-script":
// Native op 0x9 clears the process-initial root flag before returning control to
// the root-script loader. Root reload itself remains represented by the port's
// existing frame/session boundary; retaining the flag here prevents LOGO/OP replay.
// Native op 0x9 clears the process-initial flag, disposes every active script frame,
// resets scene-owned services, and loads raw script resource 0 as the new root.
_initialRootRun = false;
return FRAME_RETURN;
return ROOT_RELOAD;
case "call-script":
{
long id = a.Count > 0 ? Read(a[0]) : 0;
@@ -614,6 +742,7 @@ public sealed class VirtualMachine
var entry = child.IndexByOffset.TryGetValue(0, out var ci) ? ci : 0;
var outcome = RunFrame(new ExecFrame(child, entry), FrameCause.CallScript, id);
if (outcome == FrameOutcome.Halted) return HALT; // propagate whole-VM halt up
if (outcome == FrameOutcome.RootReload) return ROOT_RELOAD; // discard every caller frame
return pc + 1; // Returned / RanOff: resume caller
}
case "show-text":