Move host transport records to model

This commit is contained in:
gamer147
2026-08-03 11:09:47 -04:00
parent 281f37747a
commit ec6ba1c64c
10 changed files with 39 additions and 25 deletions

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@@ -182,6 +182,9 @@ decoded pixels.
shared by VM presentation, graphics hosts, Godot, and tests.
`engine/Age.Engine/Model/InputContracts.cs` owns neutral ADV auto-wait state and fullwidth text-edit request/result
records shared by input hosts, timing policy, VM dispatch, Godot, and tests.
`engine/Age.Engine/Model/AdvPresentationContracts.cs` owns neutral ADV wait-indicator configuration shared by VM
dispatch, retained presentation, hosts, Godot, and tests. `engine/Age.Engine/Model/DiagnosticContracts.cs` owns
the neutral synchronous diagnostic message transported between VM dispatch, diagnostic hosts, Godot, and tests.
`engine/Age.Engine/Model/GfxState.cs` retains cross-domain retained-graphics coordination.
`engine/Age.Engine/Model/GfxState.Contracts.cs` owns its public render, transition, diagnostic, persistence,

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@@ -815,6 +815,13 @@ do not mix mechanical moves with semantic changes.
twenty-three ADV members, required implementations, overload/default chains, existing hosts, and transport
record locations remain behaviorally unchanged. Runtime validation remains green.
The eleventh bounded contract slice moved the unchanged `AdvWaitIndicatorConfig` and `DiagnosticMessage`
declarations from `Hosting` into domain-specific `Model` contract files. The retained wait-indicator presenter
no longer imports `Hosting`; two host-local consumers gained `Model` imports, and one test dropped its obsolete
fully qualified hosting name. Record shape, frame selection, diagnostic presentation, and runtime behavior
remain unchanged. This completes the planned runtime-contract split and neutral transport cleanup. Runtime
validation remains green.
4. **Make the build graph express source ownership.** Stop linking production `.cs` files from `godot/` and
`tools/movie-corpus-gate/` into `Age.Engine.Tests`. Extract the platform-neutral frontend/movie/diagnostic
code into a small production project referenced by Godot, tests, and the corpus gate. Retain both existing
@@ -1173,10 +1180,9 @@ layer's rendering diverges from ADV; save layout.
---
## 8. Immediate next step
Continue step 3 of the **codebase consolidation** maintenance slice: clarify runtime contracts without changing
behavior or the aggregate host accepted by the VM. With diagnostic, lifecycle, audio, and movie contracts
established beneath `IHost`, shared graphics/input transport neutral, and graphics/input/ADV contracts now
separated, move the unchanged `AdvWaitIndicatorConfig` and `DiagnosticMessage` declarations from `Hosting` to
`Model` next. Preserve all consumers while removing the remaining transport declarations from interface files.
Begin step 4 of the **codebase consolidation** maintenance slice: make the build graph express source ownership
without changing behavior. Introduce the production project boundary for platform-neutral frontend helpers now
linked directly from `godot/` into `Age.Engine.Tests`, starting with the diagnostic/options helper cluster. Replace
source links with project references while retaining both existing solution files and Godot export behavior.
Concrete playthrough blockers may still preempt this bounded maintenance work; the consolidation effort does
not replace Phase B gameplay validation or the open cross-platform gates.