Move host transport records to model
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@@ -182,6 +182,9 @@ decoded pixels.
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shared by VM presentation, graphics hosts, Godot, and tests.
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`engine/Age.Engine/Model/InputContracts.cs` owns neutral ADV auto-wait state and fullwidth text-edit request/result
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records shared by input hosts, timing policy, VM dispatch, Godot, and tests.
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`engine/Age.Engine/Model/AdvPresentationContracts.cs` owns neutral ADV wait-indicator configuration shared by VM
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dispatch, retained presentation, hosts, Godot, and tests. `engine/Age.Engine/Model/DiagnosticContracts.cs` owns
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the neutral synchronous diagnostic message transported between VM dispatch, diagnostic hosts, Godot, and tests.
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`engine/Age.Engine/Model/GfxState.cs` retains cross-domain retained-graphics coordination.
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`engine/Age.Engine/Model/GfxState.Contracts.cs` owns its public render, transition, diagnostic, persistence,
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@@ -815,6 +815,13 @@ do not mix mechanical moves with semantic changes.
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twenty-three ADV members, required implementations, overload/default chains, existing hosts, and transport
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record locations remain behaviorally unchanged. Runtime validation remains green.
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The eleventh bounded contract slice moved the unchanged `AdvWaitIndicatorConfig` and `DiagnosticMessage`
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declarations from `Hosting` into domain-specific `Model` contract files. The retained wait-indicator presenter
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no longer imports `Hosting`; two host-local consumers gained `Model` imports, and one test dropped its obsolete
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fully qualified hosting name. Record shape, frame selection, diagnostic presentation, and runtime behavior
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remain unchanged. This completes the planned runtime-contract split and neutral transport cleanup. Runtime
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validation remains green.
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4. **Make the build graph express source ownership.** Stop linking production `.cs` files from `godot/` and
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`tools/movie-corpus-gate/` into `Age.Engine.Tests`. Extract the platform-neutral frontend/movie/diagnostic
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code into a small production project referenced by Godot, tests, and the corpus gate. Retain both existing
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@@ -1173,10 +1180,9 @@ layer's rendering diverges from ADV; save layout.
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---
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## 8. Immediate next step
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Continue step 3 of the **codebase consolidation** maintenance slice: clarify runtime contracts without changing
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behavior or the aggregate host accepted by the VM. With diagnostic, lifecycle, audio, and movie contracts
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established beneath `IHost`, shared graphics/input transport neutral, and graphics/input/ADV contracts now
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separated, move the unchanged `AdvWaitIndicatorConfig` and `DiagnosticMessage` declarations from `Hosting` to
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`Model` next. Preserve all consumers while removing the remaining transport declarations from interface files.
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Begin step 4 of the **codebase consolidation** maintenance slice: make the build graph express source ownership
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without changing behavior. Introduce the production project boundary for platform-neutral frontend helpers now
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linked directly from `godot/` into `Age.Engine.Tests`, starting with the diagnostic/options helper cluster. Replace
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source links with project references while retaining both existing solution files and Godot export behavior.
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Concrete playthrough blockers may still preempt this bounded maintenance work; the consolidation effort does
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not replace Phase B gameplay validation or the open cross-platform gates.
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