engine: materialize live ADV glyphs
This commit is contained in:
@@ -64,6 +64,15 @@ public interface IHost
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void ShowText(int offset, string text);
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void ShowText(AdvLiveTextRun run, int glyphDelayMilliseconds)
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=> ShowText(run.SourceOffset, run.Text);
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AdvRetainedTextRunResult? ShowText(
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GfxState gfx,
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AdvTextLayoutPresentationBinding binding,
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AdvLiveTextRun run,
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int glyphDelayMilliseconds)
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{
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ShowText(run, glyphDelayMilliseconds);
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return null;
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}
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int MessageGlyphDelayMilliseconds => 50;
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void SetMessageGlyphDelayMilliseconds(int milliseconds) { }
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// Native ADV text subsystem: op 0x7a updates the selected layout's last 20-byte cursor record;
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@@ -73,6 +82,9 @@ public interface IHost
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void DrawStringToSurface(int surfaceSlot, int x, int y, string text, AdvTextStyle style)
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=> DrawStringToSurface(surfaceSlot, x, y, text);
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void ClearRenderedAdvTextLayout(int layoutSlot) { }
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void ResetRenderedAdvTextLayout(
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GfxState gfx, AdvTextLayoutPresentationBinding binding)
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=> ClearRenderedAdvTextLayout(binding.LayoutSlot);
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void RenderTextHistory(AdvTextHistoryRenderBatch batch) { }
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// History render batches are transient bindings, unlike the retained backlog itself. HISTORY.BIN's
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// recording re-enable at exit ends that presentation and drops every bound target layout.
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@@ -87,10 +99,15 @@ public interface IHost
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void SetAdvWaitIndicatorEnabled(bool enabled) { }
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// Op 0x20a republishes one retained ADV text layout and includes the current marker frame when active.
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void PublishAdvTextLayout(int layoutSlot) { }
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void PublishAdvTextLayout(
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GfxState gfx, AdvTextLayoutPresentationBinding binding)
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=> PublishAdvTextLayout(binding.LayoutSlot);
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// Op 0x199 temporarily yields the active ADV page into its registered hide-window coroutine.
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// The retained scene continues to render, but the text layout and its wait marker are suspended
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// until op 0x7c restores the saved page PC.
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void SetAdvPagePresentationSuspended(bool suspended) { }
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void SetAdvPagePresentationSuspended(GfxState gfx, bool suspended)
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=> SetAdvPagePresentationSuspended(suspended);
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void WaitForInput();
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void WaitForInput(int layoutSlot) => WaitForInput();
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// Interactive hosts service script callbacks on the VM thread while the enclosing ADV page remains
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@@ -30,7 +30,21 @@ public readonly record struct AdvTextLayoutPresentationBinding(
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int SourceSurfaceSlot,
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long FirstObjectHandle,
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long ObjectCapacity,
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long WaitIndicatorObjectHandle);
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long WaitIndicatorObjectHandle,
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int ResetCursorX,
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int ResetCursorY);
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public readonly record struct AdvRetainedGlyphPlacement(
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AdvRetainedGlyphRecord Record,
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int LayoutOriginX,
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int LayoutOriginY);
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public readonly record struct AdvRetainedTextRunResult(
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int LayoutSlot,
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int FirstGlyphIndex,
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int GlyphCount,
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int CursorX,
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int CursorY);
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/// <summary>Platform-neutral rules established from AGE's native retained-glyph workers.</summary>
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public static class AdvRetainedTextContract
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@@ -201,7 +201,8 @@ public sealed class AdvTextHistory
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var layout = GetOrCreateLayout(slot);
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return new AdvTextLayoutPresentationBinding(
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slot, checked(slot + 0x14), layout.TextObjectRangeFirst,
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layout.TextObjectRangeCount, layout.WaitIndicatorObjectHandle);
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layout.TextObjectRangeCount, layout.WaitIndicatorObjectHandle,
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layout.ResetCursorX, layout.ResetCursorY);
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}
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/// <summary>
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86
engine/Age.Engine/Text/RetainedAdvTextLayoutPresentation.cs
Normal file
86
engine/Age.Engine/Text/RetainedAdvTextLayoutPresentation.cs
Normal file
@@ -0,0 +1,86 @@
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using Age.Engine.Model;
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namespace Age.Engine.Text;
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/// <summary>
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/// Transient live-layout presentation state. History persistence owns neither this list nor its Gfx
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/// bindings; saved-frame script reconstruction rebuilds both.
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/// </summary>
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public sealed class RetainedAdvTextLayoutPresentation
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{
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private readonly List<AdvRetainedGlyphPlacement> _glyphs = new();
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public RetainedAdvTextLayoutPresentation(AdvTextLayoutPresentationBinding binding)
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{
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if (binding.LayoutSlot <= 0)
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throw new ArgumentOutOfRangeException(nameof(binding));
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if (binding.SourceSurfaceSlot < 0)
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throw new ArgumentOutOfRangeException(nameof(binding));
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if (binding.FirstObjectHandle < 0 || binding.ObjectCapacity <= 0)
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throw new ArgumentException(
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"A retained ADV layout requires a nonnegative first handle and positive capacity.",
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nameof(binding));
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Binding = binding;
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}
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public AdvTextLayoutPresentationBinding Binding { get; }
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public IReadOnlyList<AdvRetainedGlyphPlacement> Glyphs => _glyphs;
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public int PublishedGlyphCount { get; private set; }
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public int PublishableGlyphCount
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=> (int)Math.Min(_glyphs.Count, Binding.ObjectCapacity);
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public int Append(
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IReadOnlyList<AdvRetainedGlyphRecord> records,
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int layoutOriginX,
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int layoutOriginY)
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{
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ArgumentNullException.ThrowIfNull(records);
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int first = _glyphs.Count;
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foreach (AdvRetainedGlyphRecord record in records)
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_glyphs.Add(new AdvRetainedGlyphPlacement(
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record, layoutOriginX, layoutOriginY));
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return first;
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}
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/// <summary>Publish newly revealed glyphs through a layout-global target count.</summary>
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public int PublishThrough(GfxState gfx, int targetGlyphCount)
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{
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ArgumentNullException.ThrowIfNull(gfx);
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int target = Math.Clamp(targetGlyphCount, 0, PublishableGlyphCount);
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for (int index = PublishedGlyphCount; index < target; index++)
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Bind(gfx, index);
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PublishedGlyphCount = Math.Max(PublishedGlyphCount, target);
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return PublishedGlyphCount;
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}
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/// <summary>Recreate every currently revealed binding after op 0x20a or temporary suspension.</summary>
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public int Republish(GfxState gfx)
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{
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ArgumentNullException.ThrowIfNull(gfx);
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for (int index = 0; index < PublishedGlyphCount; index++)
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Bind(gfx, index);
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return PublishedGlyphCount;
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}
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public void ErasePublished(GfxState gfx)
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{
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ArgumentNullException.ThrowIfNull(gfx);
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gfx.EraseRange(Binding.FirstObjectHandle, Binding.ObjectCapacity);
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}
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private void Bind(GfxState gfx, int index)
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{
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AdvRetainedGlyphPlacement placement = _glyphs[index];
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AdvRetainedGlyphRecord record = placement.Record;
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if (record.Width <= 0 || record.Height <= 0) return;
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gfx.BindDraw(
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checked(Binding.FirstObjectHandle + index),
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Binding.SourceSurfaceSlot,
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record.Left,
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record.Top,
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record.Width,
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record.Height,
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checked(placement.LayoutOriginX + record.Left),
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checked(placement.LayoutOriginY + record.Top));
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}
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}
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@@ -1809,7 +1809,7 @@ public sealed class VirtualMachine
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{
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_cur.CoroutineResumePc = pc + 1;
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_cur.CoroutineYieldActive = true;
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_host.SetAdvPagePresentationSuspended(true);
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_host.SetAdvPagePresentationSuspended(Gfx, true);
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targetOffset = _cur.CoroutineYieldHandlerA;
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}
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else targetOffset = _cur.CoroutineYieldHandlerB;
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@@ -1824,7 +1824,7 @@ public sealed class VirtualMachine
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{
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_cur.CoroutineResumePc = null;
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_cur.CoroutineYieldActive = false;
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_host.SetAdvPagePresentationSuspended(false);
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_host.SetAdvPagePresentationSuspended(Gfx, false);
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return resumePc;
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}
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return pc + 1; // cold bounded scene-entry path
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@@ -1991,7 +1991,13 @@ public sealed class VirtualMachine
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var liveRun = new AdvLiveTextRun(
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off, TextHistory.GetLayoutSnapshot(layoutSlot), _advTextStyle, text, scriptStack);
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TextHistory.AppendText(layoutSlot, off, text, _advTextStyle);
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_host.ShowText(liveRun, _messageGlyphDelayMilliseconds);
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AdvTextLayoutPresentationBinding binding =
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TextHistory.GetPresentationBinding(liveRun.Layout.Slot);
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AdvRetainedTextRunResult? retained = _host.ShowText(
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Gfx, binding, liveRun, _messageGlyphDelayMilliseconds);
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if (retained is { } result)
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TextHistory.SetCursor(
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result.LayoutSlot, result.CursorX, result.CursorY);
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}
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return pc + 1;
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case "define-adv-text-layout": // 0x70: configure layout and begin a logical retained group
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@@ -2003,8 +2009,12 @@ public sealed class VirtualMachine
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int requestedSlot = (int)Read(a[0]);
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TextHistory.ResetLayout(requestedSlot);
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var layout = TextHistory.GetLayoutSnapshot(requestedSlot);
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AdvTextLayoutPresentationBinding binding =
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TextHistory.GetPresentationBinding(layout.Slot);
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if (binding.FirstObjectHandle >= 0 && binding.ObjectCapacity > 0)
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Gfx.EraseRange(binding.FirstObjectHandle, binding.ObjectCapacity);
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_host.SetAdvTextCursor(layout.Slot, layout.CursorX, layout.CursorY);
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_host.ClearRenderedAdvTextLayout(layout.Slot);
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_host.ResetRenderedAdvTextLayout(Gfx, binding);
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_cur.ReadMessageOffset = ins.Offset;
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_sharedProfile.ReadText.CommitPending();
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RefreshAdvReadSkipState();
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@@ -2031,8 +2041,13 @@ public sealed class VirtualMachine
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return pc + 1;
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case "u00420CE0":
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case "publish-adv-text-layout": // 0x20a: publish layout and current marker frame if active
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_host.PublishAdvTextLayout((int)Read(a[0]));
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{
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int requestedSlot = (int)Read(a[0]);
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AdvTextLayoutPresentationBinding binding =
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TextHistory.GetPresentationBinding(requestedSlot);
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_host.PublishAdvTextLayout(Gfx, binding);
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return pc + 1;
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}
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case "draw-string": // 0x204 (surface slot, x, y, string)
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_host.DrawStringToSurface((int)Read(a[0]), (int)Read(a[1]), (int)Read(a[2]), ReadStr(a[3]),
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_advTextStyle);
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