feat(a2b): BmpHeader.ReadDims + gfx diagnostic (headless geometry oracle)

BmpHeader.ReadDims reads texture dims from the pre-converted BMP header (VM-
thread-safe, no pixel decode) — the data source for GetTextureSize. `Age.Cli gfx
<SCENE>` runs a scene and dumps set-texture/get-texture-size/draw-texture in
order with resolved file + computed geometry, mirroring the `audio` diagnostic.

Confirms 0x208 now yields real dims (800x600/800x800/800x227) and sane UI
geometry; surfaces the first-load anchor edge (unseeded state, Phase B).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-06 22:50:25 -04:00
parent ea0f1ddc7a
commit de5eb6562e
3 changed files with 121 additions and 0 deletions

View File

@@ -0,0 +1,33 @@
using System.IO;
using Age.Engine.Sys4;
using Xunit;
public class BmpHeaderTests
{
[Fact]
public void ReadDimsReadsWidthAndHeightFromBmpHeader()
{
// Minimal 54-byte BMP header (BITMAPFILEHEADER 14 + BITMAPINFOHEADER 40); width=4, height=3.
var b = new byte[54];
b[0] = (byte)'B'; b[1] = (byte)'M';
System.BitConverter.GetBytes(40).CopyTo(b, 14); // header size
System.BitConverter.GetBytes(4).CopyTo(b, 18); // width
System.BitConverter.GetBytes(3).CopyTo(b, 22); // height
var tmp = Path.Combine(Path.GetTempPath(), "agehdr_test.bmp");
File.WriteAllBytes(tmp, b);
try
{
var (w, h) = BmpHeader.ReadDims(tmp);
Assert.Equal(4, w);
Assert.Equal(3, h);
}
finally { File.Delete(tmp); }
}
[Fact]
public void ReadDimsReturnsZeroForMissingFile()
{
var (w, h) = BmpHeader.ReadDims(Path.Combine(Path.GetTempPath(), "does_not_exist_agehdr.bmp"));
Assert.Equal((0, 0), (w, h));
}
}