Implement native ADV Hide Window path

This commit is contained in:
gamer147
2026-07-18 21:14:06 -04:00
parent 6255f42794
commit d8ead3da6e
18 changed files with 578 additions and 35 deletions

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@@ -32,6 +32,11 @@ public interface IHost
=> WaitForInput(layoutSlot, serviceInputCallback);
void WakeInputCallbackService() { }
void InputCallbackCompleted(GfxState gfx) { }
// Generic AGE input-callback services (ops 0xcc/0xcd, 0xfb/0xff/0x100, 0x108).
// Interactive hosts expose the same monotonic clock used by their frame scheduler.
long InputClockMilliseconds => Environment.TickCount64;
void SetCursorResource(long resourceId) { }
void ClearCursorResource() { }
void Sleep(long duration);
void FrameYield();
// Native 0x1c7/0x1cc query two distinct ADV skip channels. Headless and non-interactive

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@@ -0,0 +1,80 @@
using System.Buffers.Binary;
namespace Age.Engine.Sys4;
/// <summary>A decoded Windows cursor image and its native hotspot.</summary>
public sealed record CursorImage(RgbaImage Image, int HotspotX, int HotspotY);
/// <summary>Decoder for Himegari's monochrome Windows .CUR resources.</summary>
public static class CurDecoder
{
public static CursorImage Decode(ReadOnlySpan<byte> file, string name = "CUR")
{
if (file.Length < 22 || U16(file, 0) != 0 || U16(file, 2) != 2 || U16(file, 4) < 1)
throw new InvalidDataException($"{name}: expected a Windows cursor directory");
int width = file[6] == 0 ? 256 : file[6];
int height = file[7] == 0 ? 256 : file[7];
int hotspotX = U16(file, 10);
int hotspotY = U16(file, 12);
int imageSize = I32(file, 14);
int imageOffset = I32(file, 18);
if (imageSize <= 0 || imageOffset < 22 || imageOffset > file.Length - imageSize)
throw new InvalidDataException($"{name}: cursor image range is invalid");
int headerSize = I32(file, imageOffset);
if (headerSize < 40 || imageOffset > file.Length - headerSize)
throw new InvalidDataException($"{name}: unsupported bitmap header");
int dibWidth = I32(file, imageOffset + 4);
int dibHeight = I32(file, imageOffset + 8);
int planes = U16(file, imageOffset + 12);
int bitsPerPixel = U16(file, imageOffset + 14);
int compression = I32(file, imageOffset + 16);
if (dibWidth != width || System.Math.Abs(dibHeight) != height * 2 || planes != 1
|| bitsPerPixel != 1 || compression != 0)
throw new InvalidDataException($"{name}: expected an uncompressed 1-bit {width}x{height} cursor");
int paletteOffset = checked(imageOffset + headerSize);
if (paletteOffset > file.Length - 8) throw new InvalidDataException($"{name}: palette is truncated");
int xorStride = checked(((width + 31) / 32) * 4);
int maskBytes = checked(xorStride * height);
int xorOffset = checked(paletteOffset + 8);
int andOffset = checked(xorOffset + maskBytes);
if (andOffset > file.Length - maskBytes) throw new InvalidDataException($"{name}: cursor masks are truncated");
var rgba = new byte[checked(width * height * 4)];
bool bottomUp = dibHeight > 0;
for (int y = 0; y < height; y++)
{
int sourceY = bottomUp ? height - 1 - y : y;
int xorRow = xorOffset + sourceY * xorStride;
int andRow = andOffset + sourceY * xorStride;
for (int x = 0; x < width; x++)
{
int shift = 7 - (x & 7);
int paletteIndex = (file[xorRow + (x >> 3)] >> shift) & 1;
bool transparent = ((file[andRow + (x >> 3)] >> shift) & 1) != 0 && paletteIndex == 0;
int palette = paletteOffset + paletteIndex * 4;
int dst = (y * width + x) * 4;
rgba[dst] = file[palette + 2];
rgba[dst + 1] = file[palette + 1];
rgba[dst + 2] = file[palette];
rgba[dst + 3] = transparent ? (byte)0 : (byte)255;
}
}
return new CursorImage(new RgbaImage(width, height, rgba), hotspotX, hotspotY);
}
private static int U16(ReadOnlySpan<byte> data, int offset)
{
if ((uint)offset > (uint)(data.Length - 2)) throw new InvalidDataException("CUR: truncated field");
return BinaryPrimitives.ReadUInt16LittleEndian(data[offset..]);
}
private static int I32(ReadOnlySpan<byte> data, int offset)
{
if ((uint)offset > (uint)(data.Length - 4)) throw new InvalidDataException("CUR: truncated field");
return BinaryPrimitives.ReadInt32LittleEndian(data[offset..]);
}
}

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@@ -37,6 +37,21 @@ public sealed class ResourceMap
/// <summary>Decode an AGF directly from loose-first VFS bytes.</summary>
public RgbaImage DecodeTexture(AssetEntry entry) => AgfDecoder.Decode(_store, entry);
/// <summary>Resolve a native packed raw id to one of AGE's Windows cursor resources.</summary>
public AssetEntry? ResolveCursor(long resourceId)
{
var entry = _catalog.ResolvePacked(resourceId);
return entry is { IsPlaceholder: false }
&& entry.Name.EndsWith(".CUR", StringComparison.OrdinalIgnoreCase) ? entry : null;
}
public CursorImage DecodeCursor(AssetEntry entry)
{
if (!entry.Name.EndsWith(".CUR", StringComparison.OrdinalIgnoreCase))
throw new InvalidDataException($"not a CUR asset: {entry.Name}");
return CurDecoder.Decode(_store.ReadAll(entry), entry.Name);
}
public AssetEntry? ResolveName(string name) => _catalog.ResolveName(name);
/// <summary>

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@@ -13,7 +13,15 @@ internal sealed class ExecFrame
public readonly Dictionary<int, int> EmitSeen = new();
public int? CoroutineYieldHandlerA; // op 0x7b: native per-frame handler PCs
public int? CoroutineYieldHandlerB;
public int? CoroutineResumePc; // op 0x199 -> handler A/B -> op 0x7c
public bool CoroutineYieldActive;
public readonly Dictionary<int, int> CoroutineYieldVisits = new(); // instruction index -> visits
public readonly int[] InputCallbackTargets = Enumerable.Repeat(-1, 32).ToArray(); // op 0xfb
public int PendingInputCallbackMask; // op 0xff snapshot consumed by op 0x100
public int InputCallbackScanIndex;
public int MouseCallbackTarget = -1; // op 0xcc target dword offset
public long MouseCallbackIntervalMs;
public long MouseCallbackNextAtMs;
public readonly HotspotRegistry Hotspots = new();
public ExecFrame(Script script, int pc) { Script = script; Pc = pc; }
}

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@@ -26,6 +26,9 @@ public sealed class VirtualMachine
private readonly object _interactiveLock = new();
private ExecFrame? _interactiveFrame;
private int _pointerX = int.MinValue, _pointerY = int.MinValue;
private int _mouseButtonState;
private int _heldInputCallbackMask;
private int _queuedInputCallbackMask;
private bool _autoMessageEnabled;
private long _autoMessageTime0Ms = 500;
private long _autoMessageTime1Ms = 2000;
@@ -79,6 +82,39 @@ public sealed class VirtualMachine
return consumed;
}
/// <summary>Update one native mouse-button bit (left=0x1, right=0x2 in Himegari).</summary>
public void UpdateMouseButtonState(int bit, bool pressed) => UpdateMaskBit(ref _mouseButtonState, bit, pressed);
/// <summary>Update one held AGE input-callback index used by ops 0xfb/0xff/0x100.</summary>
public void UpdateInputCallbackState(int index, bool pressed)
{
if ((uint)index >= 32) return;
UpdateMaskBit(ref _heldInputCallbackMask, 1 << index, pressed);
}
/// <summary>Queue a one-shot AGE input callback, such as the shared release callback at index 10.</summary>
public void QueueInputCallback(int index)
{
if ((uint)index >= 32) return;
int bit = 1 << index;
int before, after;
do
{
before = Volatile.Read(ref _queuedInputCallbackMask);
after = before | bit;
} while (Interlocked.CompareExchange(ref _queuedInputCallbackMask, after, before) != before);
}
private static void UpdateMaskBit(ref int field, int bit, bool set)
{
int before, after;
do
{
before = Volatile.Read(ref field);
after = set ? before | bit : before & ~bit;
} while (Interlocked.CompareExchange(ref field, after, before) != before);
}
private static long Gi(Dictionary<int, long> d, int k) => d.TryGetValue(k, out var v) ? v : 0;
private long ReadGlobal(int k) => ExternalGlobals.TryGetValue(k, out var v) ? v : Gi(Globals, k);
private static string Gs(Dictionary<int, string> d, int k) => d.TryGetValue(k, out var v) ? v : "";
@@ -253,7 +289,13 @@ public sealed class VirtualMachine
if (sentinel >= 0) _cur.CallStack.RemoveAt(sentinel);
}
lock (_interactiveLock)
{
// History/Hide callbacks cancel the active registry, run a nested script, then republish the
// parent frame's definitions. Nested RunFrame deliberately clears the disarmed interactive
// pointer, so restore the still-running parent before rearming its rebuilt registry.
if (_interactiveFrame == null && _cur.Hotspots.HasDefinitions) _interactiveFrame = _cur;
_interactiveFrame?.Hotspots.RearmAfterCallback(_pointerX, _pointerY);
}
_host.InputCallbackCompleted(Gfx);
return true;
}
@@ -307,9 +349,31 @@ public sealed class VirtualMachine
_cur.CoroutineYieldHandlerA = (int)Read(a[0]);
_cur.CoroutineYieldHandlerB = (int)Read(a[1]);
return pc + 1;
case "u00414D50":
case "yield-adv-coroutine": // 0x199: A -> nested service -> B -> 0x7c resume
{
int? targetOffset;
if (!_cur.CoroutineYieldActive)
{
_cur.CoroutineResumePc = pc + 1;
_cur.CoroutineYieldActive = true;
targetOffset = _cur.CoroutineYieldHandlerA;
}
else targetOffset = _cur.CoroutineYieldHandlerB;
return targetOffset is int offset
? _cur.Script.IndexByOffset.GetValueOrDefault(offset, pc + 1)
: pc + 1;
}
case "u00416A90":
case "coroutine-resume": // 0x7c: host FrameYield/FrameClock owns re-entry
return pc + 1;
case "coroutine-resume": // 0x7c: restore the PC saved by op 0x199
if (_cur.CoroutineResumePc is int resumePc)
{
_cur.CoroutineResumePc = null;
_cur.CoroutineYieldActive = false;
return resumePc;
}
return pc + 1; // cold bounded scene-entry path
case "u0041F9C0":
case "coroutine-label-yield": // 0x140: bounded host model for LABEL/J only
{
@@ -426,6 +490,71 @@ public sealed class VirtualMachine
_cur.Hotspots.BindKey((int)Read(a[0]), (int)Read(a[1]), (int)Read(a[2]),
(int)Read(a[3]), (int)Read(a[4]));
return pc + 1;
case "u0041B210":
case "set-cursor-resource": // 0x86: raw indexed .CUR resource
_host.SetCursorResource(Read(a[0])); return pc + 1;
case "u00414D10":
case "clear-cursor-resource": // 0x87
_host.ClearCursorResource(); return pc + 1;
case "mouse_callback":
case "register-mouse-callback": // 0xcc (poll interval ms, local target dword offset)
_cur.MouseCallbackIntervalMs = System.Math.Max(0, Read(a[0]));
_cur.MouseCallbackTarget = (int)Read(a[1]);
_cur.MouseCallbackNextAtMs = _host.InputClockMilliseconds + _cur.MouseCallbackIntervalMs;
return pc + 1;
case "get-input-type":
case "dispatch-mouse-callback": // 0xcd
{
long now = _host.InputClockMilliseconds;
if (_cur.MouseCallbackTarget < 0 || now < _cur.MouseCallbackNextAtMs) return pc + 1;
_cur.MouseCallbackNextAtMs = now + _cur.MouseCallbackIntervalMs;
if (!_cur.Script.IndexByOffset.TryGetValue(_cur.MouseCallbackTarget, out int target))
return pc + 1;
_cur.CallStack.Add(pc + 1);
return target;
}
case "joy_callback":
case "register-joy-callback": // 0xfb (input index, local target dword offset)
{
int index = (int)Read(a[0]);
if ((uint)index < 32) _cur.InputCallbackTargets[index] = (int)Read(a[1]);
return pc + 1;
}
case "u00415A10":
case "poll-joy-callback-input": // 0xff
_cur.PendingInputCallbackMask = Volatile.Read(ref _heldInputCallbackMask)
| Interlocked.Exchange(ref _queuedInputCallbackMask, 0);
_cur.InputCallbackScanIndex = 0;
return pc + 1;
case "u00415A60":
case "dispatch-joy-callbacks": // 0x100
while (_cur.InputCallbackScanIndex < 32)
{
int index = _cur.InputCallbackScanIndex++;
if ((_cur.PendingInputCallbackMask & (1 << index)) == 0) continue;
int targetOffset = _cur.InputCallbackTargets[index];
if (targetOffset < 0 || !_cur.Script.IndexByOffset.TryGetValue(targetOffset, out int target))
continue;
// Resume on op 0x100 so another simultaneously active input can dispatch.
_cur.CallStack.Add(pc);
return target;
}
return pc + 1;
case "u00415E70":
case "get-mouse-button-state": // 0x108
Write(a[0], Volatile.Read(ref _mouseButtonState)); return pc + 1;
case "u00415EC0":
case "get-cursor-virtual": // 0x109
{
int x, y;
lock (_interactiveLock) { x = _pointerX; y = _pointerY; }
Write(a[0], x == int.MinValue ? 0 : x);
Write(a[1], y == int.MinValue ? 0 : y);
return pc + 1;
}
case "u0041E540":
case "set-cursor-virtual": // 0x10a; retain the virtual position even without OS warping
UpdatePointer((int)Read(a[0]), (int)Read(a[1])); return pc + 1;
case "sleep": // 0xc8 (duration) — pause the host duration ms; headless hosts no-op (parity). Frame pacing.
_host.Sleep(Read(a[0])); return pc + 1;
case "u0041B290":