Decode RTINIT movement providers 4 6 and 15
This commit is contained in:
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<!-- DO NOT EDIT -- generated from vm-map/globals.toml by tools/globals_build.py --build -->
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# Global Variable Reference (generated)
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5038 globals (241 curated, 4797 auto shape-inferred). Source of truth: `vm-map/globals.toml`.
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5038 globals (244 curated, 4794 auto shape-inferred). Source of truth: `vm-map/globals.toml`.
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## choice-output
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| `0xa68` | — | med | auto-shape | TODO: confirm. Branch-read in 11 scenes / 12 scripts; compared against [0, 1]; writers=['SC0740.BIN', 'SC1580.BIN', 'SC1590.BIN']. |
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| `0x62ccc` | scjump_decision_out2 | low | inference | Adjacent to scjump_decision_out (0x62ccf) in the 0x62ccc-0x62ccf progression decision-output cluster; same 136-scene reach, written by CAMP/CLOSE/DEBUGADV. INFERENCE from adjacency — confirm meaning before relying on it. |
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| `0x62ccf` | scjump_decision_out | high | investigation | SCJUMP's selected progression decision id. Its chapter/flag decision tree writes one of 847 distinct values across 1,755 sites; SYSTEM4, FIELD, SALLY, and TRAIN use it to index scjump_scene_script_resource_ids and dispatch the corresponding SCxxxx scene script. |
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| `0xcc9f1` | movement_search_mode | high | investigation | Transient MVSEEK mode. Zero keeps the caller-supplied origin and broad search allowance; nonzero modes replace them with the current entity tile and movement+1. Mode 2 additionally masks the doubled-coordinate terrain cells occupied by active entities of another faction before the flood fill. MVSEEK resets the mode to zero on exit. |
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| `0xcc9f1` | movement_search_mode | high | investigation | Transient MVSEEK mode. Zero replaces the caller-supplied origin with the current entity tile and uses movement+1 as the search allowance; nonzero modes retain the caller coordinate and use a broad allowance of 9999. Mode 2 additionally masks the doubled-coordinate terrain cells occupied by active entities of another faction before the flood fill. MVSEEK resets the mode to zero on exit. |
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## counter
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@@ -37,7 +37,7 @@
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| `0x69f8` | unit_current_stats | high | investigation | Persistent fourteen-stat row for each playable unit, using the same column order as unit_base_stats. CALCCC adds class_change_stat_bonuses to the current unit's row and clamps each result to the shared stat caps. Columns: 0=accuracy, 1=evasion, 2=physical_attack, 3=physical_defense, 4=magic_attack, 5=magic_defense, 6=speed, 7=luck, 8=critical_chance, 9=capture_power, 10=movement, 11=max_hp, 12=max_sp, 13=max_fs. |
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| `0x74e8` | unit_skill_ids | high | investigation | Persistent four-skill row for each playable unit. CALCCC copies positive class_change_skill_awards into the first three slots after a promotion; ADDEXP compares the before/after row to report learned or replaced skills. Columns: 0=skill_slot_1, 1=skill_slot_2, 2=skill_slot_3, 3=skill_slot_4. |
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| `0x7684` | stage_clear_state | high | investigation | Persistent per-stage completion state indexed by stage id. STAGECLEAR sets the current stage cell to 1, while FORT, SELSTAGE, and FIELD use zero versus one to distinguish an uncleared mission from a cleared replay. |
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| `0x141a4` | stage_object_runtime_state | high | investigation | Per-stage, per-object-slot runtime state. FIELD initializes mode-1 objects from STINIT's first tagged payload on a fresh stage and updates capturable-object ownership; DRAWOBJ uses it as the vertical sprite-row index. Other consumers interpret it by object type. |
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| `0x141a4` | stage_object_runtime_state | high | investigation | Per-stage, per-object-slot runtime state. FIELD initializes mode-1 objects from STINIT's first tagged payload on a fresh stage and updates capturable-object ownership; DRAWOBJ uses it as the vertical sprite-row index. RTN_M015 treats the state of Magic Pillar types 2..4 as their controlling faction and targets pillars whose value differs from the acting entity's faction. |
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| `0x4e021` | entity_runtime_flags | high | investigation | Per-runtime-entity state flags. RTN_M007 requires bit 0 when selecting an injured ally, and MVSEEK mode 2 requires it before masking a foreign entity's occupied terrain cell. |
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| `0x4e085` | entity_current_resources | high | investigation | Per-runtime-entity current resources. DRAWCHP/DRAWENP render columns 0..2 against max-stat columns 11..13, skill/item resource deltas modify the same three columns, and movement search compares path cost with current_fs. Columns: 0=current_hp, 1=current_sp, 2=current_fs. |
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| `0x4e11b` | entity_effective_stats | high | investigation | Per-runtime-entity effective fourteen-stat row after CALCREVISE applies base data, equipment, skills, and conditions. Combat/UI consumers use columns 0..10 directly; columns 11..13 are the maxima paired with entity_current_resources HP/SP/FS. Columns: 0=accuracy, 1=evasion, 2=physical_attack, 3=physical_defense, 4=magic_attack, 5=magic_defense, 6=speed, 7=luck, 8=critical_chance, 9=capture_power, 10=movement, 11=max_hp, 12=max_sp, 13=max_fs. |
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@@ -126,8 +126,11 @@
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| `0xaaa1e` | skill_battle_animation_id | high | investigation | Populated for 101 combat skills. BTL and CALCDMG place this value in the battle-animation selector before calling BTANINIT; most skills reuse their own id, while related skills deliberately share an animation and passive reactions use ids 801..808. |
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| `0xaab4a` | skill_handler_script_id | high | investigation | SKINIT field for all 131 skills. CHMENU and INFOIT look it up and pass it directly to call-script; packed id 0x31ca resolves to SKMES.BIN, the shared per-skill text/behavior dispatcher. |
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| `0xab8c7` | class_change_rule_script_ids | high | investigation | CALCCC iterates these 32 cells and call-scripts every positive entry to evaluate class-change providers. CCINIT is the shipped rule program decoded into build/data/CCINIT.json. |
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| `0xaba96` | pathfinding_remaining_route_steps | high | investigation | MVSEEK's row-major reachability grid. The origin receives movement+1 and each traversed edge decrements the value, so a larger positive value is nearer to the origin. RTN_M007 uses the difference from the origin value as its ally-search radius; RTN_M010 ranks Healing Feathers by the negated value to choose the nearest reachable object. |
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| `0xaba64` | stage_object_runtime_flags | high | investigation | Per-current-stage object flags. RTN_M010 and RTN_M015 require bit 1 before considering Healing Feathers or Magic Pillars as movement targets; FIELD and object rendering maintain the broader type-dependent bitfield. |
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| `0xaba96` | pathfinding_remaining_route_steps | high | investigation | MVSEEK's row-major reachability grid. Mode 0 searches from the current entity with movement+1 at the origin; modes 1/2 search from the caller-supplied coordinate with 9999 at the origin. Each traversed edge decrements the value, so a larger positive value is nearer to the origin. RTN_M006/007/015 use origin-minus-target values as route-step radii; RTN_M010 ranks Healing Feathers by the negated value. |
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| `0xb240e` | pathfinding_movement_costs | high | investigation | MVSEEK's row-major movement-cost work grid, indexed as [tile_y][tile_x] with stride 27. FIELD and RTN_M providers accept candidate destinations only when this cost is within the acting entity's current FS or a provider-specific override. |
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| `0xbf6fe` | pathfinding_filtered_route_scores | high | investigation | SETMVWORK begins by copying pathfinding_remaining_route_steps, then filters occupied entity cells according to faction and the acting entity's usable offensive-action mask/effectiveness. RTN_M providers combine this target-proximity score with a movement-limited MVSEEK grid to select a reachable tile nearest an entity or stage object. |
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| `0xcc9f4` | offensive_action_scope_masks | high | investigation | CALCSCOPE clears ten encoded-range cells, sets bit 0 over the equipped/default attack's range, and sets bits 1..4 over each usable offensive skill's range. SETMVWORK uses the range-0 mask and paired attack elements when filtering target cells; RTN_M003/006/016/017/018 require its normal-attack bit. Columns: 0=range_0, 1=range_1, 2=range_2, 3=range_3, 4=range_4, 5=range_5, 6=range_6, 7=range_7, 8=range_8, 9=range_9. |
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| `0xe6dee` | object_sprite_state_row_mode | high | investigation | OBINIT metadata indexed by object type. FIELD copies the type-tagged initial payload into stage_object_runtime_state only for mode 1; DRAWOBJ likewise multiplies that runtime state by the object sprite height to select source Y only for mode 1. |
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| `0xe7302` | stage_bgm_id | high | investigation | STINIT's per-stage scalar loaded for all 74 records. FIELD passes the value directly to play-bgm when starting the stage. |
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| `0xe7303` | stage_target_clear_turns | high | investigation | STINIT's target/par turn count. STAGECLEAR divides elapsed turns by this value to derive a performance multiplier; when replaying an already-cleared ordinary stage, FIELD also uses it as the forced-retreat turn limit. |
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| `0xe7a0f` | stage_enemy_forbidden_story_flags | high | investigation | Five negative prerequisites per stage enemy. FIELD subtracts one from every populated id and suppresses the spawn when the corresponding story_event_flags cell equals 1. Columns: 0=forbidden_flag_1, 1=forbidden_flag_2, 2=forbidden_flag_3, 3=forbidden_flag_4, 4=forbidden_flag_5. |
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| `0xeff78` | movement_routine_provider_selectors | high | investigation | RTINIT movement bank 0. MVRTN indexes it by current_routine_set_id and routine_step_index, resolves the selector through its RTN_M001..018/051..053/061 provider table, and call-scripts the selected movement routine. |
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| `0xf4d98` | movement_routine_activation_percents | high | investigation | RTINIT movement bank 1. After all other step gates pass, MVRTN executes the provider only when random-modulo-100 is below this value. |
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| `0xf9bb8` | movement_routine_parameter_1 | high | investigation | RTINIT movement bank 2. Its meaning is tagged by movement_routine_provider_selectors: RTN_M005/012 use destination_tile_x, RTN_M007 uses maximum_target_route_steps, RTN_M010 uses resource_index (0=HP, 1=SP, 2=FS; shipped cells are unwritten/default zero), and RTN_M011 uses destination_tile_x. |
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| `0xf9bb8` | movement_routine_parameter_1 | high | investigation | RTINIT movement bank 2. Its meaning is tagged by movement_routine_provider_selectors: RTN_M004 uses a stage_object_slot_index; RTN_M005/011/012 use destination_tile_x; RTN_M006/007/015 use maximum_target_route_steps; and RTN_M010 uses resource_index (0=HP, 1=SP, 2=FS; shipped cells are unwritten/default zero). |
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| `0xfe9d8` | movement_routine_parameter_2 | high | investigation | RTINIT movement bank 3. Its meaning is tagged by movement_routine_provider_selectors: RTN_M005/011/012 use destination_tile_y, RTN_M007 uses maximum_target_hp_percent, and RTN_M010 uses maximum_resource_percent. |
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| `0x1037f8` | movement_routine_parameter_3 | high | investigation | RTINIT movement bank 4. RTN_M011 uses it as a one-based waypoint_ordinal, executing only the step whose ordinal matches the entity's current zero-based waypoint index. |
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| `0x108618` | movement_routine_parameter_4 | high | investigation | RTINIT movement bank 5. RTN_M011 uses a nonzero value as path_cost_limit_override; zero or an unwritten cell falls back to the entity's current FS. |
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| `0xaba4b` | — | low | auto-shape | array |
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| `0xaba53` | — | low | auto-shape | array |
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| `0xaba5f` | — | low | auto-shape | array |
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| `0xaba64` | — | low | auto-shape | array |
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| `0xcc9f4` | — | low | auto-shape | array |
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| `0xcc9fe` | — | low | auto-shape | array |
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| `0xcca3a` | — | low | auto-shape | array |
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| `0xccb66` | — | low | auto-shape | array |
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| `0xab7d6` | — | med | auto-shape | record-table[stride 11] |
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| `0xab8b2` | — | med | auto-shape | record-table[stride 7] |
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| `0xb8d86` | — | med | auto-shape | record-table[stride 27] |
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| `0xbf6fe` | — | med | auto-shape | record-table[stride 27] |
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| `0xc6077` | — | med | auto-shape | record-table[stride 27] |
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| `0xcc9f0` | — | low | auto-shape | index/counter? |
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| `0xcca08` | — | med | auto-shape | record-table[stride 5] |
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